Re: [osg-users] where is osgCharacter
see osgCal 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Hi, I tried search on wiki but no results. IS this project available somewhere? Thanks Nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
is that the same node kit? I have osgCal but looked at the NodeKits page and I got an impression it is another one Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:27 PM, Maxim Gammer maxgam...@gmail.com wrote: see osgCal 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Hi, I tried search on wiki but no results. IS this project available somewhere? Thanks Nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
* osgcal*.sourceforge.net 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com is that the same node kit? I have osgCal but looked at the NodeKits page and I got an impression it is another one Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:27 PM, Maxim Gammer maxgam...@gmail.com wrote: see osgCal 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Hi, I tried search on wiki but no results. IS this project available somewhere? Thanks Nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
see ... http://osgcal.sourceforge.net http://osgcal.sourceforge.net/abdulla.png 2009/12/14 Maxim Gammer maxgam...@gmail.com * osgcal*.sourceforge.net 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com is that the same node kit? I have osgCal but looked at the NodeKits page and I got an impression it is another one Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:27 PM, Maxim Gammer maxgam...@gmail.comwrote: see osgCal 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Hi, I tried search on wiki but no results. IS this project available somewhere? Thanks Nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
Hi Nick, On Mon, Dec 14, 2009 at 12:22 PM, Trajce Nikolov nikolov.tra...@gmail.com wrote: I tried search on wiki but no results. IS this project available somewhere? osgCharacter popped up in existence, but then didn't go anything further. osgAnimation is now the place to look for skinning, rigid body and key frame animation - and it's integrated with the core OSG. osgCal and osgCharacter are both superseeded by osgAnimation. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
Thanks Maxim, one question. What is the cal3d version to compile against? I tried 0.10.0, 0.11rc2.0 .. some compilation errors (like: error C2039: 'getAnimationActionList' : is not a member of 'CalMixer' ...) Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:37 PM, Maxim Gammer maxgam...@gmail.com wrote: see ... http://osgcal.sourceforge.net http://osgcal.sourceforge.net/abdulla.png 2009/12/14 Maxim Gammer maxgam...@gmail.com * osgcal*.sourceforge.net 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com is that the same node kit? I have osgCal but looked at the NodeKits page and I got an impression it is another one Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:27 PM, Maxim Gammer maxgam...@gmail.comwrote: see osgCal 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Hi, I tried search on wiki but no results. IS this project available somewhere? Thanks Nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
Thanks Robert, what are the file types it works with (I mean, which plugin is implementing use of osgAnimation) ? Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:54 PM, Robert Osfield robert.osfi...@gmail.comwrote: Hi Nick, On Mon, Dec 14, 2009 at 12:22 PM, Trajce Nikolov nikolov.tra...@gmail.com wrote: I tried search on wiki but no results. IS this project available somewhere? osgCharacter popped up in existence, but then didn't go anything further. osgAnimation is now the place to look for skinning, rigid body and key frame animation - and it's integrated with the core OSG. osgCal and osgCharacter are both superseeded by osgAnimation. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
Hi Nick, There is a osg blender exporter that is able to export animation and skeleton data... I dont know the current state of 3ds max exporter, same thing for maya. In futur it will be able to use collada to plugin, but not yet implemented. So right now the best shot is blender exporter, but maybe someone worked the other exporter that i am not aware. Cheers, Cedric -- Provide services around OpenSceneGraph +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net On Mon, 2009-12-14 at 14:58 +0200, Trajce Nikolov wrote: Thanks Robert, what are the file types it works with (I mean, which plugin is implementing use of osgAnimation) ? Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:54 PM, Robert Osfield robert.osfi...@gmail.com wrote: Hi Nick, On Mon, Dec 14, 2009 at 12:22 PM, Trajce Nikolov nikolov.tra...@gmail.com wrote: I tried search on wiki but no results. IS this project available somewhere? osgCharacter popped up in existence, but then didn't go anything further. osgAnimation is now the place to look for skinning, rigid body and key frame animation - and it's integrated with the core OSG. osgCal and osgCharacter are both superseeded by osgAnimation. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org signature.asc Description: This is a digitally signed message part ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
is the blender exporter the one listed in the community plugin page at wiki? Thanks a lot ! Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey 2009/12/14 Cedric Pinson cedric.pin...@plopbyte.net Hi Nick, There is a osg blender exporter that is able to export animation and skeleton data... I dont know the current state of 3ds max exporter, same thing for maya. In futur it will be able to use collada to plugin, but not yet implemented. So right now the best shot is blender exporter, but maybe someone worked the other exporter that i am not aware. Cheers, Cedric -- Provide services around OpenSceneGraph +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net On Mon, 2009-12-14 at 14:58 +0200, Trajce Nikolov wrote: Thanks Robert, what are the file types it works with (I mean, which plugin is implementing use of osgAnimation) ? Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:54 PM, Robert Osfield robert.osfi...@gmail.com wrote: Hi Nick, On Mon, Dec 14, 2009 at 12:22 PM, Trajce Nikolov nikolov.tra...@gmail.com wrote: I tried search on wiki but no results. IS this project available somewhere? osgCharacter popped up in existence, but then didn't go anything further. osgAnimation is now the place to look for skinning, rigid body and key frame animation - and it's integrated with the core OSG. osgCal and osgCharacter are both superseeded by osgAnimation. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
Hi Nick, Yes use the one from me. Cheers, Cedric -- Provide services around OpenSceneGraph +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net On Mon, 2009-12-14 at 15:27 +0200, Trajce Nikolov wrote: is the blender exporter the one listed in the community plugin page at wiki? Thanks a lot ! Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey 2009/12/14 Cedric Pinson cedric.pin...@plopbyte.net Hi Nick, There is a osg blender exporter that is able to export animation and skeleton data... I dont know the current state of 3ds max exporter, same thing for maya. In futur it will be able to use collada to plugin, but not yet implemented. So right now the best shot is blender exporter, but maybe someone worked the other exporter that i am not aware. Cheers, Cedric -- Provide services around OpenSceneGraph +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net On Mon, 2009-12-14 at 14:58 +0200, Trajce Nikolov wrote: Thanks Robert, what are the file types it works with (I mean, which plugin is implementing use of osgAnimation) ? Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:54 PM, Robert Osfield robert.osfi...@gmail.com wrote: Hi Nick, On Mon, Dec 14, 2009 at 12:22 PM, Trajce Nikolov nikolov.tra...@gmail.com wrote: I tried search on wiki but no results. IS this project available somewhere? osgCharacter popped up in existence, but then didn't go anything further. osgAnimation is now the place to look for skinning, rigid body and key frame animation - and it's integrated with the core OSG. osgCal and osgCharacter are both superseeded by osgAnimation. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org signature.asc Description: This is a digitally signed message part ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
cal3d-0.11.0 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Thanks Maxim, one question. What is the cal3d version to compile against? I tried 0.10.0, 0.11rc2.0 .. some compilation errors (like: error C2039: 'getAnimationActionList' : is not a member of 'CalMixer' ...) Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:37 PM, Maxim Gammer maxgam...@gmail.com wrote: see ... http://osgcal.sourceforge.net http://osgcal.sourceforge.net/abdulla.png 2009/12/14 Maxim Gammer maxgam...@gmail.com * osgcal*.sourceforge.net 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com is that the same node kit? I have osgCal but looked at the NodeKits page and I got an impression it is another one Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:27 PM, Maxim Gammer maxgam...@gmail.comwrote: see osgCal 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Hi, I tried search on wiki but no results. IS this project available somewhere? Thanks Nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] where is osgCharacter
just out of curiosity I tried with 0.11.0 .. here is the build log 1-- Build started: Project: core_osgCal, Configuration: Debug Win32 -- 1Compiling... 1Model.cpp 1.\Model.cpp(474) : error C2039: 'getAnimationVector' : is not a member of 'CalMixer' 1D:\dev\cal3d-0.10.0\src\cal3d/mixer.h(152) : see declaration of 'CalMixer' 1.\Model.cpp(503) : error C2039: 'getAnimationActionList' : is not a member of 'CalMixer' 1D:\dev\cal3d-0.10.0\src\cal3d/mixer.h(152) : see declaration of 'CalMixer' 1.\Model.cpp(661) : error C2039: 'getAnimationActionList' : is not a member of 'CalMixer' 1D:\dev\cal3d-0.10.0\src\cal3d/mixer.h(152) : see declaration of 'CalMixer' 1.\Model.cpp(661) : error C2228: left of '.size' must have class/struct/union 1.\Model.cpp(662) : error C2039: 'getAnimationCycle' : is not a member of 'CalMixer' 1D:\dev\cal3d-0.10.0\src\cal3d/mixer.h(152) : see declaration of 'CalMixer' 1.\Model.cpp(662) : error C2228: left of '.size' must have class/struct/union 1MeshLoader.cpp 1.\MeshLoader.cpp(431) : error C3861: 'snprintf': identifier not found 1.\MeshLoader.cpp(777) : warning C4800: 'osgCal::int32_t' : forcing value to bool 'true' or 'false' (performance warning) 1CoreModel.cpp 1.\CoreModel.cpp(79) : error C2039: 'destroy' : is not a member of 'CalCoreTrack' 1D:\dev\cal3d-0.10.0\src\cal3d/coretrack.h(26) : see declaration of 'CalCoreTrack' 1Generating Code... 1Build log was saved at file://d:\dev\osgCal\src\osgCal\osgCal.dir\Debug\BuildLog.htm 1core_osgCal - 8 error(s), 1 warning(s) DId you made it compile ? Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 4:25 PM, Maxim Gammer maxgam...@gmail.com wrote: cal3d-0.11.0 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Thanks Maxim, one question. What is the cal3d version to compile against? I tried 0.10.0, 0.11rc2.0 .. some compilation errors (like: error C2039: 'getAnimationActionList' : is not a member of 'CalMixer' ...) Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:37 PM, Maxim Gammer maxgam...@gmail.comwrote: see ... http://osgcal.sourceforge.net http://osgcal.sourceforge.net/abdulla.png 2009/12/14 Maxim Gammer maxgam...@gmail.com * osgcal*.sourceforge.net 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com is that the same node kit? I have osgCal but looked at the NodeKits page and I got an impression it is another one Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey On Mon, Dec 14, 2009 at 2:27 PM, Maxim Gammer maxgam...@gmail.comwrote: see osgCal 2009/12/14 Trajce Nikolov nikolov.tra...@gmail.com Hi, I tried search on wiki but no results. IS this project available somewhere? Thanks Nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Maxim Gammer ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org