Re: [osg-users] How to Monitor VideoMemory usage

2008-08-25 Thread Lionel Lagarde

try
http://nuclearplayground.com/NuclearPlayground/MemStatus/content.php


Jason Daly wrote:

Bob Balfour wrote:

I've used RivaTuner to monitor video memory usage on WinXP, but it
doesn't do it on Vista (it says due to Vista's virtualization of video
memory?).  Does anyone know of a way to monitor video memory usage on
WinVista?  I have a very choppy scene (using quad-core HP, 2 Nvidia
GTX8800, Vista, multi-thread OSG2.4-based app), and I suspect its due to
texture overload.  Whatever Vista is virtualizing didn't seem to help!
  


You probably need something like gDEBugger that can talk to the video 
card's performance counters directly.  Unfortunately, it isn't free, 
but you can get a free 30-day trial to see if it works for what you're 
trying to do.


--J

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


[osg-users] How to Monitor VideoMemory usage

2008-08-22 Thread Bob Balfour
I've used RivaTuner to monitor video memory usage on WinXP, but it 
doesn't do it on Vista (it says due to Vista's virtualization of video 
memory?).  Does anyone know of a way to monitor video memory usage on 
WinVista?  I have a very choppy scene (using quad-core HP, 2 Nvidia 
GTX8800, Vista, multi-thread OSG2.4-based app), and I suspect its due to 
texture overload.  Whatever Vista is virtualizing didn't seem to help!


Thanks.

Bob.
--

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


Re: [osg-users] How to Monitor VideoMemory usage

2008-08-22 Thread Jason Daly

Bob Balfour wrote:

I've used RivaTuner to monitor video memory usage on WinXP, but it
doesn't do it on Vista (it says due to Vista's virtualization of video
memory?).  Does anyone know of a way to monitor video memory usage on
WinVista?  I have a very choppy scene (using quad-core HP, 2 Nvidia
GTX8800, Vista, multi-thread OSG2.4-based app), and I suspect its due to
texture overload.  Whatever Vista is virtualizing didn't seem to help!
  


You probably need something like gDEBugger that can talk to the video 
card's performance counters directly.  Unfortunately, it isn't free, but 
you can get a free 30-day trial to see if it works for what you're 
trying to do.


--J

___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org