I put a patch to ncursesinput.c into the CVS today to fix this, it should be available
in today's (Saturday) nightly build.
Apparently the problem was ncurses insisting on updating the screen when a keystroke
was recieved. I saw no way to disable this behavior in ncurses (at least without
mess
.
>
> Thanks.
> Tim.
>
>
> -Original Message-
> From: Micah Dowty [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, April 12, 2001 9:30 AM
> To: Gray, Tim
> Cc: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: Re: [Pgui-devel] Framebuffer driver bug or ncurse
im
Cc: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: Re: [Pgui-devel] Framebuffer driver bug or ncursesinput bug
Hmm.. I'll try to take a look at this (can't do it now, my laptop doesn't
have framebuffer)
Could it be that the normal linux console framebuffer is trying to redra
Hmm.. I'll try to take a look at this (can't do it now, my laptop doesn't have
framebuffer)
Could it be that the normal linux console framebuffer is trying to redraw, and it
draws over PicoGUI?
I haven't tested ncursesinput in a while, so I might very well have broken something.
One way to iso
I just compiled dev20010411
Using framebuffer and ncursesinput
I started gpm as ... gpm -R -t ps2
mouse works fine.
if you press the most any key on the keyboard the entire screen goes black.
if you move the mouse things come back if they react to the mouse, and
clicking on objects (in the black