Re: [osg-users] OSG Max Exporter Modifications

2010-01-06 Thread Chris Rodgers
Thank you Robert and Fabien,

I will send the changes to Farshid. Hopefully he will like the updates :)

Talk to you soon!

Chris

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Re: [osg-users] OSG Max Exporter Modifications

2010-01-05 Thread Robert Osfield
Hi Chris,

I'm not involved in any way with the OSG Max Exporter (OSGExp) project
so am not in a position to speak on behalf of the
developers/maintainers of it, let alone check in changes to it.  I
don't even have a windows machine so can't even compile OSGExp.  So
you'll need to discuss the changes with the current OSGExp
maintainers, but don't know you should contact right now though.

If you have changes to the OSG itself then please just post them to
osg-submissions and I'll get on and review them.

Cheers,
Robert.

On Mon, Jan 4, 2010 at 9:24 PM, Chris Rodgers crodg...@alionscience.com wrote:
 Hi Robert,

 Several months ago I had modified the OSG Max Exporter to address some issues 
 artists were running into. More about the changes can be read on the Delta3D 
 forum post at delta3d org - Forum - Artists' Studio - OSG Exporter for 3DS 
 Max 2010.

 In short, the changes allow OSG helpers to become parts of model hierarchies, 
 prevent doubly referencing objects, and overall simplify helper assignments 
 via the 3DS Max Schematic View and Link tool.

 Currently the code is accessible as a project with the Delta3D source code. 
 With a few tweaks the project can be OSG-ready. Please let me know if would 
 like me to send the the source you way.

 Cheers :)

 Chris

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 http://forum.openscenegraph.org/viewtopic.php?p=22064#22064





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[osg-users] OSG Max Exporter Modifications

2010-01-04 Thread Chris Rodgers
Hi Robert,

Several months ago I had modified the OSG Max Exporter to address some issues 
artists were running into. More about the changes can be read on the Delta3D 
forum post at delta3d org - Forum - Artists' Studio - OSG Exporter for 3DS 
Max 2010.

In short, the changes allow OSG helpers to become parts of model hierarchies, 
prevent doubly referencing objects, and overall simplify helper assignments via 
the 3DS Max Schematic View and Link tool.

Currently the code is accessible as a project with the Delta3D source code. 
With a few tweaks the project can be OSG-ready. Please let me know if would 
like me to send the the source you way.

Cheers :)

Chris

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=22064#22064





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[osg-users] osg max exporter

2008-07-10 Thread selman duatepe
Hi everyone,

Are there any support of OpenSceneGraph Max Exporter for Studio Max 2009 or
Studio Max 2009 Design?

Thanks.
Selman Duatepe
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Re: [osg-users] osg max exporter

2008-07-10 Thread Can T. Oguz
Hi,

I've been searching for the same thing; I haven't found any solution either.

Regards,

Can

2008/7/10 selman duatepe [EMAIL PROTECTED]:

 Hi everyone,

 Are there any support of OpenSceneGraph Max Exporter for Studio Max 2009 or
 Studio Max 2009 Design?

 Thanks.
 Selman Duatepe

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