[Patch] Re: Unicode Operators cheatsheet, please!

2005-06-02 Thread Kevin Puetz
Rob Kinyon wrote: xOn 5/31/05, Sam Vilain [EMAIL PROTECTED] wrote: Rob Kinyon wrote: I would love to see a document (one per editor) that describes the Unicode characters in use and how to make them. The Set implementation in Pugs uses (at last count) 20 different Unicode characters as

Re: Unicode Operators cheatsheet, please!

2005-06-01 Thread Rob Kinyon
xOn 5/31/05, Sam Vilain [EMAIL PROTECTED] wrote: Rob Kinyon wrote: I would love to see a document (one per editor) that describes the Unicode characters in use and how to make them. The Set implementation in Pugs uses (at last count) 20 different Unicode characters as operators. I have

Re: Unicode Operators cheatsheet, please!

2005-05-31 Thread Sam Vilain
Rob Kinyon wrote: I would love to see a document (one per editor) that describes the Unicode characters in use and how to make them. The Set implementation in Pugs uses (at last count) 20 different Unicode characters as operators. I have updated the unicode quickref, and started a Perlmonks

Unicode Operators cheatsheet, please!

2005-05-27 Thread Rob Kinyon
I would love to see a document (one per editor) that describes the Unicode characters in use and how to make them. The Set implementation in Pugs uses (at last count) 20 different Unicode characters as operators. While I'm sure these documents exist on the web somewhere, since P6 is the first

Re: Unicode Operators cheatsheet, please!

2005-05-27 Thread Gaal Yahas
On Fri, May 27, 2005 at 10:29:39AM -0400, Rob Kinyon wrote: I would love to see a document (one per editor) that describes the Unicode characters in use and how to make them. The Set implementation in Pugs uses (at last count) 20 different Unicode characters as operators. Good idea. A modest

Re: Unicode operators

2002-11-07 Thread Brad Hughes
Flaviu Turean wrote: [...] 5. if you want to wait for the computing platforms before programming in p6, then there is quite a wait ahead. how about platforms which will never catch up? VMS, anyone? Not to start an OS war thread or anything, but why do people still have this mistaken impression

Re: Unicode operators

2002-11-07 Thread Dan Sugalski
At 1:27 PM -0800 11/6/02, Brad Hughes wrote: Flaviu Turean wrote: [...] 5. if you want to wait for the computing platforms before programming in p6, then there is quite a wait ahead. how about platforms which will never catch up? VMS, anyone? Not to start an OS war thread or anything, but why

Re: Unicode operators

2002-11-07 Thread Kurt D. Starsinic
On Nov 07, Dan Sugalski wrote: Lacking a decent C++ compiler isn't necessarily a strike against VMS--to be a strike against, there'd actually have to *be* a decent C++ compiler... Doesn't VMS have a /bin/false? - Kurt

vote no - Re: Unicode operators [Was: Re: UTF-8 and Unicode FAQ, demos]

2002-11-06 Thread David Dyck
The first message had many of the following characters viewable in my telnet window, but the repost introduced a 0xC2 prefix to the 0xA7 character. I have this feeling that many people would vote against posting all these funny characters, as is does make reading the perl6 mailing lists

Unicode operators [Was: Re: UTF-8 and Unicode FAQ, demos]

2002-11-05 Thread Dan Kogai
if you do, you'll get what you deserve. And even APL has j. Methinks the question is now whether you make APL out of j or j out of APL. 弾 the ♂ with Too Many Symbols to Deal With P.S. Here is even wilder idea than Unicode operators. Why don't we just make

Re: Unicode operators [Was: Re: UTF-8 and Unicode FAQ, demos]

2002-11-05 Thread Richard Proctor
This UTF discussion has got silly. I am sitting at a computer that is operating in native Latin-1 and is quite happy - there is no likelyhood that UTF* is ever likely to reach it. The Gillemets are coming through fine, but most of the other heiroglyphs need a lot to be desired. Lets consider

Re: Unicode operators [Was: Re: UTF-8 and Unicode FAQ, demos]

2002-11-05 Thread Michael Lazzaro
Thanks, I've been hoping for someone to post that list. Taking it one step further, we can assume that the only chars that can be used are those which: -- don't have an obvious meaning that needs to be reserved -- appear decently on all platforms -- are distinct and recognizable in the tiny

Re: Unicode operators [Was: Re: UTF-8 and Unicode FAQ, demos]

2002-11-05 Thread Jonathan Scott Duff
I'm all for one or two unicode operators if they're chosen properly (and I trust Larry to do that since he's done a stellar job so far), but what's the mechanism to generate unicode operators if you don't have access to a unicode-aware editor/terminal/font/etc.? IS the only recourse to use

Re: Unicode operators [Was: Re: UTF-8 and Unicode FAQ, demos]

2002-11-05 Thread Smylers
Dan Kogai wrote: We already have source filters in perl5 and I'm pretty much sure someone will just invent yet another 'use operators = ascii;' kind of stuff in perl6. I think that's backwards to have operators being funny characters by default but requiring explicit declaration to use

Re: Unicode operators [Was: Re: UTF-8 and Unicode FAQ, demos]

2002-11-05 Thread Smylers
Richard Proctor wrote: I am sitting at a computer that is operating in native Latin-1 and is quite happy - there is no likelyhood that UTF* is ever likely to reach it. ... Therefore the only addition characters that could be used, that will work under UTF8 and Latin-1 and Windows ... What

Re: Unicode operators [Was: Re: UTF-8 and Unicode FAQ, demos]

2002-11-05 Thread Richard Proctor
On Tue 05 Nov, Smylers wrote: Richard Proctor wrote: I am sitting at a computer that is operating in native Latin-1 and is quite happy - there is no likelyhood that UTF* is ever likely to reach it. ... Therefore the only addition characters that could be used, that will work under

Re: Unicode operators

2002-11-05 Thread Flaviu Turean
one more data point from a person who lived, travelled and used computers in a few countries (Romania, France, Germany, Belgium, UK, Canada, US, Holland, Italy). paraphrasing: rule 1: if it's not on my keyboard, it doesn't exist; rune 2: if it's not on everybody's keyboard, it doesn't exist.

Re: Unicode operators [Was: Re: UTF-8 and Unicode FAQ, demos]

2002-11-05 Thread Michael Lazzaro
As one of the instigators of this thread, I submit that we've probably argued about the Unicode stuff enough. The basic issues are now known, and it's known that there's no general agreement on any of this stuff, nor will there ever be. To wit: -- Extended glyphs might be extremely useful