Hi Jesper,
Based on some suggestions I saw previously on the board, I'm using a method
with two Geodes sharing a child Drawable and a parent Transform.
Code:
transform_node-addChild(geode1);
transform_node-addChild(geode2);
geode1-addDrawable(drawable);
geode2-addDrawable(drawable);
//Added
Hi Todd,
I can't say why your are having problems with transparency in 2.8.1 vs
2.4, as depth sorted/transparent bin hasn't changed between these
versions. Perhaps a subtle difference in the loader has caused the
difference, or perhaps there is something undefined in your data that
the two
Robert,
Thank you for the suggestions. I didn't see a big difference in the OSG
files, but I did find the cause: operator error. In the script that
runs the 2.8-1 application, we were enabling two-sided lighting.
So, now my question is: how do I fix transparency when two-sided
lighting is
Sent: Friday, June 05, 2009 2:38 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Transparency Issues
Robert,
Thank you for the suggestions. I didn't see a big difference in the OSG
files, but I did find the cause: operator error. In the script that runs
the 2.8-1 application, we were enabling
4 matches
Mail list logo