Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-09-15 Thread Wang Rui
Hi Ricky and Michael, Yes, Hikari is Windows only as it uses COM to render Flash components onto bitmaps and then apply them to textures, which is of course of low efficiency. And it won't be able to support newer version of Flash because Adobe already closes the door to Flash COM programming.

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-09-14 Thread Riccardo Corsi
Hi all, regarding Flash I've seen that somebody successfully integrated OSG to Hikari, a library originally written to integrate Flash into Ogre. Here are related forum topics: 1. http://agelessanime.com/hikari/forum/topic.php?id=72 2. http://agelessanime.com/hikari/forum/topic.php?id=97 Hikari

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-09-14 Thread michael kapelko
Hikari is Windows only: http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Comparison+of+GUIsstructure=Libraries ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-09-11 Thread michael kapelko
I've just recalled that there also exist gameswf project which allows for Flash UI inside games. http://tulrich.com/textweb.pl?path=geekstuff/gameswf.txt Would be nice to see this one integrated. Would make a lot of hype with some easy flash demos :P

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-09-11 Thread Wang Rui
Oh, you mean GameSWF. Yes it is in my TODO list. But in fact GameSWF doesn't handle AS3 so it may not be enough for Flash UI needs. I was interested in Vektrix before, which provides a better framework for Flash and AS3 (using Tamarin), but it seems inactivated now. Thanks for the notification,

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-26 Thread Chris Hanson
As the libRocket integration is already implemented in the dtEntity project (code.google.com/p/dtentity), I'd love to make use of the existing one and avoid re-inviting wheels unless I myself just have different demands of the same library. So that's why I exclude libRocket from my TODO

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-26 Thread Martin Scheffler
Hi all, osgLibRocket IS independent of dtEntity. Please check out http://dtentity.googlecode.com/svn/trunk/source/osgLibRocket/ It should build as it is, although I don't test that automatically, so maybe some manual work is needed. Comments and patches are always welcome! Cheers, Martin

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-26 Thread michael kapelko
I thought it's bound to dtEntity, that's why I was requesting. If it can be used for any OSG project, then great! ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-25 Thread Wang Rui
Thanks Michael, As the libRocket integration is already implemented in the dtEntity project (code.google.com/p/dtentity), I'd love to make use of the existing one and avoid re-inviting wheels unless I myself just have different demands of the same library. So that's why I exclude libRocket from

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-25 Thread Wang Rui
Thanks Frank. I'm downloading the new SDKs now, and will have a look at them as soon as possible. Wang Rui 2012/8/24 Frank Kane fk...@sundog-soft.com Happy to see our stuff on the list! When you get to it, please be sure to grab the new 1.5 release of the Triton Ocean SDK and 2.5 of the

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-24 Thread Frank Kane
Happy to see our stuff on the list! When you get to it, please be sure to grab the new 1.5 release of the Triton Ocean SDK and 2.5 of the SilverLining Sky, Cloud, and Weather SDK that came out this week. I overhauled the OSG integration samples on both to take advantage of separate update /

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything, the second wave

2012-08-23 Thread michael kapelko
Good work! I'm not sure if I voted for libRocket, so here it is. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-)

2012-06-21 Thread Christian Buchner
Permission granted to use my osgrvo2 integration example (massive agent simulation) Christian ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-)

2012-06-21 Thread Wang Rui
Hi Christian, Thank you. So I would add osgrvo2 to this new project as soon as possible, with your copyrights preserved. Wang Rui 2012/6/21 Christian Buchner christian.buch...@gmail.com Permission granted to use my osgrvo2 integration example (massive agent simulation) Christian

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-)

2012-06-20 Thread Peter Bear
libRocket has an integration plugin (osgLibRocket) in the dtEntity trunk, the project page for dtEntity is: https://code.google.com/p/dtentity/ Cheers, Peter -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48385#48385

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-)

2012-06-20 Thread Martin Scheffler
Hi all, my osgLibRocket integration is part of dtEntity, but it is designed to be usable stand alone. You can check out https://dtentity.googlecode.com/svn/trunk/source/osgLibRocket/ Using osgLibRocket together with dtEntity gives you at least two advantages: * JavaScript integration. You can

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-)

2012-06-19 Thread webmaster
Great works!!! 在2012-06-18,Wang Rui wangra...@gmail.com 写道: -原始邮件- 发件人: Wang Rui wangra...@gmail.com 发送时间: 2012年6月18日 星期一 收件人: OpenSceneGraph Users osg-users@lists.openscenegraph.org 主题: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-) Hi all, I'm glad to

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-)

2012-06-18 Thread michael kapelko
Great news! Although, I would really like to see OSG + libRocket integration since GUI is lacking in OSG :) I recall there was a guy who wrote dtEntity thing which has OSG + libRocket integration, but I'm unsure how well it supports it. I'll be doing OSG + libRocket research myself in the coming

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-)

2012-06-18 Thread Wang Rui
Hi Michael, I also recall that their is someone working on OSG and libRocket so I don't put it in my TODO list. :-) I'm going to first consider some other GUI libraries like MyGUI, and... HTML5 and Flash? The project page is : https://code.google.com/p/dtentity/. Maybe you could just check if

Re: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-)

2012-06-18 Thread michael kapelko
Yeah, I definitely will, later. As for MyGUI, I've used CEGUI instead due to lack of support/docs and Russian comments (even being Russian myself). ___ osg-users mailing list osg-users@lists.openscenegraph.org