Re: [osg-users] Processor usage and frame rate limitation

2009-07-17 Thread Robert Osfield
Hi Vincent, With graphics applications the load is taken up between the disks, memory, buses, CPU cores, CPU caches, GPUs, etc. any one of this might be the bottleneck at any one time. Which is most likely to be a bottleneck will depend on the nature of your application, the type of scene you

Re: [osg-users] Processor usage and frame rate limitation

2009-07-17 Thread Vincent Bourdier
Hi Robert, I understand that looking for a 100% of CPU usage is not a good goal, but our application goes around 15fps and the CPU still remain using 50% ... so we can't use big scene... I don't know were to find the bottleneck... or how to search it... The strange thing is that month or years

Re: [osg-users] Processor usage and frame rate limitation

2009-07-17 Thread Robert Osfield
Hi Vincent, On Fri, Jul 17, 2009 at 4:34 PM, Vincent Bourdiervincent.bourd...@gmail.com wrote: I understand that looking for a 100% of CPU usage is not a good goal, but our application goes around 15fps and the CPU still remain using 50% ... so we can't use big scene... I don't know were to