Re: [osg-users] Is there and artist workflow with OSG?

2014-12-23 Thread Julien Valentin
I don't fully understand what you call artist, but It seams you don't came from the OpenGL worldosg doesn't constrain rendering pipeline..Free to you to build your own shading pipeline. osgFX is (not perfect but) your friend for BumpMapping. For postprocess (or multiple passes shading

[osg-users] Is there and artist workflow with OSG?

2014-12-09 Thread Daniel Cerro
Hi, I am a 3d generalist, working for a lab where we make simulators. People in this lab have been working with 3ds Max, OSG and osgmaxexp for exporting. We have been creating basic 3d graphics for their simulators, but I would like to cheer them up with some features like bump mapping and