Hi All,
I'm new to Pharo although not to Smalltalk. I did dabble with Dolphin about 20
years ago, when it was first being developed, and did some quite cool stuff.
This time around I chose Pharo because I feel that Dolphin has strayed from the
pure OO model that I enjoyed back then.
I've
Pharo has a single AFAIK GUI API , Morphic. Anything else uses Morphic to
draw its own widgets so those API are more like helper apis . Which means a
good knowledge of morphic will always benefit you. Spec is the new kid in
the block and it has been a preferred choice for most pharoers , many
Phratch 4.0 is out of the box !
Phratch 4.0 is cleaner, faster and more stable than phratch 3.0.
After the version 3.0 that was a release for usability and stability,
phratch 4.0 is released to prepare the future.
The new features are:
- phratch is more modular, eg having a kernel and lots of
This is a great addition to the Pharo ecosystem.
Thank you very much!
Doru
On Fri, Oct 17, 2014 at 11:48 AM, jannik laval jannik.la...@gmail.com
wrote:
Phratch 4.0 is out of the box !
Phratch 4.0 is cleaner, faster and more stable than phratch 3.0.
After the version 3.0 that was a release
great work jannik I still keep an open eye on phratch I have not forgot you
, but I wanted to improve some things first before porting my code to
Phratch. I will also have to think a correct approach for bringing blender
and its game engine to phratch. But I still read the phratch source code
and
Congrat's !
On 17 October 2014 06:48, jannik laval jannik.la...@gmail.com wrote:
Phratch 4.0 is out of the box !
Phratch 4.0 is cleaner, faster and more stable than phratch 3.0.
After the version 3.0 that was a release for usability and stability,
phratch 4.0 is released to prepare the
Excellent work. Thank you.
On 17 Oct 2014, at 11:48, jannik laval jannik.la...@gmail.com wrote:
Phratch 4.0 is out of the box !
Phratch 4.0 is cleaner, faster and more stable than phratch 3.0.
After the version 3.0 that was a release for usability and stability, phratch
4.0 is released
Hi Attila,
I just committed (into #bleedingEdge) :
===
Name: Zinc-HTTP-SvenVanCaekenberghe.416
Author: SvenVanCaekenberghe
Time: 17 October 2014, 1:40:18.538322 pm
UUID: 92867ea6-9aea-4631-a673-9f48a1fdecf8
Ancestors: Zinc-HTTP-SvenVanCaekenberghe.415
Add conceptual framework/code to work with
great news.
I finally made my little experiment with Scratch 1.4 (the one under Squeak)
and they didn't like to program in Creole just because it is not their
Creole (Reunion Island vs Haiti). As they are too lazy to create the
future) I will try to give the job to some who will be punished, as I
Thank you Laurent!
I want to show your videos to some friends...
Best regards.
2014-10-16 13:15 GMT-03:00 Laurent laurent.laff...@gmail.com:
Oups, forgot to renew the DNS. should be up soon.
Laurent
Le jeu. 16 oct. 2014 à 15:49, Gastón Dall' Oglio
gaston.dallog...@gmail.com a écrit :
An approachable example of what you can do (I believe its using Spec as its UI
glue) is PharoLauncher - it might be something worth studying as an example?
It’s on Smalltalk Hub.
Tim
On 17 Oct 2014, at 08:11, Craig cr...@hivemind.net wrote:
Hi All,
I'm new to Pharo although not to
On 10 Oct 2014, at 03:40, Benjamin Pollack benja...@bitquabit.com wrote:
On Sun, 05 Oct 2014 16:51:25 -0400, Sven Van Caekenberghe s...@stfx.eu
wrote:
[snip]
Apart from that, the tokenisation is not very efficient, #lines is a copy of
your whole contents, so is the #split: and #trimmed.
Hi,
I was not able to find a UDP example in pharo.
There are only TCP examples.
Any pointer ?
Annick
Interesting.
When working on AstroCloud (http://astrocloudy.wordpress.com) we find out that
Bitmap and FormCanvas were way too slow. Performing a global modification
(e.g., changing a red for a blue) took long long time for very large images
(2000 x 2000 pixels).
We did some intensive
I have the same problem with myWindow xid.
« bad argument ».
Yet I have used all the other methods which also use myWindow xid and display
as arguments. I think the problem is from the other arguments passed by
reference, not by value.
I have seen a new version of Alien from Sept 30, but I
This is excellent news.
On 15 Oct 2014, at 14:00, Marcus Denker marcus.den...@inria.fr wrote:
The Pharo Consortium is very happy to announce that LabWare has joined the
Consortium as a Gold Industrial Member.
About LabWare:
LabWare is recognized as the global leader in providing
wow, thanks. I will test it on Monday.
--
View this message in context:
http://forum.world.st/Client-cerificate-authentication-with-ZnClient-tp4784981p4785195.html
Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
Thank you, but I am confused.
I have checked your NTP code, and it uses
sendUDPData and not sendData. Same for receiveUDPData.
Besides how is it possible to know where the message comes from in a broadcast
mode ??
Annick
Le 17 oct. 2014 à 17:35, Sven Van Caekenberghe s...@stfx.eu a écrit :
UDP
Hi craig
The examples are in the class WidgetExample or ExampleWidget. Now we are
not happy from a design point of view of having all these widgets
creation on UITheme.
You can also use Spec. There is a draft of chapters on
UDP is pretty easy, just send and receive byte arrays basically, mostly
non-blocking.
http://forum.world.st/UDP-Listener-example-td4362851.html
http://forum.world.st/SysLogSender-UDP-td4745862.html
The API is all in Socket.
On 17 Oct 2014, at 17:09, Annick Fron l...@afceurope.com wrote:
Hi,
Yes, you have to use the methods in the protocol 'datagrams' of Socket.
When you receive a datagram, the IP:PORT of the other party is included, see
#receiveUDPDataInto:'c comment.
It is all a bit low level, but it works well.
On 17 Oct 2014, at 18:15, Annick Fron l...@afceurope.com wrote:
Cool, congratulations!
On Oct 17, 2014, at 6:48 AM, jannik laval jannik.la...@gmail.com wrote:
Phratch 4.0 is out of the box !
Phratch 4.0 is cleaner, faster and more stable than phratch 3.0.
After the version 3.0 that was a release for usability and stability, phratch
4.0 is released
Hi there!
I was wondering about the meaning of some of the icons in Nautilus.
I know C stands for Class T for Trait but there are some that I don't know.
For instance those classes that have three dots (orange, green and yellow).
Also where can I search about Nautilus plug-ins?
Thanks in advance!
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