Hi Bruce,
I'm not clear on what you really want, but one technique for
identifying objects in the scene is to simply assign a name to them.
To decide what parts of the scene respond to picking one would use a
Node NodeMask in combination with a IntersectionVisitor TraversalMask.
To work out the coords you can use the bounding sphere/box of the
node/drawable or the ComputeBoundsVisitor, or the intersection
results... I can't say at all which one of these may or may not be
appropriately as your question is far too open ended.
Robert.
On Tue, Jul 6, 2010 at 2:11 AM, Clay, Bruce bc...@ball.com wrote:
I have a few IVE files that I downloaded from the network. I want to place
a variety of objects in the scene that I downloaded. Is there any way to
get the coordinates of various locations?
I don’t know if the objects I see in the scene are models that would respond
to a pick list or not. In some cases though I want to place objects on the
terrain itself.
Bruce
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