Re: [osg-users] where is osgCharacter

2009-12-14 Thread Maxim Gammer
see osgCal 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Hi, I tried search on wiki but no results. IS this project available somewhere? Thanks Nick ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Trajce Nikolov
is that the same node kit? I have osgCal but looked at the NodeKits page and I got an impression it is another one Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:27 PM, Maxim Gammer maxgam...@gmail.com wrote: see osgCal 2009/12/14

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Maxim Gammer
* osgcal*.sourceforge.net 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com is that the same node kit? I have osgCal but looked at the NodeKits page and I got an impression it is another one Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14,

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Maxim Gammer
see ... http://osgcal.sourceforge.net http://osgcal.sourceforge.net/abdulla.png 2009/12/14 Maxim Gammer maxgam...@gmail.com * osgcal*.sourceforge.net 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com is that the same node kit? I have osgCal but looked at the NodeKits page and I got an

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Robert Osfield
Hi Nick, On Mon, Dec 14, 2009 at 12:22 PM, Trajce Nikolov nikolov.tra...@gmail.com wrote: I tried search on wiki but no results. IS this project available somewhere? osgCharacter popped up in existence, but then didn't go anything further. osgAnimation is now the place to look for skinning,

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Trajce Nikolov
Thanks Maxim, one question. What is the cal3d version to compile against? I tried 0.10.0, 0.11rc2.0 .. some compilation errors (like: error C2039: 'getAnimationActionList' : is not a member of 'CalMixer' ...) Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon,

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Trajce Nikolov
Thanks Robert, what are the file types it works with (I mean, which plugin is implementing use of osgAnimation) ? Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:54 PM, Robert Osfield robert.osfi...@gmail.comwrote: Hi Nick, On Mon, Dec

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Cedric Pinson
Hi Nick, There is a osg blender exporter that is able to export animation and skeleton data... I dont know the current state of 3ds max exporter, same thing for maya. In futur it will be able to use collada to plugin, but not yet implemented. So right now the best shot is blender exporter, but

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Trajce Nikolov
is the blender exporter the one listed in the community plugin page at wiki? Thanks a lot ! Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey 2009/12/14 Cedric Pinson cedric.pin...@plopbyte.net Hi Nick, There is a osg blender exporter that is able to export

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Cedric Pinson
Hi Nick, Yes use the one from me. Cheers, Cedric -- Provide services around OpenSceneGraph +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net On Mon, 2009-12-14 at 15:27 +0200, Trajce Nikolov wrote: is the blender exporter the one listed in the community

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Maxim Gammer
cal3d-0.11.0 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Thanks Maxim, one question. What is the cal3d version to compile against? I tried 0.10.0, 0.11rc2.0 .. some compilation errors (like: error C2039: 'getAnimationActionList' : is not a member of 'CalMixer' ...) Nick

Re: [osg-users] where is osgCharacter

2009-12-14 Thread Trajce Nikolov
just out of curiosity I tried with 0.11.0 .. here is the build log 1-- Build started: Project: core_osgCal, Configuration: Debug Win32 -- 1Compiling... 1Model.cpp 1.\Model.cpp(474) : error C2039: 'getAnimationVector' : is not a member of 'CalMixer' 1