In fact with TCP, everything works fine (that the aim of this
protocol) with [until].
If it works with TCP, it should work with UDP (or i'm wrong).
However, i can't try your suggestion now, because i haven't the same
configuration today. I will try tomorrow.
++
Jack
Le 30 janv. 09 à 23:32,
Hallo,
Jack hat gesagt: // Jack wrote:
In fact with TCP, everything works fine (that the aim of this
protocol) with [until].
If it works with TCP, it should work with UDP (or i'm wrong).
You are a little bit wrong: The possibility to lose messages (i.e.
packets) is one of the advantages of
hello, can anybody please tell me how can i make this little script in Gem?
this script is made in Mel , the maya embedded language, the idea to use the
remainder operation or module % to create repetition at variable distances,
we can use this to create rhythm or patterns
thanks in advance
hello,
i don't know what this script is doing, but you can certainly user repeat
(until) / separator and everything that is describe in gem help in section
02.advence.
i thin of patch 19 to 21.
Cyrille
punchik punchik a écrit :
hello, can anybody please tell me how can i make this little
hello,
Something like this ?
++
Jack
exemple.pd
Description: Binary data
Le 2 févr. 09 à 17:40, punchik punchik a écrit :
hello, can anybody please tell me how can i make this little script
in Gem?
this script is made in Mel , the maya embedded language, the idea
to use the remainder
Lovely... kaboom!
I'll check this out - I've had a couple of wierd moving crashes before and
it's largely as Mathieu says, switching stuff around and using some intition.
cheers
Miller
On Sun, Feb 01, 2009 at 12:43:48AM -0800, Luke Iannini wrote:
Well, I'll let you all confirm that before I
re all,
maybe my pd has a problem with streaming.
i used a giss.tv v4l2 patch [attached]
my software is pd-extended 0.40.3-intrepid6.
when i started the streaming, pd returned this:
*** buffer overflow detected ***: pd terminated
=== Backtrace: =
Hello,
Since you're on XP and you can run Max4.6, Max5 and Pd, benchmark the
3 with some kind of identical code and make your decision... In
general I found pd more efficient and more reliable than Max but I
usually run it on Linux (and Max doesn't even run on Linux) but the
last time I run such
On Mon, 2 Feb 2009, Miller Puckette wrote:
I'll check this out - I've had a couple of wierd moving crashes before
and it's largely as Mathieu says, switching stuff around and using some
intition.
I don't know whether you use Valgrind, but I would very much recommend it.
It runs your
hello people..
i have a small problem with the the pdp_iee1394l external.
i have been using this external for some time (sine its release :-) ) but
all of a sudden it stopped working..
one i open |/dev/dv1394/0 the verbose says DV4L: Successfully opened,
but i just recive a blank screen on
Frank Barknecht a écrit :
Hallo,
Rory Walsh hat gesagt: // Rory Walsh wrote:
Following on from my earlier post, I want to build an internal message
by prepending a semicolon to a regular message which I've dynamically
created. My question is how to change this
| obj_rec16 color 12 22 22
Hello-
I am doing an installation with a reactable that I am building. The only
difference is that I am making the glass table top spin. Depending on
which way the table spins the noise will travel through 5.1 surround sound
accordingly. Ex. if the table spins to the right the music will spin
cool thanks, it works fine, but i get 40 times this message:
error: [gemlist]: you should not bang the gemlist now
why is that?
and other question this is the first time i see that gemlist object, is there
any benefit of using gemlist with until instead of repeat?
thanksss
pun.
--- On
punchik punchik a écrit :
cool thanks, it works fine, but i get 40 times this message:
error: [gemlist]: you should not bang the gemlist now
why is that?
gemhead deos not send only gemlist, but alos a 0/1 when start/stop rendering.
this patch should solve this pb.
and other question
it does not solve it , im getting the same problem
thanks
--- On Mon, 2/2/09, cyrille henry cyrille.he...@la-kitchen.fr wrote:
From: cyrille henry cyrille.he...@la-kitchen.fr
Subject: Re: [PD] creating patterns with iteration in gem
To: punch...@yahoo.com
Cc: pd-list@iem.at
Date: Monday,
Hello Frank,
You haven't read my previous mail ;)
Yep, i know with UDP protocol, you can loose TPDU. This is the risk
with it. You needn't any aknowledgement, any error detection/
correction or flow detection, etc.
My problem is :
I have a problem to understand a behaviour with the UDP
punchik punchik a écrit :
it does not solve it , im getting the same problem
oups sorry.
this will certainly be better.
(this message is not printed anymore on latest Gem)
Cyrille
thanks
--- On Mon, 2/2/09, cyrille henry cyrille.he...@la-kitchen.fr wrote:
From: cyrille henry
hi i think theres something wrong with your patch, when i create the window i
see a white sphere and when i click to 40, everything does black, am i doing
something wrong?
--- On Mon, 2/2/09, Jack j...@rybn.org wrote:
From: Jack j...@rybn.org
Subject: Re: [PD] creating patterns with
On Sun, 2009-02-01 at 20:30 +0100, danomatika wrote:
On Fri, Jan 30, 2009 at 8:16 AM, danomatika danomatika at gmail.com
wrote:
In regards to the whole Ableton vs/compared to Ardour+pd+etc, I find I
like using seq24 to do sequencing
outside of pd and pd to make all audio. It is
hi, i just uploaded a pic of what the code is supposed to do.
http://www.hypermilk.net/imagenes/cubespattern.jpg
--- On Mon, 2/2/09, punchik punchik punch...@yahoo.com wrote:
From: punchik punchik punch...@yahoo.com
Subject: Re: [PD] creating patterns with iteration in gem
To:
thanks !
--- On Mon, 2/2/09, cyrille henry cyrille.he...@la-kitchen.fr wrote:
From: cyrille henry cyrille.he...@la-kitchen.fr
Subject: Re: [PD] creating patterns with iteration in gem
To: punch...@yahoo.com
Cc: pd-list@iem.at
Date: Monday, February 2, 2009, 5:18 PM
punchik punchik a écrit
Hello Frank,
You haven't read my previous mail ;)
Yep, i know with UDP protocol, you can loose TPDU. This is the risk
with it. You needn't any aknowledgement, any error detection/
correction or flow detection, etc.
My problem is :
I have a problem to understand a behaviour with the UDP
Hallo,
Rory Walsh hat gesagt: // Rory Walsh wrote:
Following on from my earlier post, I want to build an internal message
by prepending a semicolon to a regular message which I've dynamically
created. My question is how to change this
| obj_rec16 color 12 22 22 (
to this
|; obj_rec16
I use VBAP a lot, its very easy to use. You can download the code for
my project Swirler, which uses it, but it is not very simple. It
would probably be easier to just try VBAP straight. Basically you
configure the speakers, then you use vbap to generate the volume
levels for each
Hallo,
cyrille henry hat gesagt: // cyrille henry wrote:
Frank Barknecht a écrit :
Hallo,
Rory Walsh hat gesagt: // Rory Walsh wrote:
Following on from my earlier post, I want to build an internal message
by prepending a semicolon to a regular message which I've dynamically
created.
yes, just like every other properties. look at the help file of each
object (although they all follow the same method, I think).
you can also look at jmmmp/gui-edit, if you have pd-ext.
Quick question: is it possible to dynamically alter the send/receive
symbols for GUI objects? I know that
Hi
Can anyone tell me how I use an image with transparency in pix_image
going through a pix_texture to a rectangle in a gemwin? I'm loading
a png which has an alpha channel, is this the way to do it? Thanks
in advance.
a+
gar
_
garr...@asquare.org
On Mon, 2009-02-02 at 17:13 +0100, Frank Barknecht wrote:
Hallo,
Jack hat gesagt: // Jack wrote:
In fact with TCP, everything works fine (that the aim of this
protocol) with [until].
If it works with TCP, it should work with UDP (or i'm wrong).
You are a little bit wrong: The
Following on from my earlier post, I want to build an internal message
by prepending a semicolon to a regular message which I've dynamically
created. My question is how to change this
| obj_rec16 color 12 22 22 (
to this
|; obj_rec16 color 12 22 22 (
I'm guessing it's pretty easy but so far I
After a few months without PD it seems like i forgot the basics and
got stuck with something rather simple:
I am using the NOTEIN object to track 16 coming from a sequencer, what
i want to achieve is to toogle 2 different colors on 16 GEM objects
ie:
Note On - Note 60 = object 60 turns blue
Note
hi i think theres something wrong with your patch, when i create the
window i see a white sphere and when i click to 40, everything does black,
am i doing something wrong?
No, all is ok !
Every five bangs, the sphere move ten units on the right.
So this is normal that the shere move out from
Thanks -- that was just what I needed to find it... here's a patch that
should fix it. I'll be puttint up a new bugfix release after I manage to
clean up another couple of problems.
Miller
diff --git a/src/g_template.c b/src/g_template.c
index 34541c0..f216b10 100644
--- a/src/g_template.c
+++
Ah, ok, i just see your exemple :)
Here a new patch with an other approach with [repeat].
The cyrille patch is full Pd and GEM.
With [repeat] you also need Zexy.
++
Jack
exemple.pd
Description: Binary data
Le 3 févr. 09 à 02:28, j...@rybn.org a écrit :
hi i think theres something wrong
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