On Thu, Dec 21, 2017 at 11:55:07AM -0500, Andres Rodriguez wrote:
>
> I'm not familiar enough with the framework patches to give you a review
> there, hopefully someone else can chime in on those.
>
> Patches 5, 7, 10 are:
>
> Reviewed-by: Andres Rodriguez
>
> Other
On Thu, Dec 21, 2017 at 11:25:04AM -0500, Andres Rodriguez wrote:
>
>
> On 2017-12-21 07:02 AM, Topi Pohjolainen wrote:
> > v2: Store image size in order to know how much memory to import,
> > see glImportMemoryFdEXT().
> >
> > v3:
> > - use "goto fail" for all failure paths (Andres)
On Thu, Dec 21, 2017 at 11:03:15AM -0500, Andres Rodriguez wrote:
>
>
> On 2017-12-21 07:02 AM, Topi Pohjolainen wrote:
> > v2:
> > - drop magic number in allocator (Andres)
> > - fix indentation (Andres)
> > - allow more than one physical device (Andres)
> > - fix indentation
On Tue, Sep 06, 2016 at 12:20:41PM -0700, Dylan Baker wrote:
> This ports the following tests:
> - ADD test
> - ADD with saturation
> - ADD an immediate
> - ADD negative immediate
>
> It does not port ADD negative "immediate (2)", which adds MOV, MUL, and
> swizzling. It might be a useful test
On Tue, Sep 06, 2016 at 12:20:40PM -0700, Dylan Baker wrote:
> Possible duplicate tests:
> shaders/fp-abs-01.c
> shaders/fp-abs-02.c
>
> Signed-off-by: Dylan Baker
> ---
> tests/all.py | 2 +-
>
On Mon, Jun 06, 2016 at 02:40:15PM -0700, Matt Turner wrote:
> 4.30 removes gl_FragColor. In debugging bug 96320, I found it useful to
> replace gl_FragColor with a user-defined varying so that the tests could
> be run under GLSL 4.30.
Reviewed-by: Topi Pohjolainen
On Fri, May 06, 2016 at 01:40:15PM -0700, Dylan Baker wrote:
> Quoting Pohjolainen, Topi (2016-05-04 10:25:31)
> [sni[
> > Okay, I don't how I mis-read the original tests so badly - CLAMP01 is the
> > part
> > that defines the expected value. Anyway, if we want ADD_SAT
On Tue, May 03, 2016 at 08:58:15AM -0700, Dylan Baker wrote:
>
>
> On May 3, 2016 4:11:43 AM PDT, "Pohjolainen, Topi"
> <topi.pohjolai...@intel.com> wrote:
> >On Mon, May 02, 2016 at 02:59:05PM -0700, Dylan Baker wrote:
> >> This ports the
On Mon, May 02, 2016 at 02:59:05PM -0700, Dylan Baker wrote:
> This ports the following tests:
> - ADD test
> - ADD with saturation
> - ADD an immediate
> - ADD negative immediate
>
> It does not port ADD negative "immediate (2)", which adds MOV, MUL, and
> swizzling. It might be a useful test
On Wed, Nov 25, 2015 at 06:11:52PM +0100, Neil Roberts wrote:
> ext_framebuffer_multisample-fast-clear can now take a parameter on the
> command line to make it test a single-sample buffer instead. This is
> worth testing at least on i965 because fast clears are handled
> differently when
On Wed, Nov 25, 2015 at 06:11:53PM +0100, Neil Roberts wrote:
> On SKL in the i965 driver there is some special handling of the fast
> clear optimisation when GL_FRAMEBUFFER_SRGB is enabled because the
> hardware can't cope with the fast clear buffer in that case and the
> color buffer needs to be
On Wed, Nov 25, 2015 at 06:11:51PM +0100, Neil Roberts wrote:
> The test colors now include negative values and values greater than
> one. Instead of rendering the results into the window system buffer a
> floating point texture is now created so that it can store values that
> haven't been
On Wed, Nov 25, 2015 at 06:11:50PM +0100, Neil Roberts wrote:
There is a typo in the subject: "mulitsample-fast-clear"
^
> If ???enable-fb-srgb??? is given on the command line to the fast clear
> test it will now enable GL_FRAMEBUFFER_SRGB before clearing the
On Fri, Nov 27, 2015 at 11:03:05AM +0100, Neil Roberts wrote:
> "Pohjolainen, Topi" <topi.pohjolai...@intel.com> writes:
>
> >>glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo);
> >>piglit_draw_rect(offset * 16 * 2.0f / piglit_width - 1.
On Mon, May 18, 2015 at 01:49:59PM -0700, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
Signed-off-by: Ian Romanick ian.d.roman...@intel.com
This is also:
Reviewed-by: Topi Pohjolainen topi.pohjolai...@intel.com
Unfortunately I don't have much input for the rest of the
On Mon, Nov 03, 2014 at 11:10:25AM +0200, Tapani wrote:
On 09/24/2014 07:47 PM, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
This is the core of the random test generation infrastructure. This
Python script can be used stand-alone to generate fully random tests, or
it
On Sun, Sep 14, 2014 at 04:35:38AM +, Sundareson, Prabindh wrote:
Hello Eric, Topi,
I was looking for compliance tests for GL_OES_EGL_image_external, and saw a
discussion [1] in the archives last year. I could not see any follow ups to
this, and it appears unmerged as it is not in the
On Fri, Aug 08, 2014 at 02:50:26PM +0300, Pekka Paalanen wrote:
From: Pekka Paalanen pekka.paala...@collabora.co.uk
The EGL_EXT_image_dma_buf_import specification was revised (according to
its revision history) on Dec 5th, 2013, for EGL to not take ownership of the
file descriptors.
On Thu, Mar 13, 2014 at 11:24:46AM -0700, Anuj Phogat wrote:
On Thu, Mar 13, 2014 at 5:41 AM, Tapani Pälli tapani.pa...@intel.com wrote:
Signed-off-by: Tapani Pälli tapani.pa...@intel.com
---
tests/all.py | 1 +
.../CMakeLists.gl.txt
On Thu, Mar 13, 2014 at 02:41:44PM +0200, Tapani P?lli wrote:
Signed-off-by: Tapani Pälli tapani.pa...@intel.com
---
tests/all.py | 1 +
.../CMakeLists.gl.txt | 1 +
.../arb_explicit_uniform_location/array-elements.c |
On Fri, Mar 14, 2014 at 01:23:23PM +0200, Tapani P?lli wrote:
v2: set values directly to shader, simplify overall (Topi)
fix style issues, use asprintf (Anuj)
Signed-off-by: Tapani Pälli tapani.pa...@intel.com
---
tests/all.py | 1 +
On Thu, Mar 13, 2014 at 02:41:43PM +0200, Tapani P?lli wrote:
Signed-off-by: Tapani Pälli tapani.pa...@intel.com
---
tests/all.py | 1 +
.../CMakeLists.gl.txt | 1 +
.../arb_explicit_uniform_location/loc-minmax.c |
On Wed, Feb 12, 2014 at 10:11:20AM -0800, Anuj Phogat wrote:
Signed-off-by: Anuj Phogat anuj.pho...@gmail.com
Both are:
Reviewed-by: Topi Pohjolainen topi.pohjolai...@intel.com
---
.../execution/invocations-conflicting.shader_test | 47
++
On Tue, Feb 11, 2014 at 08:12:27PM -0800, Kenneth Graunke wrote:
The GL_ARB_stencil_texturing extension allows sampling from either the
depth or stencil components of combined GL_DEPTH_STENCIL textures. To
select which component to sample, applications can call TexParameter
with a pname of
On Fri, Jan 31, 2014 at 01:12:09PM -0800, Paul Berry wrote:
---
.../glsl-fs-continue-inside-do-while.shader_test | 51 +
.../glsl-vs-continue-inside-do-while.shader_test | 52
++
2 files changed, 103 insertions(+)
create mode 100644
On Sun, Jan 26, 2014 at 11:29:45PM -0800, Kenneth Graunke wrote:
On 01/26/2014 01:34 AM, Topi Pohjolainen wrote:
Passes on nvidia and on IVB using blt-engine and mesa fallback
path but fails on IVB using blorp (both before and after the
recent refactoring):
Probe color at (32,0)
On Tue, Jan 14, 2014 at 01:23:10PM -0800, Ian Romanick wrote:
On 12/21/2013 03:24 AM, Pohjolainen, Topi wrote:
On Thu, Dec 19, 2013 at 11:37:33AM -0800, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
Depending on the GL version and extensions supported, this should either
On Thu, Dec 19, 2013 at 11:37:33AM -0800, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
Depending on the GL version and extensions supported, this should either
work (not generate a GL error) or generate a variety of GL errors.
This test passes on NVIDIA (304.64 on GTX
On Fri, Nov 22, 2013 at 01:47:23PM -0800, Ian Romanick wrote:
On 11/14/2013 04:20 AM, Topi Pohjolainen wrote:
Passes on NVIDIA (304.88 on GTX 660) and on Ivy Bridge.
v2:
- fixed indentation: spaces - tabs (Ian)
- require core/compatibility version 3.2 instead of
On Wed, Oct 16, 2013 at 10:25:00AM -0500, Ken Phillis Jr wrote:
On Wed, Oct 16, 2013 at 12:43 AM, Pohjolainen, Topi
topi.pohjolai...@intel.com wrote:
I don't know why it fixes it, I just tried it without the visual
settings and
found out that I could run
On Thu, Oct 17, 2013 at 12:13:06PM +0300, Pohjolainen, Topi wrote:
On Wed, Oct 16, 2013 at 10:25:00AM -0500, Ken Phillis Jr wrote:
On Wed, Oct 16, 2013 at 12:43 AM, Pohjolainen, Topi
topi.pohjolai...@intel.com wrote:
I don't know why it fixes it, I just tried it without
On Tue, Oct 15, 2013 at 09:15:52AM -0600, Brian Paul wrote:
On 10/15/2013 05:49 AM, Topi Pohjolainen wrote:
Signed-off-by: Topi Pohjolainen topi.pohjolai...@intel.com
---
tests/shaders/shader_runner.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git
On Tue, Sep 10, 2013 at 11:07:50AM -0700, Chad Versace wrote:
Ian recently discovered that Topi's new dma_buf tests break the build on Linux
systems with libdrm2.4.28. And I discovered that they broke the build on
systems with Mesa 9.2. No surprise, really, since these tests do some wacky
On Tue, Sep 10, 2013 at 11:07:54AM -0700, Chad Versace wrote:
The extension EGL_EXT_image_dma_buf_import is a recent extension,
published 2013-02-09, and therefore the eglext.h on many systems do not
define it. The first Mesa version in which eglext.h defined the
extension was was Mesa 9.2.
On Tue, Sep 10, 2013 at 11:07:52AM -0700, Chad Versace wrote:
xcb-dri2 is an optional build dependency for the dma_buf tests. If
xcb-dri2 is present, then the tests use it to gain DRM authentication.
Otherwise, the tests must be ran as root.
No one likes running tests as root, so require
On Wed, Aug 28, 2013 at 12:12:40PM -0700, Paul Berry wrote:
Verified using the NVIDIA proprietary driver for linux.
---
tests/all.tests| 6 +
.../glsl-1.50/execution/geometry/CMakeLists.gl.txt | 1 +
.../tri-strip-ordering-with-prim-restart.c |
On Mon, Aug 26, 2013 at 07:15:27PM -0700, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
v2: Use an array of pointers to char for required_extensions (using
strndup) instead of the previous static buffer cleverness. Also replace
the previous cleverness for generating the
On Tue, May 28, 2013 at 12:17:37PM -0700, Eric Anholt wrote:
Topi Pohjolainen topi.pohjolai...@intel.com writes:
Simple test checking that EGL closes the export file handle and
the creator can in turn drop its reference.
v2:
- compile only on platforms that have drm (Eric)
-
On Tue, May 21, 2013 at 12:09:31AM +0200, Daniel Vetter wrote:
On Thu, May 16, 2013 at 12:51:13PM +0300, Topi Pohjolainen wrote:
Here are some tests for the dma buffer importing. These are mostly
things specifically listed down in the spec itself regarding
attributes and their values. This
On Tue, May 14, 2013 at 11:23:30AM -0700, Eric Anholt wrote:
Chad Versace chad.vers...@linux.intel.com writes:
On 05/03/2013 04:26 AM, Topi Pohjolainen wrote:
Signed-off-by: Topi Pohjolainen topi.pohjolai...@intel.com
---
tests/util/piglit-util-egl.c | 9 +
On Fri, May 03, 2013 at 10:54:12AM +0200, Daniel Vetter wrote:
On Thu, May 02, 2013 at 04:57:49PM -0700, Eric Anholt wrote:
+#define fourcc_code(a,b,c,d) ((uint32_t)(a) | ((uint32_t)(b) 8) | \
+ ((uint32_t)(c) 16) | ((uint32_t)(d) 24))
+#define
On Wed, Apr 24, 2013 at 03:35:08PM +0200, Chad Versace wrote:
On 04/16/2013 12:45 PM, Topi Pohjolainen wrote:
In order to test EXT_image_dma_buf_import one needs the capability
of creating driver specific buffers. By probing the environment for
drm libraries one can decide for which drivers
On Mon, Mar 11, 2013 at 10:31:33AM -0700, Eric Anholt wrote:
Topi Pohjolainen topi.pohjolai...@intel.com writes:
In order to test the OES_EGL_image_external with planar formats such
as YUV420 or NV12, one needs a way for creating buffers that can be
passed to EGL and filling them with
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