Re: [osg-users] LineSegmentIntersector question...

2012-09-13 Thread Shayne Tueller
Ok...so I upgraded to OSG 3.0.1 and tried this intersection limit test in my app (setIntersectionLimit()) I first tried LIMIT_ONE. Performance did improve over the NO_LIMIT case but I noticed that the number of intersections calculated were as high as 6 for some of the line segments. I would

Re: [osg-users] LineSegmentIntersector question...

2012-09-13 Thread Farshid Lashkari
Hi Shayne, On Thu, Sep 13, 2012 at 10:32 AM, Shayne Tueller shayne.tuel...@hill.af.mil wrote: I first tried LIMIT_ONE. Performance did improve over the NO_LIMIT case but I noticed that the number of intersections calculated were as high as 6 for some of the line segments. I would have

Re: [osg-users] LineSegmentIntersector question...

2012-09-13 Thread Shayne Tueller
Farshid, I'm actually modifying the osgSim::LineOfSight class for my tests. I went into LineOfSight.cpp and modified the computeIntersections() method to support setIntersectionLimit() since there's currently no way to control this for the Line of Sight stuff in OSG. I added the call

Re: [osg-users] LineSegmentIntersector question...

2012-09-13 Thread Farshid Lashkari
Hi Shayne, Is each LineSegmentIntersector instance getting more than one intersection result? Or is the total number of results among all intersectors more than 1? The limit is applied to each intersector instance, so the total number of results should max out at the number of intersectors being

Re: [osg-users] LineSegmentIntersector question...

2012-09-13 Thread Shayne Tueller
Farshid, If I understand the code correctly, each intersector in the LOS code is associated with a start end pair defining the line segment. In other words, it's a 1 to 1 mapping. If I have 45 LOS queries, the code generates 45 LineSegmentIntersectors. Each intersector in turn is added to an

[osg-users] LineSegmentIntersector question...

2012-09-11 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, I have a couple of questions regarding LineSegmentIntersector. I noticed that for a given line segment, it currently computes and returns ALL intersections with a given geometry in the scene. My questions are: 1) Does it support a feature of detecting a hit and then

Re: [osg-users] LineSegmentIntersector question...

2012-09-11 Thread Farshid Lashkari
Hi Shayne, The base osgUtil::Intersector class supports setting the limits on intersection results, using the setIntersectionLimit() method. The current options are NO_LIMIT, LIMIT_ONE_PER_DRAWABLE, LIMIT_ONE, LIMIT_NEAREST. On Tue, Sep 11, 2012 at 9:47 AM, Tueller, Shayne R Civ USAF AFMC 519

Re: [osg-users] LineSegmentIntersector question...

2012-09-11 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
...@lists.openscenegraph.org] On Behalf Of Farshid Lashkari Sent: Tuesday, September 11, 2012 11:08 AM To: OpenSceneGraph Users Subject: Re: [osg-users] LineSegmentIntersector question... Hi Shayne, The base osgUtil::Intersector class supports setting the limits on intersection results, using

Re: [osg-users] LineSegmentIntersector question...

2012-09-11 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
To: OpenSceneGraph Users Subject: Re: [osg-users] LineSegmentIntersector question... Farshid, Thanks much for the input and addressing my questions. That is good news that the support is there. I'm assuming the default is NO_LIMIT. Is this true? Thanks, -Shayne -Original Message- From

Re: [osg-users] LineSegmentIntersector question...

2012-09-11 Thread Farshid Lashkari
Sent: Tuesday, September 11, 2012 11:13 AM To: OpenSceneGraph Users Subject: Re: [osg-users] LineSegmentIntersector question... Farshid, Thanks much for the input and addressing my questions. That is good news that the support is there. I'm assuming the default is NO_LIMIT. Is this true

Re: [osg-users] LineSegmentIntersector question...

2012-09-11 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Tueller,Shayne R Civ USAF AFMC 519 SMXS/MXDEC Sent: Tuesday, September 11, 2012 11:13 AM To: OpenSceneGraph Users Subject: Re: [osg-users] LineSegmentIntersector