Re: [OT] FixWPF err.. FixUXPlat?

2013-09-05 Thread Scott Barnes
I had not known that stat but based on their other stats it doesn't surprise me .. Until now Flash has been a strong force in the casual gaming scene but since adobe announced its discontinuing work on this it will probably create more share for unity Good news for us C# code poets is that there

Re: [OT] FixWPF err.. FixUXPlat?

2013-09-05 Thread David Connors
On Thu, Sep 5, 2013 at 10:01 AM, Scott Barnes scott.bar...@gmail.comwrote: As without those answers Microsoft can buy all the Nokia's they want in the world but all data internal/external point to the reality of No developer, No party... or...developers, developers,developers and designers :)

Re: [OT] FixWPF err.. FixUXPlat?

2013-09-05 Thread Scott Barnes
*grumble* htmlt5 ..*grumble*... --- Regards, Scott Barnes http://www.riagenic.com On Fri, Sep 6, 2013 at 9:53 AM, David Connors da...@connors.com wrote: On Thu, Sep 5, 2013 at 10:01 AM, Scott Barnes scott.bar...@gmail.comwrote: As without those answers Microsoft can buy all the Nokia's

Re: [OT] FixWPF err.. FixUXPlat?

2013-09-04 Thread Scott Barnes
Unity3d does just that today its scary how close they are from achieving the actual true cross platform write once use everywhere approach .. And it uses mono in the way u describe! :) When I say close I mean their 2d GUI isn't as ready as it could be but NoesisGUI framework has also found a way

Re: [OT] FixWPF err.. FixUXPlat?

2013-09-04 Thread Scott Barnes
I had not known that stat but based on their other stats it doesn't surprise me .. Until now Flash has been a strong force in the casual gaming scene but since adobe announced its discontinuing work on this it will probably create more share for unity Good news for us C# code poets is that there

Re: [OT] FixWPF err.. FixUXPlat?

2013-09-04 Thread Scott Barnes
I had not known that stat but based on their other stats it doesn't surprise me .. Until now Flash has been a strong force in the casual gaming scene but since adobe announced its discontinuing work on this it will probably create more share for unity Good news for us C# code poets is that there

Re: [OT] FixWPF err.. FixUXPlat?

2013-09-04 Thread David Connors
On Thu, Sep 5, 2013 at 8:40 AM, Scott Barnes scott.bar...@gmail.com wrote: I had not known that stat but based on their other stats it doesn't surprise me .. Until now Flash has been a strong force in the casual gaming scene but since adobe announced its discontinuing work on this it will

Re: [OT] FixWPF err.. FixUXPlat?

2013-09-04 Thread Andrew McGrath
, September 05, 2013 8:47 AM To: ozDotNet ozdotnet@ozdotnet.com Subject: Re: [OT] FixWPF err.. FixUXPlat? On Thu, Sep 5, 2013 at 8:40 AM, Scott Barnes scott.bar...@gmail.com wrote: I had not known that stat but based on their other stats it doesn't surprise me .. Until now Flash has been a strong

Re: [OT] FixWPF err.. FixUXPlat?

2013-09-04 Thread mike smith
I call that model write once, debug everywhere On Wed, Sep 4, 2013 at 10:18 PM, Joseph Cooney joseph.coo...@gmail.comwrote: I like the 'compile for all' idea. I guess you can do that with portable class librariesa bit. But it could be much much much better than that. Step 1. - buy

Re: [OT] FixWPF err.. FixUXPlat?

2013-09-04 Thread Scott Barnes
agreed it does beat write once IF conditionX == conditionY THEN debug here ELSE IF X!=Z debug here .. 200 IF/ELSE statements later... debug everywhere :) --- Regards, Scott Barnes http://www.riagenic.com On Thu, Sep 5, 2013 at 10:31 AM, mike smith meski...@gmail.com wrote: I call that

[OT] FixWPF err.. FixUXPlat?

2013-09-03 Thread Scott Barnes
Last night at TechEd i was asked twice about the future of .NET etc usual rants.. but in both cases I was also asked How would you fix all of this style questions. It got me thinking and I dunno, here's my actual response to that question but I'd also be curious to see how you all would navigate