Hi,
I think maybe computeLocalCoordinateFrame just assumes you want a
coordinate frame at 0 height. The separate functions
convertXYZToLatLongHeight [1] for going from ECEF to LLA and
computeLocalToWorldTransformFromLatLongHeight work fine AFAIK.
You can also modify the transform so you have
Hi Scott,
I used the conversion from XYZ to lat lon height quite often and it worked as
expected.
Unfortunately I have currently no spare time to dive into the code to explain
why...
Have you simply tried to use it? Does it work as expected or does this
"height=0.0 anomaly" occure also in pra
Hi,
I have a task that will require placing a model of launch vehicle in orbit
around the earth and I've been delving into the OSG library code so I don't
have to re-invent functionality that may already exist. Both the
CoordinateSystemNode and the EllipsoidModel classes are well defined and
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