Eric Anholt e...@anholt.net writes:
Dave Airlie airl...@gmail.com writes:
From: Dave Airlie airl...@redhat.com
Otherwise there is a chance you'll get the contents from the last
test which are green, and if this test fails to renderer you'll pass.
Signed-off-by: Dave Airlie
Dave Airlie airl...@gmail.com writes:
From: Dave Airlie airl...@redhat.com
Otherwise there is a chance you'll get the contents from the last
test which are green, and if this test fails to renderer you'll pass.
Signed-off-by: Dave Airlie airl...@redhat.com
This probably slightly improves
On 04/05/2015 04:00 PM, Dave Airlie wrote:
On 27 March 2015 at 12:18, Ilia Mirkin imir...@alum.mit.edu wrote:
Can we just make shader_runner do a clear automatically? This has
happened to me a number of times.
I'm not sure we should do that though, I don't really like the idea of shader
On 27 March 2015 at 12:18, Ilia Mirkin imir...@alum.mit.edu wrote:
Can we just make shader_runner do a clear automatically? This has
happened to me a number of times.
I'm not sure we should do that though, I don't really like the idea of shader
runner doing an implicit behavioural change,
but
Can we just make shader_runner do a clear automatically? This has
happened to me a number of times.
On Thu, Mar 26, 2015 at 9:58 PM, Dave Airlie airl...@gmail.com wrote:
From: Dave Airlie airl...@redhat.com
Otherwise there is a chance you'll get the contents from the last
test which are
From: Dave Airlie airl...@redhat.com
Otherwise there is a chance you'll get the contents from the last
test which are green, and if this test fails to renderer you'll pass.
Signed-off-by: Dave Airlie airl...@redhat.com
---
generated_tests/gen_builtin_uniform_tests.py | 2 ++