Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-17 Thread Mathieu Bouchard
On Thu, 16 Aug 2007, marius schebella wrote: I would give most priority to any kind of $0 feature in messages. and then the next step for me would be to differentiate between $-variables (in messages) and # or ? or @ variables in patches. that way you would not break backwards compatibility,

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-17 Thread Mathieu Bouchard
On Fri, 17 Aug 2007, Matteo Sisti Sette wrote: 2) I guess it may imply some implementation difficulties, since in the patch file $'s are actually saved as #'s (indeed there's even a bug that if you open a slider/toggle's properties and it has a property with some $'s inside its name other than

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-17 Thread Frank Barknecht
Hallo, marius schebella hat gesagt: // marius schebella wrote: I don't know how easy/difficult an implementation of new variable names would be. I would give most priority to any kind of $0 feature in messages. and then the next step for me would be to differentiate between $-variables (in

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-17 Thread marius schebella
Mathieu Bouchard wrote: On Thu, 16 Aug 2007, marius schebella wrote: I would give most priority to any kind of $0 feature in messages. and then the next step for me would be to differentiate between $-variables (in messages) and # or ? or @ variables in patches. that way you would not

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-17 Thread Mathieu Bouchard
On Fri, 17 Aug 2007, marius schebella wrote: even with a combination of charactars $$ ## #$ $# @@ ?? you can't be sure that they are not used before. Right. For example, http://www.localarcade.com/arcade_art/data/thumbnails/2/q-bert.jpg _ _ __ ___ _ _

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-17 Thread marius schebella
Mathieu Bouchard wrote: On Fri, 17 Aug 2007, marius schebella wrote: even with a combination of charactars $$ ## #$ $# @@ ?? you can't be sure that they are not used before. Right. For example, http://www.localarcade.com/arcade_art/data/thumbnails/2/q-bert.jpg to make it more clear u

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread Kevin McCoy
How does the 4 digit number get assigned to $0? I have always been curious about this. Kevin On 8/16/07, Matteo Sisti Sette [EMAIL PROTECTED] wrote: marius schebella wrote: it is a pity that there is no $0 in messages. that would help so much! I use local send/receive like s $0-blabla.

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread marius schebella
Matteo Sisti Sette wrote: The only way of introducing such a facility without breaking backward-compatibility (or is it forward?), would be to introduce a third symbol, say @ (well it should be one that is currently not allowed in messages): @n if used inside a message, would refer to the

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread marius schebella
the first appearance of $0 is substituted by 1000, the next with 1001 and so on. marius. Kevin McCoy wrote: How does the 4 digit number get assigned to $0? I have always been curious about this. Kevin On 8/16/07, Matteo Sisti Sette [EMAIL PROTECTED] wrote: marius schebella wrote: it

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread Matteo Sisti Sette
marius schebella wrote why not use # as in max? @ is already used to access object attributes. marius. # may be a good option, but: 1) It would not be as in max, it would be viceversa (max uses # for creation arguments and $ for message arguments) 2) I guess it may imply some implementation

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread marius schebella
I don't know how easy/difficult an implementation of new variable names would be. I would give most priority to any kind of $0 feature in messages. and then the next step for me would be to differentiate between $-variables (in messages) and # or ? or @ variables in patches. that way you would

Re: [PD] $0 in messages (was: Re: difference send and using msg with ; )

2007-08-16 Thread Mathieu Bouchard
On Thu, 16 Aug 2007, Kevin McCoy wrote: How does the 4 digit number get assigned to $0? I have always been curious about this. It's a special case in the program. It comes from the canvas environment, which exists for every non-subpatch canvas. Every such canvas gets a new number. it