Re: [osg-users] How to debug my own plugin library?

2008-04-07 Thread Raymond de Vries
Hi, In visual studio you can 1) Set your plugin project as startup project 2) Specify the osgviewerd.exe as Command (in the Debugging section) 3) Specify the model that triggers your plugin as command line argument (in the Debugging section) 4) Set a breakpoint in your plugin Running should now

Re: [osg-users] How to debug my own plugin library?

2008-04-07 Thread Mike Weiblen
Hi, you could hardcode a breakpoint into your plugin during its initialization, see http://msdn2.microsoft.com/en-us/library/k4wx2tde(VS.80).aspx then set additional breakpoints as needed cheers -- mew On Mon, Apr 7, 2008 at 12:05 AM, Bo Jiang [EMAIL PROTECTED] wrote: Dear all,

Re: [osg-users] How to debug my own plugin library?

2008-04-07 Thread Bo Jiang
: Monday, April 07, 2008 9:18 PM Subject: Re: [osg-users] How to debug my own plugin library? Hi, In visual studio you can 1) Set your plugin project as startup project 2) Specify the osgviewerd.exe as Command (in the Debugging section) 3) Specify the model that triggers your plugin as command