here a screenshoot of the issue
http://www.plopbyte.net/tmp/Screenshot.jpg
Cedric
Cedric Pinson wrote:
Hi,
I generated earth planet with GTOP030 dem files, but when i view the
result i have the sea higher than the land.
Like if the water were not positioned correctly in the dem.
My files
IVE 6m does not mean much to me or others , How many triangles, how many
textures, how big are the textures, what format are the textures etc
But your biggest problem is your using an integrated chip set See this FAQ
http://www.vis-sim.com/osg/osg_faq_2.htm#f51
Integrated graphics
Hi Kim,
As far as I know, there are two causes of the warning you mentioned in your
email. These include a bug in your GPU driver and the fact that geometry was
supported from OSG version 2.4
I suppose you are running a version = 2.4. Therefore, in order to get rid of
that message, you should
Barkah,
I guess that you are using the prebuilt 3rd party binaries. If this is
right, note that these have been built with VS2005 and are probably
incompatible with VS2008.
Do all the examples all run OK both in debug and release?
David
___
osg-users
Ah! I just found the thread Serialization of draw dispatch on multi GPU
systems Options, which, I imagine, will explain things after I have a close
read: http://tinyurl.com/6hsvdv
-Paul
_
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz
Sent: Saturday,
Hi Cedric,
I had same problem before as you see from
http://article.gmane.org/gmane.comp.graphics.openscenegraph.user/28101/match=gtopo30+umitBut
I couldn't any solution to fix the land and water elevation problem.
If
you have any change to use different BlueMarble images and elevation data,
you
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