Re: [osg-users] NVIDIA /ATI OpenGL support and tools

2008-08-19 Thread Tim Moore
Jean-Sébastien Guay wrote: On the ATI side, they had a machine running a flight sim (I think it was FlightGear) on Linux with 4 monitors. I spoke briefly to one of the Linux driver devs who assured me they are making great strides towards getting better Linux drivers out there. (of course they

Re: [osg-users] NVIDIA /ATI OpenGL support and tools

2008-08-18 Thread Jean-Sébastien Guay
Hi Paul, Unfortunately it seems to me that OpenGL support is still just a "checkbox requirement" on a list of requirements, and that the actual *quality* of the support doesn't matter that much, so I hope that will change by talking to these people when we have the chance to. The hardware v

Re: [osg-users] NVIDIA /ATI OpenGL support and tools

2008-08-18 Thread Paul Martz
> Unfortunately it seems to me that OpenGL support is > still just a "checkbox requirement" on a list of > requirements, and that the actual *quality* of the support > doesn't matter that much, so I hope that will change by > talking to these people when we have the chance to. The hardware ven

[osg-users] NVIDIA /ATI OpenGL support and tools

2008-08-18 Thread Jean-Sébastien Guay
Hi all, I was at Siggraph last week, and I figured since I had access to all these NVIDIA and ATI people on the show floor, I should take the opportunity to talk to them about their OpenGL drivers and tools. Most of the high visibility people are the game developers who mostly use DirectX, so