Ok. got it. Thanks, CD
robertosfield wrote: > Hi Conan, > > On Tue, Sep 6, 2011 at 2:42 PM, Conan Doyle <> wrote: > > > I am already using the RenderOrderNum, I guess my question is more along > > the lines of where do I place the cameras in the scenegraph? Should one be > > the parent of the other, or should they be siblings? Or is that what > > nesting means, i.e. one a child of the other.... > > > > If you are using RenderOrderNum then you can put all the cameras > alongside each other. If you make a render to texture Camera a child > of another then that child will get rendered before the parent as long > as it's RenderOrder to PRE_RENDER. > > Robert. > _______________________________________________ > osg-users mailing list > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42460#42460 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org