From: Bruce Merry
Cc: Brian Paul
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73096
---
I came across this test when cleaning up bugzilla. Seems we fixed
Mesa but never pushed the piglit test.
tests/all.py |
OpenGL 3.1 is a little special when it comes to compatibility. If
a 3.1 compat profile is requested by piglit and ARB_compatibility
not supported waffle will end up creating a core profile for us.
Here we make sure ARB_compatibility is supported when explicitly
requesting a 3.1 compat profile
This test is copied from the glsl-1.10 tests. We just want to be
sure that these built-in are still available in a compat profile.
This was broken when compat was enabled for OpenGL 3.1 in
radeonsi. This test will help us from regressing again in future.
---
Until now compat profile has only been a fallback path if a core
profile could not be created.
---
tests/shaders/shader_runner.c | 16 ++--
1 file changed, 10 insertions(+), 6 deletions(-)
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index
---
...ersion-int-to-float-vec4-index.shader_test | 48 +++
1 file changed, 48 insertions(+)
create mode 100644
tests/spec/glsl-1.20/execution/qualifiers/vs-out-conversion-int-to-float-vec4-index.shader_test
diff --git
From: Timothy Arceri <t_arc...@yahoo.com.au>
The following patch will add a number of variants of this test so
we want to give it a more descriptive name.
---
.../function-calls/glsl-function-chain16-inout.shader_test} | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
rename
These all have long function call chains, so that some remain intact
when Mesas GLSLOptimizeConservatively flag is set. This allows us
to exercise the GLSL IR -> NIR path for functions and NIRs function
inlining code.
---
...tion-chain16-in-array-indirect.shader_test | 74 +++
---
.../out-parameter-indexing/fs-inout-index-two-level.shader_test | 0
.../vs-inout-index-inout-float-array.shader_test | 0
.../vs-inout-index-inout-mat2-col-array.shader_test | 0
.../vs-inout-index-inout-mat2-col.shader_test | 0
On 27/03/18 10:32, Marek Olšák wrote:
From: Nicolai Hähnle
This currently hits a bug in Mesa's GLSL-to-TGSI conversion.
---
.../tcs-tes-array-in-struct.shader_test| 78 ++
1 file changed, 78 insertions(+)
create mode 100644
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105317
---
...fs-nested-loop-unrolled-with-return.shader_test | 40 ++
1 file changed, 40 insertions(+)
create mode 100644
tests/spec/glsl-1.10/execution/fs-nested-loop-unrolled-with-return.shader_test
diff --git
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105670
---
...vs-loop-complex-unroll-nested-break.shader_test | 48 ++
1 file changed, 48 insertions(+)
create mode 100644
tests/spec/glsl-1.10/execution/vs-loop-complex-unroll-nested-break.shader_test
diff --git
Cc: Jason Ekstrand
Cc: Mark Janes
---
.../fs-loop-unrolled-divide-by-zero.shader_test| 31 ++
1 file changed, 31 insertions(+)
create mode 100644
tests/spec/glsl-1.10/linker/fs-loop-unrolled-divide-by-zero.shader_test
diff
Probably should just remove it but I don't really care either way so:
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 19/12/17 09:23, Brian Paul wrote:
No need to print passing cases. Reduced log noise.
---
tests/spec/ext_transform_feedback/interleaved.c | 3 ++-
1 file chan
Thanks for doing this! Series:
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 17/12/17 06:20, Fabian Bieler wrote:
Also includes some formatting fixes,
updated some comments (particularly added license comments) and
corrected value of config.supports_gl_compat_version in some
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 11/12/17 17:19, Tapani Pälli wrote:
commit 68a003409 forgot to add this
Signed-off-by: Tapani Pälli <tapani.pa...@intel.com>
---
tests/all.py | 5 +
1 file changed, 5 insertions(+)
diff --git a/tests/all.py b/tests/
Series:
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 17/11/17 13:02, Dave Airlie wrote:
From: Dave Airlie <airl...@redhat.com>
---
.../linker/implicit_size_array_member.shader_test | 7 +++
.../linker/sized_arrays_of_arrays_member
Series:
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 17/11/17 12:53, Dave Airlie wrote:
From: Dave Airlie <airl...@redhat.com>
skip if we don't support and vertex ssbos
---
...stance-matching-shader-storage-blocks-array-size-mismatch.shader_test | 1 +
...matching-sh
iasing.
Yeah I wrote that code but looking at it now I'm not sure if its
correct. The problem with structs is nesting, it could get very
complicated trying to figure out packing with a struct.
Let's drop this patch for now.
Iago
On Thu, 2017-11-09 at 12:43 +1100, Timothy Arceri wrote:
On 06/11
On 06/11/17 23:22, Iago Toral Quiroga wrote:
This is not allowed so we check that we produce a linker error.
It's not 100% obvious why this wouldn't be allowed. Can we have a spec
quote added to the test header?
---
.../vs-to-fs-type-not-numerical.shader_test| 52
On 03/11/17 21:27, Neil Roberts wrote:
Timothy Arceri <tarc...@itsqueeze.com> writes:
Thanks for the test! The idea is great, the only problem I see is
that the minimum GL version seems too high. This test would not run
on the i915 driver which is a problem IMO. Can you
On 03/11/17 05:42, Neil Roberts wrote:
If a bound program is relinked unsuccessfully it is supposed to keep
the executable and the program state such as the uniforms. This adds a
test for that which updates a uniform, does a failed relink and
verifies that a render succeeds with the new uniform
---
tests/spec/arb_shader_atomic_counter_ops/compiler/functions.frag | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/spec/arb_shader_atomic_counter_ops/compiler/functions.frag
b/tests/spec/arb_shader_atomic_counter_ops/compiler/functions.frag
index b991fe1c7..637fafa62
On 21/10/17 01:07, sandra koroniewska wrote:
Is this fix alright now? If so, can anyone push please?
Pushed. Thanks for the patch!
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Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 11/10/17 11:18, Dave Airlie wrote:
From: Dave Airlie <airl...@redhat.com>
It's undefined (including crashing) behaviour to use atomic counters
without having bound enough storage for them. This fixes this test
to bind
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 11/10/17 11:24, Dave Airlie wrote:
From: Dave Airlie <airl...@redhat.com>
These both use 20 counters so check against the limits before running.
Signed-off-by: Dave Airlie <airl...@redhat.com>
---
.../execution/atomic_
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 11/10/17 11:28, Dave Airlie wrote:
From: Dave Airlie <airl...@redhat.com>
Signed-off-by: Dave Airlie <airl...@redhat.com>
---
.../arb_arrays_of_arrays/linker/vs-to-fs-atomic-counter.shader_test | 2 ++
1 file cha
This test causes an assert to be thrown on i965 currently.
---
...fs-array-interleave-single-location.shader_test | 93 ++
1 file changed, 93 insertions(+)
create mode 100644
On 10/10/17 23:39, Ilia Mirkin wrote:
It's traditional for green to mean good, red to mean bad. You have those
flipped here.
Right. I'd fixed this locally but forgot to commit before sending.
On Oct 10, 2017 2:58 AM, "Timothy Arceri" <tarc...@itsqueeze.com
<mailto:tarc.
This test causes an assert to be thrown on i965 currently.
---
...fs-array-interleave-single-location.shader_test | 93 ++
1 file changed, 93 insertions(+)
create mode 100644
---
...loop-complex-unroll-with-else-break.shader_test | 71 ++
...l-else-break-unreachable-then-break.shader_test | 41 +
2 files changed, 112 insertions(+)
create mode 100644
tests/spec/glsl-1.10/execution/vs-loop-complex-unroll-with-else-break.shader_test
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 19/09/17 00:42, Nicolai Hähnle wrote:
From: Nicolai Hähnle <nicolai.haeh...@amd.com>
---
.../execution/atomic_counters/fs-indirect-index.shader_test | 1 -
1 file changed, 1 deletion(-)
diff --git
On 23/08/17 17:23, Samuel Pitoiset wrote:
On 08/23/2017 06:11 AM, Timothy Arceri wrote:
---
This was my fault. The flaw was in my suggestion from the code
review.
You probably need to use PIGLIT_HAS_ERRORS as well.
I don't think so. This skips testing draws with invalid types
_DEPTH | PIGLIT_GL_VISUAL_STENCIL;
+ config.khr_no_error_support = PIGLIT_HAS_ERRORS;
I think you should just add a !piglit_khr_no_error to the
is_format_type_mismatch(format, type) test rather than skipping the
whole thing.
With that 46-50 are:
Reviewed-by: Timothy Arceri <tarc...@itsq
You seem to have skipped over 2.1
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
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On 11/08/17 01:22, Samuel Pitoiset wrote:
Signed-off-by: Samuel Pitoiset
---
tests/spec/gl-2.0/api/active-sampler-conflict.c | 1 +
tests/spec/gl-2.0/api/clip-flag-behavior.c | 33 ++---
You missed:
getattriblocation-conventional.c
eck_target_array(GL_INVALID_OPERATION,
numIllegalTargets,
illegalTargets,
GL_RG16, tex, levels);
}
Just to make sure the valid targets don't hit any segfaults or something
nasty
n_wrong_target() && pass;
+ pass = test_error_end_wrong_target() && pass;
+ pass = test_error_begin_while_other_active() && pass;
Because you are skipping calling the function here.
With that change:
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com
31-32:
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
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On 26/07/17 05:31, Samuel Pitoiset wrote:
This test currently fails to return the correct 64-bit handle value
with Mesa. This is because it ends up by performing the slower
^-- remove this :)
Otherwise:
Reviewed-by: Timothy Arceri <t
Thanks.
Acked-by: Timothy Arceri <tarc...@itsqueeze.com>
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s/spec/ext_memory_object/api-errors.c
b/tests/spec/ext_memory_object/api-errors.c
new file mode 100644
index 0..df413c5ed
--- /dev/null
+++ b/tests/spec/ext_memory_object/api-errors.c
@@ -0,0 +1,235 @@
+/*
+ * Copyright (c) 2017 Timothy Arceri
+ *
+ * Permission is hereby granted, free of charge,
On 04/08/17 18:56, Samuel Pitoiset wrote:
1/2 got lost?
Yeah its in moderation (to big).
See https://github.com/tarceri/Piglit/compare/memobj
On 08/04/2017 03:43 AM, Timothy Arceri wrote:
This only tests for errors when is 0, but its a start.
---
tests/all.py
On 04/08/17 00:15, Gert Wollny wrote:
Hi Brian,
thanks for the comments.
+u.z = 0.0;
+} while (a <= n);
Does the body of the loop need to be that complicated?
The test must achieve two things: On one hand, at least one component
of a temporary register must be written
) 2017 Timothy Arceri
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, mod
On 03/08/17 20:48, Emil Velikov wrote:
On 3 August 2017 at 01:10, Timothy Arceri <tarc...@itsqueeze.com> wrote:
One thing that is missing is a check that an error is generated (or the
context is created successfully) when a shared context is created. Depending
on whether the no error attr
One thing that is missing is a check that an error is generated (or the
context is created successfully) when a shared context is created.
Depending on whether the no error attributes match.
I've got a partial Mesa implementation for the GLX version, so I'm keen
to port this test to GLX.
Simple test to make sure we calculate struct member offsets
correctly when the array contains an opaque member that maybe
not have any backing storage.
This triggers a recent regression in radeonsi.
---
...-struct-nonconst-non-opaque-members.shader_test | 68 ++
1 file
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 21/07/17 09:54, Matt Turner wrote:
Going to add tests for other shader stages.
---
tests/spec/arb_shader_group_vote/{all.shader_test => cs-all.shader_test} | 0
tests/spec/arb_shader_group_vote/{any.shader_test => cs-any.shad
llInvocationsEqualARB(!val))
+color = vec4(0.0, 1.0, 0.0, 1.0);
+ else
+color = vec4(1.0, 0.0, 0.0, 1.0);
+}
+
+[fragment shader]
+in vec4 color;
+out vec4 frag_color;
+
+void main()
+{
+ frag_color = color;
+}
+
+[test]
+uniform int val 1
+draw rect -1 -1 2 2
+probe all rgba 0.0 1.
On 15/07/17 06:21, Józef Kucia wrote:
On Tue, May 30, 2017 at 4:23 PM, Józef Kucia wrote:
This test exposes a Mesa GLSL linker bug. The test fails with the
following error message:
error: Input block `blk' is not an output of the previous stage
Section 4.3.4
Here we also move some of the config setup to the top of the
file as this is the layout of piglit tests everywhere else in
piglit.
---
tests/spec/arb_texture_buffer_object/bufferstorage.c| 11 ++-
tests/spec/arb_texture_buffer_object/data-sync.c| 1 +
---
tests/spec/ext_transform_feedback/alignment.c | 1 +
tests/spec/ext_transform_feedback/api-errors.c | 1 +
tests/spec/ext_transform_feedback/buffer-usage.c | 1 +
tests/spec/ext_transform_feedback/builtin-varyings.c | 1
---
tests/texturing/1-1-linear-texture.c| 1 +
tests/texturing/array-depth-roundtrip.c | 1 +
tests/texturing/array-texture.c | 1 +
tests/texturing/copyteximage-border.c | 1 +
tests/texturing/copyteximage-clipping.c | 1 +
---
tests/spec/arb_shader_texture_lod/execution/texgrad.c | 1 +
tests/spec/arb_shader_texture_lod/execution/texgradcube.c | 1 +
2 files changed, 2 insertions(+)
diff --git a/tests/spec/arb_shader_texture_lod/execution/texgrad.c
b/tests/spec/arb_shader_texture_lod/execution/texgrad.c
index
Cc: Ian Romanick
---
tests/texturing/rg-teximage-03.c | 35 ---
1 file changed, 35 deletions(-)
delete mode 100644 tests/texturing/rg-teximage-03.c
diff --git a/tests/texturing/rg-teximage-03.c b/tests/texturing/rg-teximage-03.c
deleted
---
tests/spec/arb_texture_multisample/clear.c | 1 +
tests/spec/arb_texture_multisample/errors.c | 1 +
tests/spec/arb_texture_multisample/fb-completeness.c | 1 +
tests/spec/arb_texture_multisample/minmax.c | 1 +
---
tests/spec/arb_texture_barrier/blending-in-shader-arb.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/spec/arb_texture_barrier/blending-in-shader-arb.c
b/tests/spec/arb_texture_barrier/blending-in-shader-arb.c
index 2b10791..0ec28ee 100644
---
---
tests/texturing/shaders/texelFetch.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/texturing/shaders/texelFetch.c
b/tests/texturing/shaders/texelFetch.c
index 2e1d223..1e3a0dc 100644
--- a/tests/texturing/shaders/texelFetch.c
+++ b/tests/texturing/shaders/texelFetch.c
@@ -87,6
Thanks!
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 06/07/17 10:05, Ilia Mirkin wrote:
An existing bug in mesa made it so that overloads of any functions that
might be builtins in any language version or extension would not be
overridable in ESSL 3.00 shaders. This adds
---
.../glsl-1.50/execution/geometry/end-primitive.c | 1 +
...ometry-end-primitive-optional-with-points-out.c | 1 +
.../execution/geometry/getshaderiv-may-return-GS.c | 1 +
.../execution/geometry/gs-emits-too-few-verts.c| 1 +
.../geometry/gs-input-layout-qualifiers.c | 1 +
---
tests/spec/arb_shader_atomic_counters/buffer-binding.c | 10 ++
1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/tests/spec/arb_shader_atomic_counters/buffer-binding.c
b/tests/spec/arb_shader_atomic_counters/buffer-binding.c
index 7eeaae9..de4e9d1 100644
---
---
tests/spec/glsl-1.30/execution/clipping/max-clip-distances.c | 1 +
tests/spec/glsl-1.30/execution/fs-discard-exit-2.c | 1 +
tests/spec/glsl-1.30/execution/fs-execution-ordering.c | 1 +
tests/spec/glsl-1.30/execution/fs-texelFetch-2D.c| 1 +
---
tests/spec/arb_sample_shading/execution/api.c| 1 +
tests/spec/arb_sample_shading/execution/builtin-gl-num-samples.cpp | 1 +
tests/spec/arb_sample_shading/execution/builtin-gl-sample-id.cpp | 1 +
---
tests/spec/arb_color_buffer_float/common.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/spec/arb_color_buffer_float/common.h
b/tests/spec/arb_color_buffer_float/common.h
index da59df9..c354303 100644
--- a/tests/spec/arb_color_buffer_float/common.h
+++
---
tests/spec/glsl-1.40/tf-no-position.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/spec/glsl-1.40/tf-no-position.c
b/tests/spec/glsl-1.40/tf-no-position.c
index 85abcc5..eed67f1 100644
--- a/tests/spec/glsl-1.40/tf-no-position.c
+++ b/tests/spec/glsl-1.40/tf-no-position.c
@@
---
tests/hiz/hiz-depth-read-fbo-d24-s0.c | 1 +
tests/hiz/hiz-depth-read-fbo-d24-s8.c | 1 +
tests/hiz/hiz-depth-read-fbo-d24s8.c | 1 +
tests/hiz/hiz-depth-read-window-stencil0.c| 1 +
tests/hiz/hiz-depth-read-window-stencil1.c| 1 +
---
tests/spec/glsl-1.30/execution/CMakeLists.gl.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/spec/glsl-1.30/execution/CMakeLists.gl.txt
b/tests/spec/glsl-1.30/execution/CMakeLists.gl.txt
index 9cf2586..2aadedc 100644
---
---
tests/fast_color_clear/blit-between-clears.c | 1 +
tests/fast_color_clear/front-buffer-distraction.c | 1 +
tests/fast_color_clear/read-after-clear.c | 1 +
tests/fast_color_clear/read-to-pbo-after-clear.c | 1 +
4 files changed, 4 insertions(+)
diff --git
---
tests/spec/arb_gpu_shader5/execution/emitstreamvertex_nodraw.c | 1 +
tests/spec/arb_gpu_shader5/execution/invocation-id.c| 1 +
tests/spec/arb_gpu_shader5/execution/xfb-streams-without-invocations.c | 1 +
tests/spec/arb_gpu_shader5/execution/xfb-streams.c
On 30/06/17 23:11, Brian Paul wrote:
On 06/29/2017 11:01 PM, Timothy Arceri wrote:
On 30/06/17 14:49, Timothy Arceri wrote:
In the bug for porting glean tests to piglit this is
listed as "covered by Piglit" "Check & Remove".
Since that list was made we al
On 30/06/17 14:49, Timothy Arceri wrote:
In the bug for porting glean tests to piglit this is
listed as "covered by Piglit" "Check & Remove".
Since that list was made we also now have a public CTS.
This is another of the extra slow glean tests. Can we
assume this i
In the bug for porting glean tests to piglit this is
listed as "covered by Piglit" "Check & Remove".
Since that list was made we also now have a public CTS.
This is another of the extra slow glean tests. Can we
assume this is all covered and remove?
This exposes some existing bugs in gallium and also provides more
coverage for when we start packing uniforms.
---
...iteral-array-of-structs-vec4-member.shader_test | 39 +++
...s-with-multiple-members-large-array.shader_test | 57 ++
---
.../api/bindfragdataindexed-invalid-parameters.c | 1 +
tests/spec/arb_blend_func_extended/api/blend-api.c| 1 +
tests/spec/arb_blend_func_extended/api/builtins.c | 1 +
.../spec/arb_blend_func_extended/api/error-at-begin.c | 1 +
---
tests/spec/gl-1.0/blend.c | 1 +
tests/spec/gl-1.0/dlist-bitmap.c| 1 +
tests/spec/gl-1.0/dlist-shademodel.c| 1 +
tests/spec/gl-1.0/drawpixels-color-index.c | 1 +
tests/spec/gl-1.0/edgeflag-const.c |
---
tests/bugs/crash-cubemap-order.c| 1 +
tests/bugs/crash-texparameter-before-teximage.c | 1 +
tests/bugs/drawbuffer-modes.c | 1 +
tests/bugs/fdo10370.c | 1 +
tests/bugs/fdo14575.c | 1 +
Ping. Any comments on this?
If not I'll probably push this soon as its one of the bigger bottle
necks in my piglit runs.
On 21/06/17 10:33, Timothy Arceri wrote:
---
tests/all.py | 6 +-
tests/glean/CMakeLists.gl.txt | 1
amp; pass;
- pass = test_readpixels() && pass;
+ if (!piglit_khr_no_error) {
+ pass = test_drawpixels() && pass;
+ pass = test_readpixels() && pass;
+ }
I'm not sure the 3rd test belongs here, but it's already there so:
Re
On 27/06/17 17:58, Samuel Pitoiset wrote:
On 06/27/2017 02:19 AM, Timothy Arceri wrote:
On 26/06/17 19:04, Samuel Pitoiset wrote:
Looks like you forgot to update fbo-storage-formats.c.
It's updated. Did you mean something else?
I meant, there is a GL_INVALID_ENUM which is not handled
On 26/06/17 19:04, Samuel Pitoiset wrote:
Looks like you forgot to update fbo-storage-formats.c.
It's updated. Did you mean something else?
With that fixed, patch is:
Reviewed-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
Thanks!
On 06/26/2017 08:00 AM, Timothy Arceri
---
tests/fbo/fbo-1d.c | 1 +
tests/fbo/fbo-3d.c | 1 +
tests/fbo/fbo-alpha.c | 1 +
tests/fbo/fbo-alphatest-formats.c | 1 +
tests/fbo/fbo-alphatest-nocolor-ff.c | 1 +
Thanks! Series:
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 24/06/17 00:23, Samuel Pitoiset wrote:
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
tests/spec/arb_viewport_array/bounds.c | 53 --
tests/spec/arb_viewport_a
---
tests/all.py | 6 +-
tests/glean/CMakeLists.gl.txt | 1 -
tests/glean/tpointatten.cpp| 294 -
tests/glean/tpointatten.h | 78 --
tests/llvmpipe.py
Can we add a spec quote to these? Otherwise series:
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 17/06/17 06:34, Nicolai Hähnle wrote:
From: Nicolai Hähnle <nicolai.haeh...@amd.com>
---
.../fs-interpolateAtCentroid-struct.frag| 17 ++
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 10/06/17 00:27, Samuel Pitoiset wrote:
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
tests/spec/arb_bindless_texture/border-color.c | 7 +++
tests/spec/arb_bindless_texture/conversions.c| 1 +
reason for not sending a new series? As far as I can see
it shouldn't be too much work to get these commit worthy.
Dylan
Quoting Timothy Arceri (2017-06-14 17:48:24)
Hi All,
I recently got a cpu with more than 2 cores \o/ and it's become even
more obvious just how much of a bottle neck
Hi All,
I recently got a cpu with more than 2 cores \o/ and it's become even
more obvious just how much of a bottle neck the glean tests are.
Anyway what is the currently status of the rewrite? Have all the current
patches landed or are there still patchs waiting review/yet to be finished?
On 05/06/17 10:19, Timothy Arceri wrote:
---
tests/texturing/tex3d-maxsize.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/texturing/tex3d-maxsize.c b/tests/texturing/tex3d-maxsize.c
index 60c9c63..781ac27 100644
--- a/tests/texturing/tex3d-maxsize.c
+++ b/tests/texturing/tex3d
---
tests/fbo/fbo-generatemipmap-1d.c | 1 +
tests/spec/arb_texture_view/lifetime_format.c | 1 +
tests/spec/arb_texture_view/rendering_target.c | 1 +
tests/texturing/max-texture-size.c | 1 +
tests/texturing/teximage-errors.c | 1 +
5 files changed, 5
---
tests/texturing/tex3d-maxsize.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/texturing/tex3d-maxsize.c b/tests/texturing/tex3d-maxsize.c
index 60c9c63..781ac27 100644
--- a/tests/texturing/tex3d-maxsize.c
+++ b/tests/texturing/tex3d-maxsize.c
@@ -26,20 +26,21 @@
* Tests 3D
---
tests/spec/arb_invalidate_subdata/buffer.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/spec/arb_invalidate_subdata/buffer.c
b/tests/spec/arb_invalidate_subdata/buffer.c
index 637596a..dedb937 100644
--- a/tests/spec/arb_invalidate_subdata/buffer.c
+++
---
tests/spec/gl-3.2/layered-rendering/blit.c | 1 +
tests/spec/gl-3.2/layered-rendering/clear-color-all-types.c| 1 +
.../layered-rendering/clear-color-mismatched-layer-count.c | 1 +
tests/spec/gl-3.2/layered-rendering/clear-color.c | 1 +
Looks good to me:
Reviewed-by: Timothy Arceri <tarc...@itsqueeze.com>
On 26/05/17 06:21, Samuel Pitoiset wrote:
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com>
---
tests/spec/arb_shader_image_load_store/atomicity.c | 1 +
tests/spec/arb_shader_image_load_sto
On 19/05/17 19:08, Samuel Pitoiset wrote:
On 05/18/2017 04:00 AM, Timothy Arceri wrote:
---
tests/spec/gl-4.4/gl_max_vertex_attrib_stride.c | 13 -
1 file changed, 8 insertions(+), 5 deletions(-)
diff --git a/tests/spec/gl-4.4/gl_max_vertex_attrib_stride.c
b/tests/spec/gl-4.4
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