Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-09 Thread Alexandre Bergel
 3. Providing a script is so old style and hard to remember - why not 
 define a #stable
and put your config into MetaRepoForPharo30
So others can easily load it via ConfigurationBrowser with a few clicks 
 in a fresh image.
 
 Yes! You’re very right. Can you add me as a contributor to 
 MetaRepoForPharo30 ? I need this to commit right?
 
 I added you, but I think you can also commit without since this is in group 
 Pharo, so
 I think anyone who contributes to Pharo is able to contribute to the meta 
 repo for configs

Done :-)

Roassal3d is loadable from the configuration browser

Indeed, much easier! Thanks Torsten

Cheers,
Alexandre

-- 
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel  http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.






[Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Alexandre Bergel
Dear Friends and Colleagues,

We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating 
and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got 
textures, translucence, additional layouts and various light models.

It would be great to receive feedback. Ronie worked very hard on making 
Roassal3d happen. Milton has put quite some effort on writing documentation and 
writing examples. A very preliminary version of the documentation may be found 
on:
https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf

The screenshots contained in this documentation should convey an accurate 
feeling of what Roassal 3d is up to.

Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply 
open a workspace and do-it the following code:
Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 
'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) 
loadDevelopment

We are also looking for contributors to the documentation, we plan to have a 
book chapter on it. Get in touch with us!

Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.

Cheers,
Alexandre
-- 
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel  http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.






Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread kilon alios
hey congratulations on your release. Which opengl version you use for
Roassal 3d ?


On Wed, Dec 4, 2013 at 3:29 PM, Alexandre Bergel alexandre.ber...@me.comwrote:

 Dear Friends and Colleagues,

 We are happy to (officially) announce Roassal 3d. Roassal 3d is about
 creating and animating 3d scenes. It is meant to visualize data. Roassal 3d
 recently got textures, translucence, additional layouts and various light
 models.

 It would be great to receive feedback. Ronie worked very hard on making
 Roassal3d happen. Milton has put quite some effort on writing documentation
 and writing examples. A very preliminary version of the documentation may
 be found on:
 https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf

 The screenshots contained in this documentation should convey an accurate
 feeling of what Roassal 3d is up to.

 Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration.
 Simply open a workspace and do-it the following code:
 Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package:
 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d)
 loadDevelopment

 We are also looking for contributors to the documentation, we plan to have
 a book chapter on it. Get in touch with us!

 Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.

 Cheers,
 Alexandre
 --
 _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
 Alexandre Bergel  http://www.bergel.eu
 ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.







Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Tudor Girba
Great!

Doru


On Wed, Dec 4, 2013 at 2:29 PM, Alexandre Bergel alexandre.ber...@me.comwrote:

 Dear Friends and Colleagues,

 We are happy to (officially) announce Roassal 3d. Roassal 3d is about
 creating and animating 3d scenes. It is meant to visualize data. Roassal 3d
 recently got textures, translucence, additional layouts and various light
 models.

 It would be great to receive feedback. Ronie worked very hard on making
 Roassal3d happen. Milton has put quite some effort on writing documentation
 and writing examples. A very preliminary version of the documentation may
 be found on:
 https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf

 The screenshots contained in this documentation should convey an accurate
 feeling of what Roassal 3d is up to.

 Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration.
 Simply open a workspace and do-it the following code:
 Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package:
 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d)
 loadDevelopment

 We are also looking for contributors to the documentation, we plan to have
 a book chapter on it. Get in touch with us!

 Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.

 Cheers,
 Alexandre
 --
 _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
 Alexandre Bergel  http://www.bergel.eu
 ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.







-- 
www.tudorgirba.com

Every thing has its own flow


Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread p...@highoctane.be
Awesome! Looks like Ronie indeed worked a lot to get this. Kudos!

I am eager to be the 19th to learn more about Moose things (
http://www.lifl.fr/~etien/MooseDay.html).

Phil


On Wed, Dec 4, 2013 at 2:29 PM, Alexandre Bergel alexandre.ber...@me.comwrote:

 Dear Friends and Colleagues,

 We are happy to (officially) announce Roassal 3d. Roassal 3d is about
 creating and animating 3d scenes. It is meant to visualize data. Roassal 3d
 recently got textures, translucence, additional layouts and various light
 models.

 It would be great to receive feedback. Ronie worked very hard on making
 Roassal3d happen. Milton has put quite some effort on writing documentation
 and writing examples. A very preliminary version of the documentation may
 be found on:
 https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf

 The screenshots contained in this documentation should convey an accurate
 feeling of what Roassal 3d is up to.

 Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration.
 Simply open a workspace and do-it the following code:
 Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package:
 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d)
 loadDevelopment

 We are also looking for contributors to the documentation, we plan to have
 a book chapter on it. Get in touch with us!

 Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.

 Cheers,
 Alexandre
 --
 _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
 Alexandre Bergel  http://www.bergel.eu
 ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.







Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Stéphane Ducasse
ronie will visit us at lille for a month starting 31 of December.

Stef

On Dec 4, 2013, at 4:02 PM, p...@highoctane.be wrote:

 Awesome! Looks like Ronie indeed worked a lot to get this. Kudos!
 
 I am eager to be the 19th to learn more about Moose things 
 (http://www.lifl.fr/~etien/MooseDay.html).
 
 Phil
 
 
 On Wed, Dec 4, 2013 at 2:29 PM, Alexandre Bergel alexandre.ber...@me.com 
 wrote:
 Dear Friends and Colleagues,
 
 We are happy to (officially) announce Roassal 3d. Roassal 3d is about 
 creating and animating 3d scenes. It is meant to visualize data. Roassal 3d 
 recently got textures, translucence, additional layouts and various light 
 models.
 
 It would be great to receive feedback. Ronie worked very hard on making 
 Roassal3d happen. Milton has put quite some effort on writing documentation 
 and writing examples. A very preliminary version of the documentation may be 
 found on:
 https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
 
 The screenshots contained in this documentation should convey an accurate 
 feeling of what Roassal 3d is up to.
 
 Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply 
 open a workspace and do-it the following code:
 Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 
 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) 
 loadDevelopment
 
 We are also looking for contributors to the documentation, we plan to have a 
 book chapter on it. Get in touch with us!
 
 Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
 
 Cheers,
 Alexandre
 --
 _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
 Alexandre Bergel  http://www.bergel.eu
 ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
 
 
 
 
 



Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Stéphane Ducasse
Alex

what about taking the doc and turning it in pier syntax?

Stef



On Dec 4, 2013, at 2:29 PM, Alexandre Bergel alexandre.ber...@me.com wrote:

 Dear Friends and Colleagues,
 
 We are happy to (officially) announce Roassal 3d. Roassal 3d is about 
 creating and animating 3d scenes. It is meant to visualize data. Roassal 3d 
 recently got textures, translucence, additional layouts and various light 
 models.
 
 It would be great to receive feedback. Ronie worked very hard on making 
 Roassal3d happen. Milton has put quite some effort on writing documentation 
 and writing examples. A very preliminary version of the documentation may be 
 found on:
 https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
 
 The screenshots contained in this documentation should convey an accurate 
 feeling of what Roassal 3d is up to.
 
 Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply 
 open a workspace and do-it the following code:
 Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 
 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) 
 loadDevelopment
 
 We are also looking for contributors to the documentation, we plan to have a 
 book chapter on it. Get in touch with us!
 
 Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
 
 Cheers,
 Alexandre
 -- 
 _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
 Alexandre Bergel  http://www.bergel.eu
 ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
 
 
 
 




Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Ronie Salgado
Roassal 3D Its designed to work with OpenGL 2.x, however latest versions
have been tested with OpenGL 4.x. Supporting multiples versions of OpenGL
and taking advantage of the available hardware when possible, its always on
the plans.

Greetings,
Ronie Salgado


2013/12/4 kilon alios kilon.al...@gmail.com

 hey congratulations on your release. Which opengl version you use for
 Roassal 3d ?


 On Wed, Dec 4, 2013 at 3:29 PM, Alexandre Bergel 
 alexandre.ber...@me.comwrote:

 Dear Friends and Colleagues,

 We are happy to (officially) announce Roassal 3d. Roassal 3d is about
 creating and animating 3d scenes. It is meant to visualize data. Roassal 3d
 recently got textures, translucence, additional layouts and various light
 models.

 It would be great to receive feedback. Ronie worked very hard on making
 Roassal3d happen. Milton has put quite some effort on writing documentation
 and writing examples. A very preliminary version of the documentation may
 be found on:
 https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf

 The screenshots contained in this documentation should convey an accurate
 feeling of what Roassal 3d is up to.

 Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration.
 Simply open a workspace and do-it the following code:
 Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package:
 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d)
 loadDevelopment

 We are also looking for contributors to the documentation, we plan to
 have a book chapter on it. Get in touch with us!

 Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.

 Cheers,
 Alexandre
 --
 _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
 Alexandre Bergel  http://www.bergel.eu
 ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.








Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Stephan Eggermont
Nice!

I directly tried it loading into 30618 with te latest vm on OS X Mavericks.
When loading the configuration as shown in the manual, there was a complaint 
about
a class not found yet. The examples showed up fine though. They look great. 
The first one with the square/cube I couldn’t get the camera viewpoint 
to move to where I could see it was a cube. That worked much better with the 
later examples.
The session management isn’t working out well: saving the image with an open 
view and quitting,
the image crashed on restart. 

I’m looking forward to adding some 3D views to PetitDelphi.

Stephan


Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Torsten Bergmann
Hi Alexandre, Ronie, Milton,

first: this is a cool project!

Then a few comments:

  1.  When using the script in a fresh Pharo3.0 Latest update: #30620 it 
complains:
   
  This package depends on the following classes:
  ROAthensMorph
  You must resolve these dependencies before you will be able to load these 
definitions: 
  R3MorphOverlay
  clear

 Nonetheless one can proceed and it loads

  2. If I use the samples from the tutorial PDF and copy them into a Pharo
 workspace they are not accepted by Pharo - looks like an encoding issue in 
the PDF
 (when copying from Adobe PDF viewer on Windows into Pharo)

 When I type the samples manually they work

  3. Providing a script is so old style and hard to remember - why not define 
a #stable
 and put your config into MetaRepoForPharo30
 So others can easily load it via ConfigurationBrowser with a few clicks in 
a fresh image.

  4. Did I already told you that this is a cool project?

  5. See 4.

Bye
T.



Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread milton mamani
Hi Alexandre, Ronie, Milton,

first: this is a cool project!

Then a few comments:

  1.  When using the script in a fresh Pharo3.0 Latest update: #30620 it
complains:

  This package depends on the following classes:
  ROAthensMorph
  You must resolve these dependencies before you will be able to load
these definitions:
  R3MorphOverlay
  clear

 Nonetheless one can proceed and it loads

  This is a bug, we are working to fix it.

  2. If I use the samples from the tutorial PDF and copy them into a Pharo
 workspace they are not accepted by Pharo - looks like an encoding
issue in the PDF
 (when copying from Adobe PDF viewer on Windows into Pharo)

 When I type the samples manually they work

  There is an issue with dropbox and PDF. You can download the file and
open it, that should work.

  3. Providing a script is so old style and hard to remember - why not
define a #stable
 and put your config into MetaRepoForPharo30
 So others can easily load it via ConfigurationBrowser with a few
clicks in a fresh image.

  We are going to review|work on that

  4. Did I already told you that this is a cool project?

  5. See 4.

  Thank you

Bye


2013/12/4 Torsten Bergmann asta...@gmx.de

 Hi Alexandre, Ronie, Milton,

 first: this is a cool project!

 Then a few comments:

   1.  When using the script in a fresh Pharo3.0 Latest update: #30620 it
 complains:

   This package depends on the following classes:
   ROAthensMorph
   You must resolve these dependencies before you will be able to load
 these definitions:
   R3MorphOverlay
   clear

  Nonetheless one can proceed and it loads

   2. If I use the samples from the tutorial PDF and copy them into a Pharo
  workspace they are not accepted by Pharo - looks like an encoding
 issue in the PDF
  (when copying from Adobe PDF viewer on Windows into Pharo)

  When I type the samples manually they work

   3. Providing a script is so old style and hard to remember - why not
 define a #stable
  and put your config into MetaRepoForPharo30
  So others can easily load it via ConfigurationBrowser with a few
 clicks in a fresh image.

   4. Did I already told you that this is a cool project?

   5. See 4.

 Bye
 T.




Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Marcus Denker

On 04 Dec 2013, at 20:30, milton mamani akeval...@gmail.com wrote:
 
   3. Providing a script is so old style and hard to remember - why not 
 define a #stable
  and put your config into MetaRepoForPharo30
  So others can easily load it via ConfigurationBrowser with a few clicks 
 in a fresh image.

even better: have a jerkins build where people can download an image…

Marcus



Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Alexandre Bergel
Hi Stephan!

 Nice!

Thanks!

 When loading the configuration as shown in the manual, there was a complaint 
 about
 a class not found yet.

Sorry about that. An incorrect version contained in a baseline went through our 
tests.
The problem is now fixed.

 The examples showed up fine though. They look great. 

Thanks!

 The first one with the square/cube I couldn’t get the camera viewpoint 
 to move to where I could see it was a cube. That worked much better with the 
 later examples.
 The session management isn’t working out well: saving the image with an open 
 view and quitting,
 the image crashed on restart. 

Yes! Next week I will be in Lille, I hope to fix this

 I’m looking forward to adding some 3D views to PetitDelphi.

That would be truly amazing! 

Cheers,
Alexandre


Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Alexandre Bergel
   3. Providing a script is so old style and hard to remember - why not 
 define a #stable
  and put your config into MetaRepoForPharo30
  So others can easily load it via ConfigurationBrowser with a few clicks 
 in a fresh image.
 
 even better: have a jerkins build where people can download an image…

That would be great. How to do this?

Cheers,
Alexandre


Re: [Pharo-dev] [ANN] Roassal 3d

2013-12-04 Thread Torsten Bergmann
   3. Providing a script is so old style and hard to remember - why not 
  define a #stable
  and put your config into MetaRepoForPharo30
  So others can easily load it via ConfigurationBrowser with a few clicks 
  in a fresh image.
 
 Yes! You’re very right. Can you add me as a contributor to MetaRepoForPharo30 
 ? I need this to commit right?

I added you, but I think you can also commit without since this is in group 
Pharo, so
I think anyone who contributes to Pharo is able to contribute to the meta repo 
for configs

bye
T.