[piccolo2d-dev] Issue 83 in piccolo2d: PSwing are fuzzy when scale!=1, due to buffering of the PSwing

2009-10-23 Thread codesite-noreply

Updates:
Status: Accepted

Comment #21 on issue 83 by allain.lalonde: PSwing are fuzzy when scale!=1,  
due to buffering of the PSwing
http://code.google.com/p/piccolo2d/issues/detail?id=83

Re-opening due to recent rollback

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[piccolo2d-dev] Issue 83 in piccolo2d: PSwing are fuzzy when scale!=1, due to buffering of the PSwing

2009-10-20 Thread codesite-noreply

Updates:
Status: Verified

Comment #20 on issue 83 by heuermh: PSwing are fuzzy when scale!=1, due to  
buffering of the PSwing
http://code.google.com/p/piccolo2d/issues/detail?id=83

(No comment was entered for this change.)

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[piccolo2d-dev] Issue 83 in piccolo2d: PSwing are fuzzy when scale!=1, due to buffering of the PSwing

2009-07-23 Thread codesite-noreply


Comment #18 on issue 83 by allain.lalonde: PSwing are fuzzy when scale!=1,  
due to buffering of the PSwing
http://code.google.com/p/piccolo2d/issues/detail?id=83

Fixed in r550 (hopefully for the last time... grumble grumble)

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[piccolo2d-dev] Issue 83 in piccolo2d: PSwing are fuzzy when scale!=1, due to buffering of the PSwing

2009-07-18 Thread codesite-noreply


Comment #15 on issue 83 by allain.lalonde: PSwing are fuzzy when scale!=1,  
due to buffering of the PSwing
http://code.google.com/p/piccolo2d/issues/detail?id=83

PSwingExample1 in the examples project would do.

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[piccolo2d-dev] Issue 83 in piccolo2d: PSwing are fuzzy when scale!=1, due to buffering of the PSwing

2009-07-14 Thread codesite-noreply


Comment #9 on issue 83 by allain.lalonde: PSwing are fuzzy when scale!=1,  
due to buffering of the PSwing
http://code.google.com/p/piccolo2d/issues/detail?id=83

Oh, just got it. no worries.

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[piccolo2d-dev] Issue 83 in piccolo2d: PSwing are fuzzy when scale!=1, due to buffering of the PSwing

2009-07-13 Thread codesite-noreply


Comment #4 on issue 83 by allain.lalonde: PSwing are fuzzy when scale!=1,  
due to buffering of the PSwing
http://code.google.com/p/piccolo2d/issues/detail?id=83

If there's no good reason for having the buffering in PSwing, I can't see  
why it's
not taken out.

If no-one has objections, I'll take the buffering code and take it out, or  
at least
make it optional.

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[piccolo2d-dev] Issue 83 in piccolo2d: PSwing are fuzzy when scale!=1, due to buffering of the PSwing

2009-07-13 Thread codesite-noreply


Comment #5 on issue 83 by samrreid: PSwing are fuzzy when scale!=1, due to  
buffering of the PSwing
http://code.google.com/p/piccolo2d/issues/detail?id=83

My team and I tried removing buffering from PSwing; however, it caused a  
problem that
some swing components (buttons, labels, etc) rendered with a '...' on Mac.   
That is,
instead of a button reading Press Me, on a Mac, some unbuffered PSwings  
would read
something like Press M  So we have re-enabled buffering in PSwing in  
our local
copy and recommend not disabling buffering until this problem is resolved.

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[piccolo2d-dev] Issue 83 in piccolo2d: PSwing are fuzzy when scale!=1, due to buffering of the PSwing

2009-05-15 Thread codesite-noreply

Updates:
Status: Accepted

Comment #3 on issue 83 by heuermh: PSwing are fuzzy when scale!=1, due to  
buffering of the PSwing
http://code.google.com/p/piccolo2d/issues/detail?id=83

(No comment was entered for this change.)

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