Hi Vincent, On Fri, Jul 17, 2009 at 4:34 PM, Vincent Bourdier<[email protected]> wrote: > I understand that looking for a 100% of CPU usage is not a good goal, but > our application goes around 15fps and the CPU still remain using 50% ... so > we can't use big scene... > I don't know were to find the bottleneck... or how to search it...
I'm afraid there is no substitute for investing time in learning about optimization of graphics applications, it's a big topic, one that you have to consider every component of the computer and how the software interacts with it. There are many many things you can to do turn an scene from one that renders at 15fps to one that renders at a solid 60Hz. I know nothing about your app or scene graph composition, and others on this list will be just as clueless, if you want help from the community you will need to explain a about your app and your data. You should also consider getting yourself on a course that teaches graphics application development/optimization, or bringing external consultants if you don't have the expertise in house yet. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

