Re: [osg-users] Android not building. Can someone have a look...

2015-03-04 Thread Mattias Helsing
Hi Robert, works perfectly as can be seen: http://cdash.openscenegraph.org/index.php?project=OpenSceneGraph&date=2015-03-04 thanks Mattias On Tue, Mar 3, 2015 at 1:02 PM, Robert Osfield wrote: > Hi Mattias, > > It looks like a revision to the PolygonMode.cpp to better handle GL3 onwards > has c

Re: [osg-users] Android not building. Can someone have a look...

2015-03-03 Thread Robert Osfield
Hi Mattias, It looks like a revision to the PolygonMode.cpp to better handle GL3 onwards has caused this regression. I have amended the #ifdef usage to avoid compiling the glPolygonMode call under GLES1 and GLES2. Could you do an svn update and let me know how you get on. Cheers, Robert. On 3

[osg-users] Android not building. Can someone have a look...

2015-03-03 Thread Mattias Helsing
Hi all, As I said in a previous I occasionally build the OSG using an older ndk (r7 something). I'm not really using it right now, I just wanted to test out the PlatformSpecifics/Android/android.toolchain.cmake stuff that was added a couple of months ago. However: The builds have been failing for