Hi Vincent,
With graphics applications the load is taken up between the disks,
memory, buses, CPU cores, CPU caches, GPUs, etc. any one of this might
be the bottleneck at any one time. Which is most likely to be a
bottleneck will depend on the nature of your application, the type of
scene you
Hi Robert,
I understand that looking for a 100% of CPU usage is not a good goal, but
our application goes around 15fps and the CPU still remain using 50% ... so
we can't use big scene...
I don't know were to find the bottleneck... or how to search it...
The strange thing is that month or years
Hi Vincent,
On Fri, Jul 17, 2009 at 4:34 PM, Vincent
Bourdiervincent.bourd...@gmail.com wrote:
I understand that looking for a 100% of CPU usage is not a good goal, but
our application goes around 15fps and the CPU still remain using 50% ... so
we can't use big scene...
I don't know were to
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