Re: [PD] pdscript ?

2009-04-21 Thread Jamie Bullock
On 20 Apr 2009, at 14:07, J. Simon van der Walt wrote: Twitter copy and paste app for Max/MSP; http://www.soundplusdesign.com/?p=1621 Somebody port to Pd, or do something similar? I'm sure something similar could be built with Pd. My problem with tas is that the notation is way too low

[PD] Madrid user

2009-04-21 Thread thomas thiery
Hello pd-list, I will go to Madrid for some days in may ( 22 - 25) 2009. I would like to meet some other pd user or electronic musician. And if you are intested, i will try to organise a blank pages session (improvisation with Pure Data). www.blankpages.fr Here you can find some of my work

Re: [PD] canvas label

2009-04-21 Thread Andy Farnell
Do you really think that anyone has written some crazy kludge that relies on # being converted into $ on the canvas label? Yep :) But: 1) I was wrong to do it. 2) It deserves to get broken. 3) It doesn't really matter any more. 4) You can probably count the other people who relied on

Re: [PD] canvas label

2009-04-21 Thread Hans-Christoph Steiner
On Apr 21, 2009, at 5:14 AM, IOhannes m zmoelnig wrote: Laurent WILLKOMM wrote: Hi pd-list, if I give a canvas a label including a #, it shows a $ instead (Debian, WinXP, OSX). Is this a bug or intended behavior ? it's the way it is currently implemented: guiobjects internally use # to

[PD] microbs/virus/fluids and such visuals

2009-04-21 Thread ydego...@gmail.com
ola, i don't know if someone here have suceeded in doing organic visuals, simulating microbes, viruses and fluids ? which way we should look? shaders, glsl? if someone can point me to an example, would be greatly appreciated... danke, sevy ___

Re: [PD] microbs/virus/fluids and such visuals

2009-04-21 Thread Claude Heiland-Allen
Hey, ydego...@gmail.com wrote: ola, i don't know if someone here have suceeded in doing organic visuals, simulating microbes, viruses and fluids ? which way we should look? shaders, glsl? I'm working on a project (codenamed RDEX) somewhat related - it uses GLSL shaders to simulate

Re: [PD] canvas label

2009-04-21 Thread Hans-Christoph Steiner
On Apr 21, 2009, at 10:09 AM, Andy Farnell wrote: Do you really think that anyone has written some crazy kludge that relies on # being converted into $ on the canvas label? Yep :) But: 1) I was wrong to do it. 2) It deserves to get broken. 3) It doesn't really matter any more. 4) You

[PD] [shell] duplicating PD process

2009-04-21 Thread B. Bogart
Hey all, I don't know if anyone is still using [shell] I had it in my installation patch just to start a second PD process. Anyhow I've been trying to debug a memory problem and during that process found that there were three (not the expected two) PD processes. Two of which were fighting for

Re: [PD] pd + controller

2009-04-21 Thread donotreply
I wrote a little tutorial about the ctlin object. It is quite simple, and as my born languaje is not english i hope there is no ortographic mistake. You can download it from http://rapidshare.com/files/224126003/pd_controller.zip.html If you have any problem downloading it from rapidshare

Re: [PD] pd + controller

2009-04-21 Thread Hans-Christoph Steiner
Looks nice, it would be great if you added it to the FLOSS manual. You can just sign in and start editing. It seems like it should be its own section in the MIDI chapter. You could also host the file on puredata.info, just sign in and upload it to your folder. .hc On Apr 21, 2009,

[PD] PD] microbs/virus/fluids and such visuals

2009-04-21 Thread oskoff lovich
s Hey Yves, taste your own medicine!! (i say it for the pdp-lumafilt and pdp_desintegration) maybe that could be some kind of mutant virus feedback salut! ydego...@gmail.com wrote: ola, i don't know if someone here have suceeded in doing organic visuals, simulating microbes, viruses and

Re: [PD] microbs/virus/fluids and such visuals

2009-04-21 Thread vade
There is a nice 2D water simulation shader on the GLSL library at : http://code.google.com/p/glslang-library/source/browse/#svn/trunk/ trunk/glslang/shaders/simulation :) And there has been some lovely optical flow GPU work being done. I have GLSL shaders included with my Quartz Composer

Re: [PD] PD] microbs/virus/fluids and such visuals

2009-04-21 Thread ydego...@gmail.com
hey oskar, that medicine ain't enough, or has it ever been? lumafilt' don't remember that but i can check, it think still it's nothing close to life !! kuss sevy oskoff lovich wrote: s Hey Yves, taste your own medicine!! (i say it for the pdp-lumafilt and pdp_desintegration) maybe that

Re: [PD] pd + controller

2009-04-21 Thread donotreply
Well, then I will add it to the FLOSS manual in a few days when I got some free time again, and I will upload it to puredata.info probably this weekend if not tomorrow (thankyou Hans-Christoph for the tip). I would like to be shure that the english I used is correct but I guess that if it is