Hi Ricky and Michael,
Yes, Hikari is Windows only as it uses COM to render Flash components
onto bitmaps and then apply them to textures, which is of course of
low efficiency. And it won't be able to support newer version of Flash
because Adobe already closes the door to Flash COM programming.
Hi all,
regarding Flash I've seen that somebody successfully integrated OSG to
Hikari,
a library originally written to integrate Flash into Ogre.
Here are related forum topics:
1. http://agelessanime.com/hikari/forum/topic.php?id=72
2. http://agelessanime.com/hikari/forum/topic.php?id=97
Hikari
Hikari is Windows only:
http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Comparison+of+GUIsstructure=Libraries
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I've just recalled that there also exist gameswf project which allows
for Flash UI inside games.
http://tulrich.com/textweb.pl?path=geekstuff/gameswf.txt
Would be nice to see this one integrated. Would make a lot of hype
with some easy flash demos :P
Oh, you mean GameSWF. Yes it is in my TODO list. But in fact GameSWF
doesn't handle AS3 so it may not be enough for Flash UI needs. I was
interested in Vektrix before, which provides a better framework for
Flash and AS3 (using Tamarin), but it seems inactivated now.
Thanks for the notification,
As the libRocket integration is already implemented in the dtEntity
project (code.google.com/p/dtentity), I'd love to make use of the
existing one and avoid re-inviting wheels unless I myself just have
different demands of the same library. So that's why I exclude libRocket
from my TODO
Hi all,
osgLibRocket IS independent of dtEntity.
Please check out http://dtentity.googlecode.com/svn/trunk/source/osgLibRocket/
It should build as it is, although I don't test that automatically, so maybe
some manual work is needed.
Comments and patches are always welcome!
Cheers,
Martin
I thought it's bound to dtEntity, that's why I was requesting. If it
can be used for any OSG project, then great!
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Thanks Michael,
As the libRocket integration is already implemented in the dtEntity project
(code.google.com/p/dtentity), I'd love to make use of the existing one and
avoid re-inviting wheels unless I myself just have different demands of the
same library. So that's why I exclude libRocket from
Thanks Frank. I'm downloading the new SDKs now, and will have a look at
them as soon as possible.
Wang Rui
2012/8/24 Frank Kane fk...@sundog-soft.com
Happy to see our stuff on the list! When you get to it, please be sure to
grab the new 1.5 release of the Triton Ocean SDK and 2.5 of the
Happy to see our stuff on the list! When you get to it, please be sure to grab
the new 1.5 release of the Triton Ocean SDK and 2.5 of the SilverLining Sky,
Cloud, and Weather SDK that came out this week. I overhauled the OSG
integration samples on both to take advantage of separate update /
Good work!
I'm not sure if I voted for libRocket, so here it is.
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Permission granted to use my osgrvo2 integration example (massive
agent simulation)
Christian
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Hi Christian,
Thank you. So I would add osgrvo2 to this new project as soon as possible,
with your copyrights preserved.
Wang Rui
2012/6/21 Christian Buchner christian.buch...@gmail.com
Permission granted to use my osgrvo2 integration example (massive
agent simulation)
Christian
libRocket has an integration plugin (osgLibRocket) in the dtEntity trunk, the
project page for dtEntity is: https://code.google.com/p/dtentity/
Cheers,
Peter
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=48385#48385
Hi all,
my osgLibRocket integration is part of dtEntity, but it is designed to be
usable stand alone. You can check out
https://dtentity.googlecode.com/svn/trunk/source/osgLibRocket/
Using osgLibRocket together with dtEntity gives you at least two advantages:
* JavaScript integration. You can
Great works!!!
在2012-06-18,Wang Rui wangra...@gmail.com 写道:
-原始邮件-
发件人: Wang Rui wangra...@gmail.com
发送时间: 2012年6月18日 星期一
收件人: OpenSceneGraph Users osg-users@lists.openscenegraph.org
主题: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-)
Hi all,
I'm glad to
Great news!
Although, I would really like to see OSG + libRocket integration since
GUI is lacking in OSG :)
I recall there was a guy who wrote dtEntity thing which has OSG +
libRocket integration, but I'm unsure how well it supports it.
I'll be doing OSG + libRocket research myself in the coming
Hi Michael,
I also recall that their is someone working on OSG and libRocket so I don't
put it in my TODO list. :-) I'm going to first consider some other GUI
libraries like MyGUI, and... HTML5 and Flash?
The project page is : https://code.google.com/p/dtentity/. Maybe you could
just check if
Yeah, I definitely will, later.
As for MyGUI, I've used CEGUI instead due to lack of support/docs and
Russian comments (even being Russian myself).
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