Thanks!
Tomlinson, Gordon wrote:
Generically speaking changing the nodes masks is fine its up to you and
how your program is using them with-in the confines of how culling,
rendering uses them etc.
So no I would says it is not bad practice and is perfectly valid to do
Gordon
Product Manager 3
Generically speaking changing the nodes masks is fine its up to you and
how your program is using them with-in the confines of how culling,
rendering uses them etc.
So no I would says it is not bad practice and is perfectly valid to do
Gordon
Product Manager 3d
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