Hi Conan,
You can either use the Camera's RenderOrderNum to determine which
order the cameras are rendered in, or simply nest the Camera that you
want to drawn first. You should still use PRE_RENDER RenderOrder in
both approaches.
Robert.
On Mon, Sep 5, 2011 at 10:03 PM, Conan Doyle
I am already using the RenderOrderNum, I guess my question is more along the
lines of where do I place the cameras in the scenegraph? Should one be the
parent of the other, or should they be siblings? Or is that what nesting
means, i.e. one a child of the other
Thanks for the reply.
Hi Conan,
On Tue, Sep 6, 2011 at 2:42 PM, Conan Doyle o...@celticblues.com wrote:
I am already using the RenderOrderNum, I guess my question is more along the
lines of where do I place the cameras in the scenegraph? Should one be the
parent of the other, or should they be siblings? Or is
Ok. got it. Thanks,
CD
robertosfield wrote:
Hi Conan,
On Tue, Sep 6, 2011 at 2:42 PM, Conan Doyle wrote:
I am already using the RenderOrderNum, I guess my question is more along
the lines of where do I place the cameras in the scenegraph? Should one be
the parent of the
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