Re: [osg-users] People currently using the ffmpeg/libavcodec plugin?

2017-11-06 Thread Chris Hanson
What we're working on right now is stream WRITE ability, in order to be
able to record OSG-rendered video to any libavcodec supported writable
stream.

The frame-centeric osg ReaderWriter Plugin architecture doesn't have
exactly the proper API for writing multiple images to a single stream-file,
as it considers each frame to be a unique file. But we've found a sensible
way to overload the normal usage without adding any jarring new API calls.

I could probably look into other improvements while we're in there if
anyone wanted them bad enough to put up some funding.
​
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Re: [osg-users] People currently using the ffmpeg/libavcodec plugin?

2017-11-05 Thread Raymond de Vries

Hi,

I am curious, please keep us updated.

By any chance, are you also working on the audio part of it? It would be 
nice to have the audio as a stream for instance so it can be used as 
spatial audio.


Cheers,
Raymond



On 11/4/2017 3:44 AM, Chris Hanson wrote:
Hmm. Well, we have some forthcoming improvements to the original 
ffmpeg plugins. Just trying to find out if anyone is using it.


On Fri, Nov 3, 2017 at 1:04 PM, Arthur Bogard > wrote:


I work at Digitalis.  We developed that plugin a while ago and dev
against ffmpeg proper.

Our work was to get it working under vdpau for better performance
with high res video.  There were still several issues with high
CPU usage, so we're deving a new plugin from scratch to be able to
use nvenc and nvdec, but I'm not sure what the status is of it at
the moment.  It's probably a ways away from release.  We needed it
to be able to decode 8k x 8k streams.

I don't know why it wasn't merged.  I can't remember what
conversations were had.

Let us know what you think of it ours, and I think you're free to
merge it in if it works for people.

Arthur

On Fri, Nov 3, 2017 at 11:26 AM, Chris Hanson
> wrote:

That's weird.

Why isn't this a part of the main OSG distribution?

On Fri, Nov 3, 2017 at 11:52 AM, Raymond De Vries
> wrote:

Hi Chris,

I remember a few discussions about this subject. Please
search the archives.

One of them is
https://bitbucket.org/digitalis/osg-ffmpeg-plugin
 if I
remember correctly this one can do 4k.. plz keep us updated.

Cheers!
Raymond

On Nov 3, 2017, at 17:07, Chris Hanson
> wrote:


  Just a quick survey -- is anyone using the OSG
FFMPEG plugin (which utilizes the libavcodec) presently,
and if so, would you mind commenting on how you are using
it and how you feel about what it does and does not do at
the moment?

-- 
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Re: [osg-users] People currently using the ffmpeg/libavcodec plugin?

2017-11-05 Thread shayne . tueller
Were using it to stream video and display it on a quad... 

Shayne 


- Original Message -

From: "Chris Hanson" <xe...@alphapixel.com> 
To: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org> 
Sent: Friday, November 3, 2017 8:44:45 PM 
Subject: Re: [osg-users] People currently using the ffmpeg/libavcodec plugin? 

Hmm. Well, we have some forthcoming improvements to the original ffmpeg 
plugins. Just trying to find out if anyone is using it. 

On Fri, Nov 3, 2017 at 1:04 PM, Arthur Bogard < arthur.bog...@gmail.com > 
wrote: 



I work at Digitalis. We developed that plugin a while ago and dev against 
ffmpeg proper. 

Our work was to get it working under vdpau for better performance with high res 
video. There were still several issues with high CPU usage, so we're deving a 
new plugin from scratch to be able to use nvenc and nvdec, but I'm not sure 
what the status is of it at the moment. It's probably a ways away from release. 
We needed it to be able to decode 8k x 8k streams. 

I don't know why it wasn't merged. I can't remember what conversations were 
had. 

Let us know what you think of it ours, and I think you're free to merge it in 
if it works for people. 

Arthur 

On Fri, Nov 3, 2017 at 11:26 AM, Chris Hanson < xe...@alphapixel.com > wrote: 



That's weird. 

Why isn't this a part of the main OSG distribution? 

On Fri, Nov 3, 2017 at 11:52 AM, Raymond De Vries < ree...@xs4all.nl > wrote: 



Hi Chris, 

I remember a few discussions about this subject. Please search the archives. 

One of them is https://bitbucket.org/digitalis/osg-ffmpeg-plugin if I remember 
correctly this one can do 4k.. plz keep us updated. 

Cheers! 
Raymond 

On Nov 3, 2017, at 17:07, Chris Hanson < xe...@alphapixel.com > wrote: 




Just a quick survey -- is anyone using the OSG FFMPEG plugin (which utilizes 
the libavcodec) presently, and if so, would you mind commenting on how you are 
using it and how you feel about what it does and does not do at the moment? 

-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com 
http://www.alphapixel.com/ 
Training • Consulting • Contracting 
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • 
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL 
Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • osgEarth • Terrain • 
Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • 
Android 
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Re: [osg-users] People currently using the ffmpeg/libavcodec plugin?

2017-11-03 Thread Chris Hanson
Hmm. Well, we have some forthcoming improvements to the original
ffmpeg plugins. Just trying to find out if anyone is using it.

On Fri, Nov 3, 2017 at 1:04 PM, Arthur Bogard 
wrote:

> I work at Digitalis.  We developed that plugin a while ago and dev against
> ffmpeg proper.
>
> Our work was to get it working under vdpau for better performance with
> high res video.  There were still several issues with high CPU usage, so
> we're deving a new plugin from scratch to be able to use nvenc and nvdec,
> but I'm not sure what the status is of it at the moment.  It's probably a
> ways away from release.  We needed it to be able to decode 8k x 8k streams.
>
> I don't know why it wasn't merged.  I can't remember what conversations
> were had.
>
> Let us know what you think of it ours, and I think you're free to merge it
> in if it works for people.
>
> Arthur
>
> On Fri, Nov 3, 2017 at 11:26 AM, Chris Hanson 
> wrote:
>
>> That's weird.
>>
>> Why isn't this a part of the main OSG distribution?
>>
>> On Fri, Nov 3, 2017 at 11:52 AM, Raymond De Vries 
>> wrote:
>>
>>> Hi Chris,
>>>
>>> I remember a few discussions about this subject. Please search the
>>> archives.
>>>
>>> One of them is https://bitbucket.org/digitalis/osg-ffmpeg-plugin if I
>>> remember correctly this one can do 4k.. plz keep us updated.
>>>
>>> Cheers!
>>> Raymond
>>>
>>> On Nov 3, 2017, at 17:07, Chris Hanson  wrote:
>>>
>>>   Just a quick survey -- is anyone using the OSG FFMPEG plugin (which
>>> utilizes the libavcodec) presently, and if so, would you mind commenting on
>>> how you are using it and how you feel about what it does and does not do at
>>> the moment?
>>>
>>> --
>>> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
>>> http://www.alphapixel.com/
>>> Training • Consulting • Contracting
>>> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL
>>> 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
>>> Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
>>> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
>>> iPhone/iPad/iOS • Android
>>> @alphapixel  facebook.com/alphapixel (775)
>>> 623-PIXL [7495]
>>>
>>> ___
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>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opens
>>> cenegraph.org
>>>
>>>
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>>> cenegraph.org
>>>
>>>
>>
>>
>> --
>> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
>> http://www.alphapixel.com/
>> Training • Consulting • Contracting
>> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
>> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
>> Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
>> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
>> iPhone/iPad/iOS • Android
>> @alphapixel  facebook.com/alphapixel (775)
>> 623-PIXL [7495]
>>
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>>
>>
>
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Training • Consulting • Contracting
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GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
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Re: [osg-users] People currently using the ffmpeg/libavcodec plugin?

2017-11-03 Thread Arthur Bogard
I work at Digitalis.  We developed that plugin a while ago and dev against
ffmpeg proper.

Our work was to get it working under vdpau for better performance with high
res video.  There were still several issues with high CPU usage, so we're
deving a new plugin from scratch to be able to use nvenc and nvdec, but I'm
not sure what the status is of it at the moment.  It's probably a ways away
from release.  We needed it to be able to decode 8k x 8k streams.

I don't know why it wasn't merged.  I can't remember what conversations
were had.

Let us know what you think of it ours, and I think you're free to merge it
in if it works for people.

Arthur

On Fri, Nov 3, 2017 at 11:26 AM, Chris Hanson  wrote:

> That's weird.
>
> Why isn't this a part of the main OSG distribution?
>
> On Fri, Nov 3, 2017 at 11:52 AM, Raymond De Vries 
> wrote:
>
>> Hi Chris,
>>
>> I remember a few discussions about this subject. Please search the
>> archives.
>>
>> One of them is https://bitbucket.org/digitalis/osg-ffmpeg-plugin if I
>> remember correctly this one can do 4k.. plz keep us updated.
>>
>> Cheers!
>> Raymond
>>
>> On Nov 3, 2017, at 17:07, Chris Hanson  wrote:
>>
>>   Just a quick survey -- is anyone using the OSG FFMPEG plugin (which
>> utilizes the libavcodec) presently, and if so, would you mind commenting on
>> how you are using it and how you feel about what it does and does not do at
>> the moment?
>>
>> --
>> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
>> http://www.alphapixel.com/
>> Training • Consulting • Contracting
>> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
>> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
>> Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
>> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
>> iPhone/iPad/iOS • Android
>> @alphapixel  facebook.com/alphapixel (775)
>> 623-PIXL [7495]
>>
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>>
>>
>
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
> http://www.alphapixel.com/
> Training • Consulting • Contracting
> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
> Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
> iPhone/iPad/iOS • Android
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Re: [osg-users] People currently using the ffmpeg/libavcodec plugin?

2017-11-03 Thread Chris Hanson
That's weird.

Why isn't this a part of the main OSG distribution?

On Fri, Nov 3, 2017 at 11:52 AM, Raymond De Vries  wrote:

> Hi Chris,
>
> I remember a few discussions about this subject. Please search the
> archives.
>
> One of them is https://bitbucket.org/digitalis/osg-ffmpeg-plugin if I
> remember correctly this one can do 4k.. plz keep us updated.
>
> Cheers!
> Raymond
>
> On Nov 3, 2017, at 17:07, Chris Hanson  wrote:
>
>   Just a quick survey -- is anyone using the OSG FFMPEG plugin (which
> utilizes the libavcodec) presently, and if so, would you mind commenting on
> how you are using it and how you feel about what it does and does not do at
> the moment?
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
> http://www.alphapixel.com/
> Training • Consulting • Contracting
> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
> Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
> osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
> iPhone/iPad/iOS • Android
> @alphapixel  facebook.com/alphapixel (775)
> 623-PIXL [7495]
>
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Training • Consulting • Contracting
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Re: [osg-users] People currently using the ffmpeg/libavcodec plugin?

2017-11-03 Thread Raymond De Vries
Hi Chris,

I remember a few discussions about this subject. Please search the archives.

One of them is https://bitbucket.org/digitalis/osg-ffmpeg-plugin if I remember 
correctly this one can do 4k.. plz keep us updated.

Cheers!
Raymond

> On Nov 3, 2017, at 17:07, Chris Hanson  wrote:
> 
>   Just a quick survey -- is anyone using the OSG FFMPEG plugin (which 
> utilizes the libavcodec) presently, and if so, would you mind commenting on 
> how you are using it and how you feel about what it does and does not do at 
> the moment?
> 
> -- 
> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com 
> http://www.alphapixel.com/
> Training • Consulting • Contracting
> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • 
> GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
> Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • osgEarth • Terrain • 
> Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • 
> Android
> @alphapixel facebook.com/alphapixel (775) 623-PIXL [7495]
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[osg-users] People currently using the ffmpeg/libavcodec plugin?

2017-11-03 Thread Chris Hanson
  Just a quick survey -- is anyone using the OSG FFMPEG plugin (which
utilizes the libavcodec) presently, and if so, would you mind commenting on
how you are using it and how you feel about what it does and does not do at
the moment?

-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Legal/IP • Forensics • Imaging • UAVs • GIS • GPS •
osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile •
iPhone/iPad/iOS • Android
@alphapixel  facebook.com/alphapixel (775)
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