IGT testing in Intel's CI is using a static list of tests to
run. Commenting out tests and annotating them will help
human-readability.
Signed-off-by: Petri Latvala
---
Possible duplicate, I didn't see this arrive on the mailing list myself
framework/programs/run.py | 5 +++--
1 file changed, 3
Reviewed-by: Marek Olšák
Marek
On Sat, Oct 15, 2016 at 1:36 AM, Eric Anholt wrote:
> I was surprised to find through DEQP that 565 clearing was broken on
> vc4, but that was because fbo-clear-formats never hit the hardware
> clear path. This gives us a little exposure for that path (enough to
On Sat, 2016-10-15 at 14:43 +0200, Niels Ole Salscheider wrote:
> v6: Fix OpenCL C version test if test is compiled against OpenCL 1.0
> v5: Use sscanf, fix CL_DEVICE_OPENCL_C_VERSION include guard, fix logic
> v4: Test against env->version instead of opencl_version and never
> report PIGLIT_SK
Reviewed-by: Nicolai Hähnle
On 17.10.2016 08:26, Samuel Iglesias Gonsálvez wrote:
We found issues with this case while developing i965's Ivybridge
patches to support arb_gpu_shader_fp64.
Signed-off-by: Samuel Iglesias Gonsálvez
---
.../fs-non-uniform-control-flow-f2d.shader_test| 40
From: Nicolai Hähnle
This exposes a bug in st_glsl_to_tgsi.
---
.../execution/fs-function-inout-array.shader_test | 43 ++
1 file changed, 43 insertions(+)
create mode 100644
tests/spec/arb_gpu_shader_fp64/execution/fs-function-inout-array.shader_test
diff --git
a/tests/
From: Nicolai Hähnle
This exposes a bug in st_glsl_to_tgsi.
---
.../fs-function-inout-array-of-structs.shader_test | 55 ++
1 file changed, 55 insertions(+)
create mode 100644
tests/spec/glsl-1.20/execution/fs-function-inout-array-of-structs.shader_test
diff --git
a/tests
Le 2016-10-17 16:20, Jan Vesely a écrit :
On Sat, 2016-10-15 at 14:43 +0200, Niels Ole Salscheider wrote:
v6: Fix OpenCL C version test if test is compiled against OpenCL 1.0
v5: Use sscanf, fix CL_DEVICE_OPENCL_C_VERSION include guard, fix
logic
v4: Test against env->version instead of opencl
On Thu, Oct 13, 2016 at 3:09 PM, Chad Versace wrote:
> If PIGLIT_HAS_GBM, then add GBM_LDFLAGS to the linker flags. Fixes
> undefined symbol errors at link time for me, using Arch Linux.
> ---
> tests/util/CMakeLists.txt | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/tests/util/CMake
From: Nicolai Hähnle
Without those, many of the tests started failing now that Mesa explicitly
checks for the compute shader enable in the compiler.
---
tests/spec/arb_compute_variable_group_size/compiler/do_nothing.comp | 1 +
.../compiler/gl_LocalGroupSizeARB_illegal_use.comp
---
.../linker/mixed_fixed_variable_local_work_size.shader_test | 2 +-
.../linker/no_local_size_specified.shader_test | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git
a/tests/spec/arb_compute_variable_group_size/linker/mixed_fixed_variable
Reviewed-by: Jordan Justen
On 2016-10-17 12:39:18, Matt Turner wrote:
> ---
> .../linker/mixed_fixed_variable_local_work_size.shader_test | 2
> +-
> .../linker/no_local_size_specified.shader_test | 2
> +-
> 2 files changed, 2 insertions(+), 2 deletions(-)
Thanks for fixing this.
Reviewed-by: Samuel Pitoiset
On 10/17/2016 09:39 PM, Matt Turner wrote:
---
.../linker/mixed_fixed_variable_local_work_size.shader_test | 2 +-
.../linker/no_local_size_specified.shader_test | 2 +-
2 files changed, 2 insertions(+),
On 10/17/2016 09:38 PM, Nicolai Hähnle wrote:
From: Nicolai Hähnle
Without those, many of the tests started failing now that Mesa explicitly
checks for the compute shader enable in the compiler.
Well, ARB_compute_variable_group_size requires ARB_compute_shader,
that's why I didn't check it
On 10/17/2016 09:45 PM, Samuel Pitoiset wrote:
Thanks for fixing this.
Reviewed-by: Samuel Pitoiset
Actually, we need to check for both ARB_compute_shader and
ARB_compute_variable_group_size since
https://cgit.freedesktop.org/mesa/mesa/commit/?id=8785a8ff8948385a913e9bd75e8cdd1092bd750f.
On Mon, Oct 17, 2016 at 12:54 PM, Samuel Pitoiset
wrote:
>
>
> On 10/17/2016 09:45 PM, Samuel Pitoiset wrote:
>>
>> Thanks for fixing this.
>>
>> Reviewed-by: Samuel Pitoiset
>
>
> Actually, we need to check for both ARB_compute_shader and
> ARB_compute_variable_group_size since
> https://cgit.fr
On Mon, Oct 17, 2016 at 12:38 PM, Nicolai Hähnle wrote:
> From: Nicolai Hähnle
>
> Without those, many of the tests started failing now that Mesa explicitly
> checks for the compute shader enable in the compiler.
> ---
The strange thing is that ARB_compute_shader doesn't say anything
about an #e
Quoting Petri Latvala (2016-10-17 02:52:36)
> IGT testing in Intel's CI is using a static list of tests to
> run. Commenting out tests and annotating them will help
> human-readability.
>
> Signed-off-by: Petri Latvala
> ---
>
> Possible duplicate, I didn't see this arrive on the mailing list my
On 10/17/2016 10:33 PM, Matt Turner wrote:
On Mon, Oct 17, 2016 at 12:54 PM, Samuel Pitoiset
wrote:
On 10/17/2016 09:45 PM, Samuel Pitoiset wrote:
Thanks for fixing this.
Reviewed-by: Samuel Pitoiset
Actually, we need to check for both ARB_compute_shader and
ARB_compute_variable_grou
Quoting Matt Turner (2016-10-17 13:33:11)
> On Mon, Oct 17, 2016 at 12:54 PM, Samuel Pitoiset
> wrote:
> >
> >
> > On 10/17/2016 09:45 PM, Samuel Pitoiset wrote:
> >>
> >> Thanks for fixing this.
> >>
> >> Reviewed-by: Samuel Pitoiset
> >
> >
> > Actually, we need to check for both ARB_compute_sh
From: Ian Romanick
Signed-off-by: Ian Romanick
---
.../linker/mixed_fixed_variable_local_work_size.shader_test | 1 +
.../linker/no_local_size_specified.shader_test | 1 +
2 files changed, 2 insertions(+)
diff --git
a/tests/spec/arb_compute_variable_grou
On Mon, Oct 17, 2016 at 6:04 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> Signed-off-by: Ian Romanick
I actually sent and committed this patch earlier today.
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