Hi Conan, On Tue, Sep 6, 2011 at 2:42 PM, Conan Doyle <[email protected]> wrote: > I am already using the RenderOrderNum, I guess my question is more along the > lines of where do I place the cameras in the scenegraph? Should one be the > parent of the other, or should they be siblings? Or is that what nesting > means, i.e. one a child of the other....
If you are using RenderOrderNum then you can put all the cameras alongside each other. If you make a render to texture Camera a child of another then that child will get rendered before the parent as long as it's RenderOrder to PRE_RENDER. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

