Re: [osg-users] Multipass RTT stage setup?

2011-09-06 Thread Robert Osfield
Hi Conan, You can either use the Camera's RenderOrderNum to determine which order the cameras are rendered in, or simply nest the Camera that you want to drawn first. You should still use PRE_RENDER RenderOrder in both approaches. Robert. On Mon, Sep 5, 2011 at 10:03 PM, Conan Doyle

Re: [osg-users] Multipass RTT stage setup?

2011-09-06 Thread Conan Doyle
I am already using the RenderOrderNum, I guess my question is more along the lines of where do I place the cameras in the scenegraph? Should one be the parent of the other, or should they be siblings? Or is that what nesting means, i.e. one a child of the other Thanks for the reply.

Re: [osg-users] Multipass RTT stage setup?

2011-09-06 Thread Robert Osfield
Hi Conan, On Tue, Sep 6, 2011 at 2:42 PM, Conan Doyle o...@celticblues.com wrote: I am already  using the RenderOrderNum, I guess my question is more along the lines of where do I place the cameras in the scenegraph?  Should one be the parent of the other, or should they be siblings?  Or is

Re: [osg-users] Multipass RTT stage setup?

2011-09-06 Thread Conan Doyle
Ok. got it. Thanks, CD robertosfield wrote: Hi Conan, On Tue, Sep 6, 2011 at 2:42 PM, Conan Doyle wrote: I am already  using the RenderOrderNum, I guess my question is more along the lines of where do I place the cameras in the scenegraph?  Should one be the parent of the