Great works!!!
在2012-06-18,"Wang Rui" <wangra...@gmail.com> 写道: -----原始邮件----- 发件人: "Wang Rui" <wangra...@gmail.com> 发送时间: 2012年6月18日 星期一 收件人: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org> 主题: [osg-users] [ANN] osgRecipes: Integrate OSG with almost everything :-) Hi all, I'm glad to announce a new project I'm working on in the scope of osgRecipes (also the repo of the book OpenSceneGraph 3 Cookbook): https://github.com/xarray/osgRecipes/tree/master/integrations Its main and only goal is to integrate as more as possible third-party libraries/SDKs with OSG to make use of both features. It is in public domain, so feel free to make use of everything here. :-) All example code here will show how to integrate OSG with different kinds of libraries and SDKs in a simple enough and extendible way, that means, there will be few lines of code for each recipe to make them understandable. Such external libraries can quickly add extra functionalities like special effects, visual components and interaction methods to your OSG scenes and greatly improve the performance of the applications. Current third-party libraries that are embedded within OSG are listed here: * AntTweakBar (a light and intuitive GUI framework): http://www.antisphere.com/Wiki/tools:anttweakbar * AssImp (a library to import various well-known 3D model formats): http://assimp.sourceforge.net/ * Awesomium (a web-browser framework for in-app browsing and HTML UIs): http://awesomium.com/ * FreeImage (a library supporting popular image formats): http://freeimage.sourceforge.net/ * Microsoft Kinect SDK: http://www.microsoft.com/en-us/kinectforwindows/develop/developer-downloads.aspx * NVIDIA PhysX (a well-rounded physics engine, version 3.2): http://developer.nvidia.com/physx-downloads * Spark (a crossplatform particle engine): http://spark.developpez.com/ * TUIO (a common API for tangible multitouch surfaces): already included in the source code * VLC (a cross-platform multimedia player and framework): http://www.videolan.org/vlc/ And these are on my TODO list. Anybody is welcomed to add more here, or just contribute your own works: Animata, Microsoft DirectWrite, GUIChan, libGimzo, MyGUI, openNURBS, Sundog Triton, Woody3D... All the libraries must be free for downloading and for non-commercial purpose of use to be added into the project. Also as far as I know, there are also some good integrations like OSG+libRocket, and OSG+libRVO2, I would like to merge them, too, or just have a link in my project, if allowed. I'm also very glad to see some of the examples merged into the core OSG trunk, if Robert think it possible. :-) Any attentions, feedbacks, and contributions are always appreciated. And it is often existing to see more and more cool stuffs works in OSG. Cheers, Wang Rui
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