Re: [osg-users] OSG Collada plugin

2011-09-12 Thread Héctor Martínez
...@lists.openscenegraph.org] On Behalf Of Robert Milharcic Sent: viernes, 09 de septiembre de 2011 16:51 To: OpenSceneGraph Users Subject: Re: [osg-users] OSG Collada plugin As Jean-Sebastien already said, If the dae plugin is linked against, for example, msvcr90d.dll, then it is generally good idea to link

Re: [osg-users] OSG Collada plugin

2011-09-09 Thread Héctor Martínez
de 2011 9:29 To: 'OpenSceneGraph Users' Subject: Re: [osg-users] OSG Collada plugin Hi Jean-Sebastien, thank you for your response. It is possible that I am missing something, but it seems that every library is in debug mode. I have checked with Dependency Walker the libs and I have all the debug

Re: [osg-users] OSG Collada plugin

2011-09-09 Thread Robert Milharcic
Users' Subject: Re: [osg-users] OSG Collada plugin Hi, I am still having the same problem. Does somebody have any idea of what is happening? Thank you. Héctor -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun

Re: [osg-users] OSG Collada plugin

2011-08-24 Thread Héctor Martínez
] OSG Collada plugin Hi Héctor, I am having some problems to load collada files into my project. I have used the collada dom lib (libcollada14dom21) to build the plugin. The line that is throwing the breakpoint is: osg::ref_ptrosg::Node model = osgDB::readNodeFile(modelFilePath); This line

[osg-users] OSG Collada plugin

2011-08-23 Thread Héctor Martínez
Hi, I am having some problems to load collada files into my project. I have used the collada dom lib (libcollada14dom21) to build the plugin. The line that is throwing the breakpoint is: osg::ref_ptrosg::Node model = osgDB::readNodeFile(modelFilePath); In the command window I can

Re: [osg-users] OSG Collada plugin

2011-08-23 Thread Jean-Sébastien Guay
Hi Héctor, I am having some problems to load collada files into my project. I have used the collada dom lib (libcollada14dom21) to build the plugin. The line that is throwing the breakpoint is: osg::ref_ptrosg::Node model = osgDB::readNodeFile(modelFilePath); This line will be loading the

[osg-users] osg Collada Plugin

2008-11-13 Thread Steffen B.
Hi, i've solved the problem, thanks for your help. What i have done: 1) i turned the specular colour to 0 0 0 2) i have multiply the light colour with the light intensity now it looks realy nice best regards___ osg-users mailing list

Re: [osg-users] osg Collada Plugin

2008-11-13 Thread Steffen B.
Hi, i've solved the problem, thanks for your help. What i have done: 1) i turned the light specular colour to 0 0 0 2) i have multiply the light colour with the light intensity (multiplier) which is save in the collada file now it looks realy nice best

[osg-users] osg Collada Plugin

2008-11-12 Thread Steffen B.
Hi all, i have ab problem with the light in osg. If i load a collada file everythig is very bright. Most of the Objekts are white. Regards Steffen ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] osg Collada Plugin

2008-11-12 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Steffen B. wrote: Hi all, i have ab problem with the light in osg. If i load a collada file e verythig is very bright. Most of the Objekts are white. If you do not say more, there is not much anybody could do to help you. Do you have

[osg-users] osg Collada Plugin

2008-11-12 Thread Steffen B.
I have create a Scene using 3DS MAX. There are 8 lights in the scene. After that i export the model to .dae and load it into osg. I think that the normals are normalized. Thank you___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] osg Collada Plugin

2008-11-12 Thread David Spilling
Steffen, Are you still going via collada? Unfortunately I know nothing about the Collada import route and how it handles lights defined in a model file. Does the same thing happen with only one light? I suspect that OpenGL is just (correctly) adding up all the contributions from the various