Hi Brandt,
nvidia cards in Linux perform real well. I haven't had a chance to make
precise comparisons but, to me, they seem to have the most
reliable/performant driver for the Linux architecture.
My laptop is equipped with : Nvidia GeForce 8400M GS (128MB VRAM)
My desktop has : Nvidia GeForce
Hi everyone,
I'd pretty much like to try the mxdublin
sequencer(http://www.le-son666.com/software/mxdublin/). For this to
work, one must first get the pdj external working
(http://www.le-son666.com/software/pdj/).
pdj compiles fine on my machine (Ubuntu 7.10 Feisty Fawn; sun-java6-jdk, ant,
Ok,
I self solved my problem.
I just needed to install :
libjgoodies-binding-java
libjgoodies-looks-java
Re-compile the stuff (pdj mxdublin) and everything is smooth now.
Hope it can be of use to someone facing the same trouble.
++
Jé
Jerome Tuncer a écrit :
Hi everyone,
I'd pretty
Yep Mathieu !
Well done. Seems to be a major update. I remembered having had troubles
with ruby and all this stuff at some point. Will try it now and see...
++
J2
Mathieu Bouchard a écrit :
http://gridflow.ca/download/gridflow-0.9.1.tar.gz
version 0.9.1 (2008.04.16):
*
In fact,
No chance for me either.
When I try to instantiate [glue] or [zexy/glue]. On WinXP SP2.
Console output at startup says :
libdir loader $Revision: 1.8 $
written by Hans-Christoph Steiner [EMAIL PROTECTED]
Yes exactly the same down here : problem apparently shows up only on
zexy *objects* (abstractions are instantiated with no apparent problems).
++
Jé
Hans-Christoph Steiner a écrit :
So it is only zexy dlls that are having the problem? If so, I am
guessing that zexy is missing the
[text3d] is much much quicker than [text2d] be it when rapidly changing
displayed text or when just displaying... (:
++
Jé
Jerome Tuncer a écrit :
Interesting point.
I didn't know it actually worked that way.
This CPU exepensiveness using [text2d] made me think maybe it doesn't
use
Hi glerm,
This has already been discussed a a few times I think. It happened to me
as well, the workaround I found at the time was to start pd with the
unset LANG prepended i.e. :
$ unset LANG
$ ./pd
Alternatively :
$ unset LANG ./pd
Does pd started from a terminal throw you an error like
Hi everyone,
I use text2d to render a lot of dynamic text in a [gemwin] and I notice
a very high CPU consumption while doing so.
Can I expect higher performances with [text3d] ? I barely now nothing in
pure OpenGL coding but if I could get as many text objects displayed as
simple Geos, I'd be
...
By the way : my fonts are already not too curved... (:
++
Jé
Timon Botez a écrit :
Font rendering quite CPU expensive in GEM (Jerome Tuncer)
Its also down to what typeface you are using. The more complex the
curve, the higher the polygon count. Straight edge/polygon faces
So I guess nobody's done it yet (:
++
Jé
Jerome Tuncer a écrit :
Hi list !
For a theatre play I'm working on, I'm trying to implement lighting that
emanates from an object in a GEM scene. The light I want is of the
punctual topography so I'm quite satisfied with the plain [light
Hi list,
I'm looking for a solution to split a symbol into its own individual
characters. Something a bit like Max's [spell] object...
Anyone came up with this situation before ?
++
J2
___
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UNSUBSCRIBE and
Hi list !
For a theatre play I'm working on, I'm trying to implement lighting that
emanates from an object in a GEM scene. The light I want is of the
punctual topography so I'm quite satisfied with the plain [light] object
but the only thing is that when I use [translateXYZ] to put the light
Out of curiosity, whats is callback scheduling ? (:
++
Jé
Tim Blechmann a écrit :
The only major new feature in 0.41 is callback scheduling;
out of curiosity, i had a brief look at the code ... two comments ...
- has the support for the system lock been dropped for the callback
for keeping up with the good work !
++
Jé
Thomas Grill a écrit :
Am 28.12.2007 um 20:15 schrieb Jerome Tuncer:
Out of curiosity, whats is callback scheduling ? (:
It means that DSP processing is done directly in the audio driver
callback without using a separate ringbuffer in PD
Hi Daniel,
Interesting point here. Do you mean you edited the
/etc/security/limits.conf even when running the non rt kernel and that
it made things better than with the non-edited /etc/security/limits.conf ?
That's definitely one thing I must try then...
To get even more off-topic (even
Hi list, Lluis and Sevy,
I make very frequent use of the excellent colorgrid external and I just
noticed what appears to me as a bug.
A GOP'ed colorgrid in an abstraction is well displayed but as soon as I
try to remove the instantiated GOP abstraction from a patch (be it by
CTRL+X or simply
Hi list,
This is one of the first time I attempt to read video in Gem. I must
have done bad things in my life before : nothing works...
I have dv exports from a camera : when I try to read them as they are,
pd just crashes (terminal output at the end of mail).
So I tried to re-encode them but
In my opinion, this is not _stupid_ GUI tricks at all...
Being asked on the differences between Pd and Max/MSP, how many times
have I answered starting with The GUI in pd isn't really as cool and
smart as it is in Max/MSP but the DSP capabilities are in the end very
similar.
My answer to the
Thanks guies, thanks Lluis,
I'm not using extended and I couldn't remember how to only compile
[colorgrid] from cvs' sources... I'm trying this new version as soon as
I get home.
++
Jé
Lluis Gómez i Bigordà a écrit :
hi,
in the colorgrid case, only last version (from last week) is
Hi Yves/list,
I'm extensively using Yves/Lluis' [colorgrid] graphical object and have
a question about one of its behaviour.
What prevents it from appearing on GOP patches ?
I already noticed this behaviour with other GUI stuff - namely core
pd/IEM's [vu]). From a user (!= programmer) point
Hi,
I've been using GEM for quite a while and I never had to/never did use
the [fullscreen( message to the GEMWin object. The right [offset x y(
combined with the according [size x y( sent to the GEMWin do the job so
well that it never occured to me I'd better use [fullscreen( instead.
This
Merhaba Batuhan,
To my knowledge, there are ways to do that in GEM.
- Loading images to see them in a window comes in pretty easy. Just use
the [pix_image] and/or [pix_multiimage} to actually load the stuff (I
personnaly use the tiff format for uncompressed images). Then use
[pix_texture] to
Hi,
May you explain it to me as well Mathieu ?
A Paris/Montréal flight might have been a bit too expensive for such a
workaround...
++
Jé
Mathieu Bouchard a écrit :
On Mon, 6 Aug 2007, Max Neupert wrote:
Am 06.08.2007 um 17:42 schrieb Mathieu Bouchard:
time you activate this file it
Hi list,
The subject of my email is quite self-explanatory isnt'it ? (-:
On my machine (pd-0.40-2, linux, GEM 0.90), pix_info needs a currently
rendering gemwin to output its infos... Is it normal ? Can it be overcome ?
Thanks,
Be well,
Jé
___
Hi Marius,
Funny enough, I just wrote today to RME to ask if they had anything
planned about the HDSP/Expresscard issue. They very quickly answered
that something was indeed on the way but no date could be given yet.
***
Hello,
Will RME release an ExpressCard for its Hammerfall DSP system
Hi,
I think this is a good idea. I'd use the patch for instance (-:
As for the multi-point sustain zone, I like it as well but it would need
one important feature _in my opinion_: the ability not only to define
the n sustain points but also to specify a different time base for the
sustain
draw a table?
On 1/11/07, Jerome Tuncer [EMAIL PROTECTED] wrote:
Note: [envgen] is part of Günter's ggext...
++
Jé
Derek Holzer a écrit :
envgen
best,
d.
Max Neupert wrote:
hi list,
i remember that there was an object like a table where it was possible
to drag on points for example
Note: [envgen] is part of Günter's ggext...
++
Jé
Derek Holzer a écrit :
envgen
best,
d.
Max Neupert wrote:
hi list,
i remember that there was an object like a table where it was possible
to drag on points for example to create an envelope of attack sustain
decay release.
now i can't
in which some are not documented.
It shouldn't take too long to figure out though (-:
Late, going to bed,
++
Jé
Chuckk Hubbard a écrit :
I haven't been able to find it or its documentation on the sourceforge
link from google.
Does it actually draw a table?
On 1/11/07, Jerome Tuncer [EMAIL
Hi,
Am I amongst the happy few that indeed do have sound on the festival
trailer? (-:
Even better would have been some kind of subtitle to know who
says/thinks what... Maybe next time.
++
Jé
Steffen a écrit :
Hey,
I just wondered; is it intentional that there is no sound on the first
Hi,
I use some kind of workaround advised to me by Luke Ianni :
Instead of clearing the output window I just fill it with a repetitive
sequence so that all that comes after that looks new !
Original exemple abstraction by Luke enclosed.
++
Jé
Jiri Heitlager a écrit :
I use [print] alot
Hi tim, list,
Debian is :
crw-rw 1 root root 13, 64 2006-12-04 20:02 event0
crw-rw 1 root root 13, 65 2006-12-04 20:02 event1
crw-rw 1 root root 13, 66 2006-12-04 20:02 event2
I remember when I used [hid] a lot I had to :
# chmod a+r /dev/event*
before being able to read
that over a wide area link
you can't be sure of the delivery order (or of delivery at all).
I'll bear that in mind as well.
see
http://opensoundcontrol.org/spec-1_0
Thanks, worth checking,
Jé
On Sun, 03 Dec 2006 22:21:17 +0100
Jerome Tuncer [EMAIL PROTECTED] wrote:
Hi everyone
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