Hi,
Anybody can explain what is the meaning of first parameter of function
void osg::StateSet::setTextureAttribute(unsigned int unit, StateAttribute *
attribute, StateAttribute::OverrideValue, value = StateAttribute::OFF)
what is the meaning of unit?
The texture unit to be affected?
If I
On 5/3/2011 11:14 AM, Nan WANG wrote:
Hi,
Anybody can explain what is the meaning of first parameter of function
void osg::StateSet::setTextureAttribute(unsigned int unit, StateAttribute *
attribute, StateAttribute::OverrideValue, value = StateAttribute::OFF)
what is the meaning of unit?
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