Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
So I've been successfully placing objects using the methods in this thread for geocentric terrains, but now I need to start using UTM terrains so I have to rethink some of this object placement code. Before I was able to get my local-to-world matrix by using ellipsoid::computerLocalToWorldTransformFromLatLonHeight, but with UTM I can't use the ellipsoid model from my terrain's coordinatesystemnode. I am aware of the osg::computeLocalToWorld function but I'm not sure how to correctly implement this. Any tips on this? Thanks. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46085#46085 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
If you are placing objects on a UTM terrain using UTM coords, then the localToWorld matrix is a simple osg::Matrix::translate(x,y,z). If you're trying to use lat/long coords, you need to reproject then to UTM before creating this matrix. PROJ4 is the library for this, or something with PROJ4 wrappers like GDAL/OGR or osgEarth. Ideally the CoordinateSystemNode will encode the UTM information (like the proj4 initialization string), but I don't know whether it does. Glenn Waldron / @glennwaldron On Mar 7, 2012 8:57 AM, Ethan Fahy ethanf...@gmail.com wrote: So I've been successfully placing objects using the methods in this thread for geocentric terrains, but now I need to start using UTM terrains so I have to rethink some of this object placement code. Before I was able to get my local-to-world matrix by using ellipsoid::computerLocalToWorldTransformFromLatLonHeight, but with UTM I can't use the ellipsoid model from my terrain's coordinatesystemnode. I am aware of the osg::computeLocalToWorld function but I'm not sure how to correctly implement this. Any tips on this? Thanks. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46085#46085 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
Thanks Glenn that worked like a charm. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46088#46088 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
For the record, it looks like the camera up vector when using an osgdem-generated terrain with UTM coordinates should be (0,0,1) as opposed to the (0,1,0) that is often seen. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=46090#46090 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
Hi, I do something similar to what I think you want to do. To calcluate the rotation to be applied I use osg Matrix method 'makeRotate(Vec3 from, Vec4 to)'. For the from I use the up axis of the model (in your case +ve x) and for the to I use the local up provided by the Ellipsoid used for the terrain. Cheers, Brad -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Ethan Fahy Sent: Monday, 12 December 2011 11:38 PM To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem Object rotation is the last piece of this puzzle. When on object is placed on a geocentric terrain using the methods outlined in this thread, the object always appears to be oriented correctly upwards with respect to the center of the earth. However I'm not sure how it is being oriented with respect to its rotation. Does anyone have any insight into this? For example if I know that my object's internal coordinate system specifies that positive x is north and positive y is west and I place that object on an arbitrary WGS84, geocentric terrain, how will I know how to rotate the object to line up the north orientation? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44344#44344 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org - DISCLAIMER: This e-mail transmission and any documents, files and previous e-mail messages attached to it are private and confidential. They may contain proprietary or copyright material or information that is subject to legal professional privilege. They are for the use of the intended recipient only. Any unauthorised viewing, use, disclosure, copying, alteration, storage or distribution of, or reliance on, this message is strictly prohibited. No part may be reproduced, adapted or transmitted without the written permission of the owner. If you have received this transmission in error, or are not an authorised recipient, please immediately notify the sender by return email, delete this message and all copies from your e-mail system, and destroy any printed copies. Receipt by anyone other than the intended recipient should not be deemed a waiver of any privilege or protection. Thales Australia does not warrant or represent that this e-mail or any documents, files and previous e-mail messages attached are error or virus free. - ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
Object rotation is the last piece of this puzzle. When on object is placed on a geocentric terrain using the methods outlined in this thread, the object always appears to be oriented correctly upwards with respect to the center of the earth. However I'm not sure how it is being oriented with respect to its rotation. Does anyone have any insight into this? For example if I know that my object's internal coordinate system specifies that positive x is north and positive y is west and I place that object on an arbitrary WGS84, geocentric terrain, how will I know how to rotate the object to line up the north orientation? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44344#44344 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
On 12/12/2011 8:37 AM, Ethan Fahy wrote: Object rotation is the last piece of this puzzle. When on object is placed on a geocentric terrain using the methods outlined in this thread, the object always appears to be oriented correctly upwards with respect to the center of the earth. However I'm not sure how it is being oriented with respect to its rotation. Does anyone have any insight into this? For example if I know that my object's internal coordinate system specifies that positive x is north and positive y is west and I place that object on an arbitrary WGS84, geocentric terrain, how will I know how to rotate the object to line up the north orientation? Just try it. Make an object that points out the X Y and Z local axes graphically and stick it in using the EllispoidModel to orient it to the local ground's upvector and such. It will show you what the orientation ended up like, and then you can see what additional rotations might be needed to get what you expect. I can't recall off the top of my head which object local axis ends up pointed north. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. There is no Truth. There is only Perception. To Perceive is to Exist. - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
I got everything working but have one more question: If the units of the object I am attaching to my terrain are in meters, and the original geotiffs that I started with before converting them using osgdem were also in meters, is any further scaling of the attached object necessary? I am worried that by converting the geotiffs to ive files using the --geocentric osgdem flag I may have changed the units of the terrain and may need some sort of ellipsoid model-based scaling equation for any objects that I attached to the terrain. Anybody have an answer to this? Much obliged. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43359#43359 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
S2LR wrote: The --geocentric flag in osgdem builds a round earth database in meters with the coordinate system origin being the center of the earth. When you place your models on the earth (position and orientation), you'll need to keep this in mind. If your models are in meters you should be good and no rescaling is needed. Hopefully this addresses your question. -Shayne This is exactly what I needed to know, thanks so much! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=43361#43361 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
Chris 'Xenon' Hanson wrote: On 9/14/2011 7:55 AM, Ethan Fahy wrote: To answer my own question, yes, the code snippet that I posted does work and allows me to attach an object to the terrain using lat lon elevation. The next step is to be able to place an object on the terrain by only giving it a lat lot and having it figure out the elevation automatically... http://eckhart.stderr.org/doc/openscenegraph-doc/openscenegraph/classosgSim_1_1HeightAboveTerrain.html Use that to query the terrain elevation at a given location. Thanks! Just to document my method for anyone else that stumbles upon this: I read in a terrain.ive file that was converted using osgdem with the --geocentric flag (mandatory step). In order to gain access to the ellipsoid model in the terrain.ive file, I did this: Code: osg::CoordinateSystemNode* terrainTemp = dynamic_castosg::CoordinateSystemNode* (terrain); osg::ref_ptrosg::EllipsoidModel ellipsoid = terrainTemp-getEllipsoidModel(); Then I wrote this function that accepts a lat lon in degrees plus the terrain: Code: double GetHeightOnTerrain(double lat, double lon, osg::CoordinateSystemNode* terrain) { double X,Y,Z; double maxElevation = 10.0;//arbitrarily large number way above terrain [meters] terrain-getEllipsoidModel()-convertLatLongHeightToXYZ(osg::DegreesToRadians(lat), osg::DegreesToRadians(lon), maxElevation, X,Y,Z); double hat = osgSim::HeightAboveTerrain::computeHeightAboveTerrain(terrain,osg::Vec3(X,Y,Z), -1); return (maxElevation - hat); } When I want to get a terrain height from a lat lon, I do this: Code: //Find Terrain Elevation Based on Lat Lon float treeLat = 50.0; float treeLon = 50.0; // Place Tree on Ellipsoid Model Based on Lat Lon double treeAltitude = GetHeightOnTerrain(treeLat, treeLon, terrainTemp); osg::ref_ptrosg::MatrixTransform treePlacer = new osg::MatrixTransform(); osg::Matrixd treePosition; ellipsoid-computeLocalToWorldTransformFromLatLongHeight(osg::DegreesToRadians(treeLat),osg::DegreesToRadians(treeLon), treeAltitude, treePosition); treePlacer-setMatrix(treePosition); The treePlacer can be attached to the root alongside the terrain itself, then the tree object can be attached to the treePotision as a child in order to position the tree on the terrain. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42797#42797 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
The next thing I wanted to do after placing a tree on my terrain was to set my osgviewer camera to a predefined location to look at my tree. I was able to run through the same steps as my last post to create a new position matrix that was a certain height above the terrain. I extracted the Vec3d from the position matrix using: Code: osg::Vec3d cameraPositionXZY = cameraPosition.getTrans(); osg:Vec3d cameraCenterXYZ = treePosition.getTrans(); I then used the code: Code: viewer.getCameraManipulator()-setHomePosition(cameraPositionXZY,cameraCenterXYZ,???); viewer.home(); to set the camera to look at my tree from a preset position. My question is, how can I extract the Up vector (3rd argument labeled ???) based on my camera position while in my geocentric reference frame? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42799#42799 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
I think I got it: Code: osg::Vec3d cameraUp = ellipsoid-computeLocalUpVector(cameraPositionXZY.x(),cameraPositionXZY.y(),cameraPositionXZY.z()); then insert the cameraUp as the third argument to setHomePosition. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42801#42801 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
On 9/15/2011 8:52 AM, Ethan Fahy wrote: My question is, how can I extract the Up vector (3rd argument labeled ???) based on my camera position while in my geocentric reference frame? http://www.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00217.html#36e58965115c04aaff366c984c2eab40 Which actually just normalizes the XYZ passed to it, but best to use the method in case it ever gets more sophisticated. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. There is no Truth. There is only Perception. To Perceive is to Exist. - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
Chris 'Xenon' Hanson wrote: On 9/13/2011 12:44 PM, Ethan Fahy wrote: Now I just need to find a forum post I saw that shows how to place an object on the terrain based on an lat/lot... http://forum.openscenegraph.org/viewtopic.php?t=6734 After reading those postings it looks like the relevant part to my case would be the following: Code: This is how you would place your model... osg::Matrixd position; ellipsoid-computeLocalToWorldTransformFromLatLongHeight(osg::DegreesToRadia ns(lat), osg::DegreesToRadians(lon), altitude, position); transform-setMatrix(position); where transform is an osg::MatrixTransform node that has your model as a child node. The X,Y,Z geocentric Cartesian coordinates from the lat,lon,alt can be extracted by: osg::Vec3d pos = position.getTrans(); I'm a little unclear on the full implementation of this though. Do I wrap that code up into something like this after reading in both the terrain and a tree for example: Code: osg::ref_ptrosg::EllipsoidModel ellipsoid = new osg::EllipsoidModel(); osg::ref_ptrosg::MatrixTransform transform = new osg::MatrixTransform(); float lat = 50.0; float lon = 50.0; float altitude = 1000.0; osg::Matrixd position; ellipsoid-computeLocalToWorldTransformFromLatLongHeight(osg::DegreesToRadians(lat),osg::DegreesToRadians(lon), altitude, position); transform-setMatrix(position); osg::ref_ptrosg::Group root = new osg::Group(); root-addChild(terrain); root-addChild(transform); transform-addChild(tree); -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42745#42745 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
To answer my own question, yes, the code snippet that I posted does work and allows me to attach an object to the terrain using lat lon elevation. The next step is to be able to place an object on the terrain by only giving it a lat lot and having it figure out the elevation automatically... -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42753#42753 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
Looks about right to me. Try it and see if it works for you. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. There is no Truth. There is only Perception. To Perceive is to Exist. - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
On 9/14/2011 7:55 AM, Ethan Fahy wrote: To answer my own question, yes, the code snippet that I posted does work and allows me to attach an object to the terrain using lat lon elevation. The next step is to be able to place an object on the terrain by only giving it a lat lot and having it figure out the elevation automatically... http://eckhart.stderr.org/doc/openscenegraph-doc/openscenegraph/classosgSim_1_1HeightAboveTerrain.html Use that to query the terrain elevation at a given location. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. There is no Truth. There is only Perception. To Perceive is to Exist. - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
a gdalinfo on one of my geotiff files yielded: Coordinate System is: LOCAL_CS[unnamed, UNIT[unknown,1]] Origin = ([removed],[removed]) (There was more to the result but I can't show that part for security reasons) I am guessing that this is the source of my problem... -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42686#42686 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
I found out that my geotif files were missing the .aux files that contain the coordinate system. I was unable to use the --geocentric option with the tif files that were using UTM, but I retrieved a version of the geotiffs that had geographic coordinates and was able to successfully create ive files with the coordinate system embedded. :D Now I just need to find a forum post I saw that shows how to place an object on the terrain based on an lat/lot... -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42719#42719 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
On 9/13/2011 12:44 PM, Ethan Fahy wrote: Now I just need to find a forum post I saw that shows how to place an object on the terrain based on an lat/lot... http://forum.openscenegraph.org/viewtopic.php?t=6734 -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. There is no Truth. There is only Perception. To Perceive is to Exist. - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] [vpb] Placing an object on a UTM file generated with osgdem
I have looked through all of the forum posts related to this issue and they have implicitly but not explicitly told me how to solve my problem, but being such a newbie I think I need some explicit help :-* I am starting with two geoTiff files, one dem and one terrain. I convert to ive using the following command line structure: osgdem -t terrain.GEOTIFF -d dem.GEOTIFF -l 1 -o terrain.ive I am able to load terrain.ive into my osg application and view it just fine. I then want to be able to add objects (e.g. tree osg files) onto the terrain. At this point I should mention that the geotiff files are in UTM WGS84 format. I have been trying to add a tree onto the terrain with the following osg code: Code: /* Load Scene Components from Files */ osg::ref_ptrosg::Node terrain = osgDB::readNodeFile(data\\terrain\\terrain.ive); osg::ref_ptrosg::Node tree = osgDB::readNodeFile(data\\tree\\Tree1.osg); /* Group Scene Components */ /*Tree Transform*/ osg::ref_ptrosg::PositionAttitudeTransform treeXform = new osg::PositionAttitudeTransform; osg::Vec3 treePosit(?,?,?); treeXform-setPosition( treePosit ); osg::Vec3 treeScale(1,1,1); treeXform-setScale(treeScale); /*Tree Rotation*/ osg::ref_ptrosg::MatrixTransform treeRotation = new osg::MatrixTransform; const double angle = osg::DegreesToRadians(0.0); const Vec3d axis(1, 0, 0); treeRotation-setMatrix(Matrix::rotate(angle, axis)); osg::ref_ptrosg::Group root = new osg::Group(); root-addChild(terrain);//add terrain to root root-addChild(treeXform);//add translation to root treeXform-addChild(treeRotation);//add rotation to translation treeRotation-addChild(tree);//add tree to rotation My question is whether this osg command / osg code is on track and I simply need to figure out appropriate values for my treePosit variable or whether I need to take a fundamentally different approach. I have read about attaching objects to geotiffs that were converted using the --geocentric flag, but if I add the --geocentric flag I get the following error: ERROR 1: No PROJ.4 translation for source SRS, coordinate transformation initialization has failed. I have also seen the --TERRAIN flag for osgdem, but I definitely don't know if that's what I need. I have also looked into using osgEarth, which from what I've read might take care of more of this stuff automatically, but I'd rather figure this out using VPB/osgdem since I think I'm really close to a solution. Thanks in advance for any help! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42652#42652 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
On 9/12/2011 11:19 AM, Ethan Fahy wrote: I have looked through all of the forum posts related to this issue and they have implicitly but not explicitly told me how to solve my problem, but being such a newbie I think I need some explicit help :-* My question is whether this osg command / osg code is on track and I simply need to figure out appropriate values for my treePosit variable or whether I need to take a fundamentally different approach. I think (I may be wrong) that placement this way will not be successful for UTM-based terrain. While I think PROJ4 can be convinced to reproject your UTM for you, it's probably easier to use GIS tools to reproject it yourself up front and then feed that to VPB. If you don't have the ability to do so, I might be able to help you out. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. There is no Truth. There is only Perception. To Perceive is to Exist. - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
Chris, Your offer to help convert my geotiff files is most kind, but unfortunately the files themselves are confidential and can't be posted here. However I can request geotiff files in another projection. When I go to my geotiff source and ask for more files, is there a preferred format that I should ask for? If I say WGS84 geocentric will they know what I'm talking about? I apologize if that's a stupid question, I am currently boning up on projection terminology as this is pretty far from my area of expertise. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42654#42654 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
On 9/12/2011 12:23 PM, Ethan Fahy wrote: Chris, Your offer to help convert my geotiff files is most kind, but unfortunately the files themselves are confidential and can't be posted here. However I can request geotiff files in another projection. When I go to my geotiff source and ask for more files, is there a preferred format that I should ask for? If I say WGS84 geocentric will they know what I'm talking about? I apologize if that's a stupid question, I am currently boning up on projection terminology as this is pretty far from my area of expertise. Geographic WGS84 would be the most common term, in my experience. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. There is no Truth. There is only Perception. To Perceive is to Exist. - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] Placing an object on a UTM file generated with osgdem
Chris 'Xenon' Hanson wrote: On 9/12/2011 12:23 PM, Ethan Fahy wrote: Geographic WGS84 would be the most common term, in my experience. Thanks so much, I'll try to get geographic WGS84 geotiff files and reconvert them using osgdem then follow the instructions that I found in other posts about how to attach objects correctly. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42656#42656 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org