[Pgui-devel] Customizing widget backgrounds

2001-10-08 Thread Micah Dowty
Hi Everybody! Eric Christianson had a question about using a bitmapped background for a widget. I just added a demo program, 'customtheme'. It fabricates a simple binary theme to describe a user-defined theme object, then assigns that theme object to a widget. note: I had to fix a small bug in p

RE: [Pgui-devel] PicoGUI Update

2001-10-08 Thread Micah Dowty
Quoting [EMAIL PROTECTED]: ... > This is great to hear, I have been playing with Pico/Linux for a few > months > and its cool. So far I haven't got much past being able to rebuild > PicoGUI > and re-flash though. Cool. Hopefully soon Pico/Linux will have the applications it needs to be usef

RE: [Pgui-devel] PicoGUI Update

2001-10-08 Thread Andrew . Loughhead
Micah Dowty writes: > ** Handhelds- Helio, VR3 > > Linux on the Helio is not dead! There has always been confusion surrounding > Linux on the Helio it seems. There are different kernels, different romdisks, > all built independantly, with only one person who knows how to compile each one. > I tr

Re: [Pgui-devel] Re: Pgui-devel digest, Vol 1 #210 - 1 msg

2001-10-08 Thread Micah Dowty
Well, I think Pascal Bauermeister had some specs for the laucher app. If not, I can give you an idea of what I envision for it. For the PIM, there hasn't been anything concrete yet. The consensus for the PIM app seems to be: - it is based on a simple database, shared by all the PIM's components -

Re: [Pgui-devel] Double byte languges

2001-10-08 Thread Micah Dowty
I am not familiar with Unicode (yet) but I think you would only need to modify the font rendering code. PicoGUI's key codes are 16-bit integers, and the font code does not limit fonts to 256 characters. Since this would make PicoGUI much more useful and probably wouldn't be hard to implement, Un