> __
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Raymond
> de
> Vries
> Sent: Friday, November 28, 2008 10:05 AM
> To: OpenSceneGraph Users
>
0:05 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] maxTime( OpenGL, OSG )
Hi Umit,
Take your time to get addicted to graphics :-) Me too, I have started in
1992 or so with OpenGL on the oh so nice Silicon Graphics Indigo
(http://www.sgizone.net/indigo/) with which they worked when they were
p://www.gordontomlinson.com/>/
__
*From:* [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] *On Behalf Of
*Ümit Uzun
*Sent:* Friday, November 28, 2008 3:03 AM
*To:* OpenSceneGraph Users
*Subject:* [osg-users] maxTime( OpenGL, OSG )
Hi OSG Users,
Hello:
I started in late eighties programming directly the VGA (I wrote a
primitive raytracer for the 256 color mode) and phigs (a opengl
predecessor). Then in the 90s I tried a bit OpenGL (I wrote a rubik
cube simulator). Then for many years I was no more than an occasional
3d graphics user (main
MAIL PROTECTED] On Behalf Of Ümit Uzun
Sent: Friday, November 28, 2008 3:03 AM
To: OpenSceneGraph Users
Subject: [osg-users] maxTime( OpenGL, OSG )
Hi OSG Users,
I have been playing OSG for a year. And so far I have started to learn
OpenGL formally. I mean I only stepped to Graphics World based
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Hash: SHA1
[EMAIL PROTECTED] wrote:
>
>
> Hi Umit,
>
>My first experience with OpenGL was in about 1992, the opengl version
> is 1.0 Beta,but prior to this I used IrisGL which was SGI's predecessor
> & Professional Graphics ternimation in VAX-11...
t;[EMAIL PROTECTED]>Original MailFrom:[EMAIL PROTECTED]Send Time:2008-11-28 17:45:50To:osg-users@lists.openscenegraph.orgcc:(none)subject:Re: [osg-users] maxTime( OpenGL, OSG )
Hi Ümit,
I've started at '98; but there has been a long break from 2001 to 2008. Never left C++ b
CTED]>原始邮件发件人:[EMAIL PROTECTED]发送时间:2008-11-28 17:11:57收件人:osg-users@lists.openscenegraph.org抄送人:(无)主题:Re: [osg-users] maxTime( OpenGL, OSG )
Hi Umit, My first experience with OpenGL was in the mid nineties, but prior to this I used IrisGL which was SGI's predecessor - I
Hi Ümit,
I've started at '98; but there has been a long break from 2001 to 2008.
Never left C++ but there's always something you don't know in C++. I feel
like a newbee when it comes to OpenGL. OSG is a 6 month story for me. But
I'm very glad I've started using it.
Regards,
Can
2008/11/28 Robert
Hi Umit,
My first experience with OpenGL was in the mid nineties, but prior to
this I used IrisGL which was SGI's predecessor - I started learning
this back in 92 at the same time I started using C++. I'm still
learning both OpenGL and C++ :-)
The OSG... well I picked up and started coding on Do
Hi OSG Users,
I have been playing OSG for a year. And so far I have started to learn
OpenGL formally. I mean I only stepped to Graphics World based on OpenGL
maxTime( OpenGL, OSG ) ~= 1 year.
So I wonder to know peoples OpenGL story on this site to guess how long do I
need time to learn Graphics
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