Hi Conan,

On Tue, Sep 6, 2011 at 2:42 PM, Conan Doyle <[email protected]> wrote:
> I am already  using the RenderOrderNum, I guess my question is more along the 
> lines of where do I place the cameras in the scenegraph?  Should one be the 
> parent of the other, or should they be siblings?  Or is that what nesting 
> means, i.e. one a child of the other....

If you are using RenderOrderNum then you can put all the cameras
alongside each other.  If you make a render to texture Camera a child
of another then that child will get rendered before the parent as long
as it's RenderOrder to PRE_RENDER.

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to