Hi all, As I said in a previous I occasionally build the OSG using an older ndk (r7 something). I'm not really using it right now, I just wanted to test out the PlatformSpecifics/Android/android.toolchain.cmake stuff that was added a couple of months ago. However:
The builds have been failing for different reasons for months. Now things look more stable and the only error left is that glPolygonMode isn't available in the ndk. See for example: http://cdash.openscenegraph.org/viewBuildError.php?buildid=6110 I think the fix is trivial for someone who knows the android ndk and have a better knowledge in OpenGL variants better than I do. So if someone could have a look and submit a fix OR reply here and I'll prepare a submission in your name to Robert. We have a stable release coming up so this should be sorted before that I think. cheers Mattias _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org