I am fine with that as long as the box sizes for the default font
face and standard font sizes are the same to the pixel on all platforms.
.hc
On Oct 23, 2007, at 10:52 PM, Miller Puckette wrote:
> I agree it would be excellent to have the font come out the same size
> on all platforms (and a
I agree it would be excellent to have the font come out the same size
on all platforms (and also that it agree at least approximately with
the sizes of the old fonts used). But, as a fallback, when the font
shows up at the wrong size, I think it's better to fall back to the
old behavior of adjusti
Here's my analysis of this:
We want to have patches be laid out the exact same on all platforms,
pixel-by-pixel. This is necessary to have decent GUI layouts that
work. Part of this is having the box sizes be the same. If you can
get the code to use the automatic sizing, and produce boxe
Monaco is anti-aliased on bigger sizes, at least on the machines I've tested on. I attached an example..hcOn Oct 23, 2007, at 8:51 PM, Luke Iannini (pd) wrote:You're right. It looks like it's using regular Bitstream Vera Sans rather than Mono?I have this line in my .pdrc-font-face "Bitstream Vera
Ben Bogart had this problem as well, basically the font wasn't
recognized by the system. Can you use that font in anything?
I think he solved it by reinstalling x-ttcidfont-conf. On a Debian-
esque machine, you do this:
apt-get install --reinstall x-ttcidfont-conf
.hc
On Oct 23, 2007,
Drat, we need some way to list the available fonts by the appropriate
names so that Tk will find them. I don't know a simple way to do that
at the moment!
M
On Tue, Oct 23, 2007 at 06:10:24PM -0700, Luke Iannini (pd) wrote:
> I guess that is not correct, since it changes to the same font no matt
The following lines:
sys_fontlist[i].fi_hostfontsize =
atom_getintarg(3 * best + 2, argc, argv);
sys_fontlist[i].fi_width = atom_getintarg(3 * best + 3, argc, argv);
sys_fontlist[i].fi_height = atom_getintarg(3 * best + 4, argc, argv);
are how Pd finds out the
Yup, you don't have Bitstream Vera Sans Mono working/installed. It
has a distinctive lower L.
.hc
On Oct 23, 2007, at 7:15 PM, Luke Iannini (pd) wrote:
Here's a new pic demonstrating the issue, by the way (I'll add it
to the tracker)
The 1px wide canvas is demonstrating where I am clicki
Maybe you can... ;) I'll try to stream it :D
.hc
On Oct 23, 2007, at 7:14 PM, Jerome Tuncer wrote:
> Awesome...
>
> Wish I could join you all.
>
> ++
>
>
> Jé
>
> Hans-Christoph Steiner a écrit :
>> http://idmi.poly.edu/patchingcircle
>>
>> Come and make some spooky patches for Halloween!! :D
Awesome...
Wish I could join you all.
++
Jé
Hans-Christoph Steiner a écrit :
> http://idmi.poly.edu/patchingcircle
>
> Come and make some spooky patches for Halloween!! :D
>
> vade will be around with his wonderful shaders for Jitter and soon Pd/
> Gem, and Marius Schebella will be hacking
On Oct 23, 2007, at 7:05 PM, Luke Iannini (pd) wrote:
Sounds good to me! I think my biggest "blocker"-level issues with
the extended 0.40.3 builds are the mismatched font-cursor handling
in object-boxes with the new fonts, and the inability to use >~/
mtx_*~ and so on (though I believe IOh
On Oct 23, 2007, at 4:35 PM, patrick wrote:
> salut,
>
> error on ubuntu gutsy:
> 2007-10-23/Pd-0.39.3-extended-debian-testing-i386.deb
>
> /usr/local/lib/pd/extra/pidip.pd_linux: libmp3lame.so.0: cannot open
> shared object file: No such file or directory
> pidip: can't load library
>
> after th
salut,
error on ubuntu gutsy:
2007-10-23/Pd-0.39.3-extended-debian-testing-i386.deb
/usr/local/lib/pd/extra/pidip.pd_linux: libmp3lame.so.0: cannot open
shared object file: No such file or directory
pidip: can't load library
after the installation of liblame, i have this error:
/usr/local/lib/p
> actually matteo just wanted to point out that he has already submitted a
> bug-report to the bug-tracker [1817858]
> i think he only wanted to raise the priority on a social level.
I am really sorry if I annoyed anyone with the double post, but posting the
issue to the bug tracker and to the
> It did happen to me before, cf. [1]. But it seams to be "fixed" in
> later versions of Pd-extended-0.39.x
I'm reproducing it in PD-Vanilla 0.40.2 on Windows XP.
I don't know what the "scroll with two fingers" option is, however i get the
error (only sometimes, at random times) when scrolling w
wow... I don't know. Maybe I will perform a new installation in other
machine with only Gutsy 7.10 (no ubuntstudio).
I'll inform you.
regards
rez
2007/10/23, Hans-Christoph Steiner <[EMAIL PROTECTED]>:
>
>
> I can't find any code in pdp or pidip that includes the jasper headers.
> What needs ja
On Oct 23, 2007, at 3:44 PM, Luke Iannini (pd) wrote:
Actually, it would be good if you did push the idea. :D I think if
we aren't switching to SVN, we really should consider a distributed
system. I am just not sure which one is the best one for the Pd
community. While Linus' personality is
Hey all,
I know that some people where working on generating a list of
objectclass aliases for importing into pdpedia (i.e. f = float).
Here's my contribution, I wrote a quick sed regexp that pulled the
name from anytime addcreator() was used, which is the function that
defines the alias
Mathieu Bouchard a écrit :
> On Tue, 23 Oct 2007, Patrice Colet wrote:
>
>> Also, Jeff, your project about birds sounds very intersting, you
>> certainly know the work of Olivier Messiaen,:).
>
> hmm? how does that compare to, say, the work of Roger Whittaker?
>
> _ _ __ ___ _ ___
I can't find any code in pdp or pidip that includes the jasper
headers. What needs jasper?
.hc
On Oct 23, 2007, at 2:01 PM, rez wrote:
Ok. running after install, Pidip and Ppd requieres the instalation
of liblame and libjasper-1.701.s0.1, but I've already have
installed it, so I've ma
Roman Haefeli wrote:
> dynamic patching in pd is done by sending messages to canvasses
> (patches, subpatches or abstractions). you don't need any externals for
> dynamic patching.
but you _can_ use externals, too. [dyn] will give you the opportunity to
create objects dynamically and also del
On Tue, 23 Oct 2007, Jamie Bullock wrote:
BUT, I don't think dynamic patching in Pd as it currently stands is
officially supported (by Miller),
It's quite useless to say that, unless you are interested in the
philosophical aspects of whether dynamic patching is a feature of pd, what
is a fea
On Oct 23, 2007, at 4:23 AM, Jamie Bullock wrote:
>
> On Sun, 2007-10-21 at 13:41 -0400, Hans-Christoph Steiner wrote:
>> Finally, it's done! The most polished release of Pd yet. We are
>> further refining Pd into a truly powerful and usable programming
>> platform.
>>
>
> Congratulations HC! T
On Tue, 2007-10-23 at 14:37 +0200, Jeff Rose wrote:
> Whoah, great! Thanks a lot for the tips Frank and Jamie. footils.org
> looks like a treasure trove of interesting stuff to learn from. I think
> with this info I can put together the wind and birds patch.
>
> I'd kind of like to dig a litt
http://idmi.poly.edu/patchingcircle
Come and make some spooky patches for Halloween!! :D
vade will be around with his wonderful shaders for Jitter and soon Pd/
Gem, and Marius Schebella will be hacking on shaders for Pd/Gem.
I'll be there breathing easier after finally making a Pd-extended
Ok. running after install, Pidip and Ppd requieres the instalation of
liblame and libjasper-1.701.s0.1, but I've already have installed it, so
I've made a link to my original libjasper version.
Machine: Dell M90 with UbuntuStudio 7.10 (Gutsy)
works fine!
thanks!!
2007/10/23, altern <[EMAIL PROTE
Hallo,
Andy Farnell hat gesagt: // Andy Farnell wrote:
> On Tue, 23 Oct 2007 10:44:09 -0400 (EDT)
> Mathieu Bouchard <[EMAIL PROTECTED]> wrote:
>
> > On Tue, 23 Oct 2007, Patrice Colet wrote:
> >
> > > Also, Jeff, your project about birds sounds very intersting, you
> > > certainly know the wor
very quick test ... so far so good. thanks for doing it so quickly.
enrike
Hans-Christoph Steiner(e)k dio:
> I built a Pd-0.39.3-extended release for Debian/testing and Ubuntu
> Gutsy, try it out and let me know how it works for you:
>
> http://autobuild.puredata.info/auto-build/2007-10-23/Pd-
Frank Barknecht wrote:
> Well, yes, it was a pretty fundamental decision. Languages like
> SuperCollider, Nova and Csound to some extent show, that dynamically
> creating synthesis objects can work in a realtime system as well.
and not to forget
http://chuck.cs.princeton.edu/
marius.
___
On Tue, 23 Oct 2007 10:44:09 -0400 (EDT)
Mathieu Bouchard <[EMAIL PROTECTED]> wrote:
> On Tue, 23 Oct 2007, Patrice Colet wrote:
>
> > Also, Jeff, your project about birds sounds very intersting, you
> > certainly know the work of Olivier Messiaen,:).
>
> hmm? how does that compare to, say, the
Great!!!
I'll try in a pair of hours in a new installed UbuntuStudio 7.10 (Gutsy)
2007/10/23, Hans-Christoph Steiner <[EMAIL PROTECTED]>:
>
>
> I built a Pd-0.39.3-extended release for Debian/testing and Ubuntu
> Gutsy, try it out and let me know how it works for you:
>
> http://autobuild.puredat
I built a Pd-0.39.3-extended release for Debian/testing and Ubuntu
Gutsy, try it out and let me know how it works for you:
http://autobuild.puredata.info/auto-build/2007-10-23/Pd-0.39.3-
extended-debian-testing-i386.deb
.hc
---
On Tue, 23 Oct 2007, Patrice Colet wrote:
Also, Jeff, your project about birds sounds very intersting, you
certainly know the work of Olivier Messiaen,:).
hmm? how does that compare to, say, the work of Roger Whittaker?
_ _ __ ___ _ _ _ ...
| Mat
Patrice Colet a écrit :
> Hi!
> Frank Barknecht a écrit :
>> Hallo,
>> Jeff Rose hat gesagt: // Jeff Rose wrote:
>>
>>> I'd kind of like to dig a little more into the dynamic patch question
>>> though. It seems like a pretty fundamental design decision or
>>> constraint to not handle dynamic cre
Hi!
Frank Barknecht a écrit :
> Hallo,
> Jeff Rose hat gesagt: // Jeff Rose wrote:
>
>> I'd kind of like to dig a little more into the dynamic patch question
>> though. It seems like a pretty fundamental design decision or
>> constraint to not handle dynamic creation and deletion of objects wit
Hallo,
Jeff Rose hat gesagt: // Jeff Rose wrote:
> I'd kind of like to dig a little more into the dynamic patch question
> though. It seems like a pretty fundamental design decision or
> constraint to not handle dynamic creation and deletion of objects within
> the synthesis engine.
Well, ye
Whoah, great! Thanks a lot for the tips Frank and Jamie. footils.org
looks like a treasure trove of interesting stuff to learn from. I think
with this info I can put together the wind and birds patch.
I'd kind of like to dig a little more into the dynamic patch question
though. It seems lik
Hans-Christoph Steiner wrote:
> pdp_qt will play a frame per bang, so just send it 45 bangs.
Thanks but that's not what i was looking for.
I was working with [pdp_qt~] so I forgot to check [pdp_qt] help
patch..There are many more things explained there and i have discovered
what i want: I
Hallo,
Jeff Rose hat gesagt: // Jeff Rose wrote:
> So I was playing with the FFT example that lets you adjust the gain
> for frequency bands that gets applied to a plain noise signal. In
> messing around I found that I could actually make some cool sounds
> that seemed like rushes of wind and bir
On Mon, 22 Oct 2007 22:48:32 -0500
"Charles Henry" <[EMAIL PROTECTED]> wrote:
> > > > That won't work in sunlight for example.
> > >
> > > Haven't you ever seen it? (in sunlight that is)
>
> As implied, I'm 99% positive I've seen it before. You might still be
> able to convince me that I haven
On Sun, 2007-10-21 at 13:41 -0400, Hans-Christoph Steiner wrote:
> Finally, it's done! The most polished release of Pd yet. We are
> further refining Pd into a truly powerful and usable programming
> platform.
>
Congratulations HC! This is a fantastic achievement. I now have Pd
working con
On Tue, 2007-10-23 at 01:00 +0200, Jeff Rose wrote:
>
> My real question is how to work with arrays in this manner. I'd like
> to use [line] objects to generate small sequences that I write into
> short segments of an array. With a for loop this would be straight
> forward, but I don't know how
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