On 20 Apr 2009, at 14:07, J. Simon van der Walt wrote:
Twitter copy and paste app for Max/MSP;
http://www.soundplusdesign.com/?p=1621
Somebody port to Pd, or do something similar?
I'm sure something similar could be built with Pd. My problem with tas
is that the notation is way too low
Hello pd-list,
I will go to Madrid for some days in may ( 22 - 25) 2009. I would like to
meet some other pd user or electronic musician.
And if you are intested, i will try to organise a blank pages session
(improvisation with Pure Data).
www.blankpages.fr
Here you can find some of my work
Do you really think
that anyone has written some crazy kludge that relies on # being
converted into $ on the canvas label?
Yep :)
But:
1) I was wrong to do it.
2) It deserves to get broken.
3) It doesn't really matter any more.
4) You can probably count the other people who relied
on
On Apr 21, 2009, at 5:14 AM, IOhannes m zmoelnig wrote:
Laurent WILLKOMM wrote:
Hi pd-list,
if I give a canvas a label including a #, it shows a $ instead
(Debian, WinXP, OSX). Is this a bug or intended behavior ?
it's the way it is currently implemented: guiobjects internally use
# to
ola,
i don't know if someone here
have suceeded in doing organic visuals,
simulating microbes, viruses and fluids ?
which way we should look?
shaders, glsl?
if someone can point me to an example,
would be greatly appreciated...
danke,
sevy
___
Hey,
ydego...@gmail.com wrote:
ola,
i don't know if someone here
have suceeded in doing organic visuals,
simulating microbes, viruses and fluids ?
which way we should look?
shaders, glsl?
I'm working on a project (codenamed RDEX) somewhat related - it uses
GLSL shaders to simulate
On Apr 21, 2009, at 10:09 AM, Andy Farnell wrote:
Do you really think
that anyone has written some crazy kludge that relies on # being
converted into $ on the canvas label?
Yep :)
But:
1) I was wrong to do it.
2) It deserves to get broken.
3) It doesn't really matter any more.
4) You
Hey all,
I don't know if anyone is still using [shell] I had it in my
installation patch just to start a second PD process.
Anyhow I've been trying to debug a memory problem and during that
process found that there were three (not the expected two) PD processes.
Two of which were fighting for
I wrote a little tutorial about the ctlin object. It is
quite simple, and as my born languaje is not english i hope there is no
ortographic mistake.
You can download it from
http://rapidshare.com/files/224126003/pd_controller.zip.html
If you have any problem downloading it from rapidshare
Looks nice, it would be great if you added it to the FLOSS manual.
You can just sign in and start editing. It seems like it should be
its own section in the MIDI chapter.
You could also host the file on puredata.info, just sign in and upload
it to your folder.
.hc
On Apr 21, 2009,
s
Hey Yves, taste your own medicine!! (i say it for the pdp-lumafilt and
pdp_desintegration) maybe that could be some kind of mutant virus feedback
salut!
ydego...@gmail.com wrote:
ola,
i don't know if someone here
have suceeded in doing organic visuals,
simulating microbes, viruses and
There is a nice 2D water simulation shader on the GLSL library at :
http://code.google.com/p/glslang-library/source/browse/#svn/trunk/
trunk/glslang/shaders/simulation
:)
And there has been some lovely optical flow GPU work being done. I
have GLSL shaders included with my Quartz Composer
hey oskar,
that medicine ain't enough,
or has it ever been?
lumafilt' don't remember that
but i can check,
it think still it's nothing close to life !!
kuss
sevy
oskoff lovich wrote:
s
Hey Yves, taste your own medicine!! (i say it for the pdp-lumafilt and
pdp_desintegration) maybe that
Well, then I will add it to the FLOSS manual in a few
days when I got some free time again, and I will upload it to
puredata.info probably this weekend if not tomorrow (thankyou
Hans-Christoph for the tip). I would like to be shure that the english
I used is correct but I guess that if it is
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