Hi,
In visual studio you can
1) Set your plugin project as startup project
2) Specify the osgviewerd.exe as Command (in the Debugging section)
3) Specify the model that triggers your plugin as command line argument
(in the Debugging section)
4) Set a breakpoint in your plugin
Running should now
Hi,
you could hardcode a breakpoint into your plugin during its initialization, see
http://msdn2.microsoft.com/en-us/library/k4wx2tde(VS.80).aspx
then set additional breakpoints as needed
cheers
-- mew
On Mon, Apr 7, 2008 at 12:05 AM, Bo Jiang [EMAIL PROTECTED] wrote:
Dear all,
: Monday, April 07, 2008 9:18 PM
Subject: Re: [osg-users] How to debug my own plugin library?
Hi,
In visual studio you can
1) Set your plugin project as startup project
2) Specify the osgviewerd.exe as Command (in the Debugging section)
3) Specify the model that triggers your plugin as command
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