On Thu, Feb 10, 2011 at 4:39 AM, Ted Gould wrote:
> 1. Expert screenreader users will, if they can, save time by listening
> to only the first part of an item's label before navigating
> elsewhere. So an accessible label may put variable information
> first (for example, "22 percent batt
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Aaron J. Seigo wrote on 03/03/11 19:53:
>
> On Thursday, March 3, 2011, Matthew Paul Thomas wrote:
>>
>> Aaron J. Seigo wrote on 03/03/11 06:15:
>>>
>>> On Tuesday, March 1, 2011, Matthew Paul Thomas wrote:
>...
But in general, while all interacti
On Thursday, March 3, 2011, Matthew Paul Thomas wrote:
> Aaron J. Seigo wrote on 03/03/11 06:15:
> > On Tuesday, March 1, 2011, Matthew Paul Thomas wrote:
> >...
> >
> >> But in general, while all interactive graphic-only
> >> elements should have accessible labels, not all of them need tooltips.
>
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Aaron J. Seigo wrote on 03/03/11 06:15:
>
> On Tuesday, March 1, 2011, Matthew Paul Thomas wrote:
>...
>> But in general, while all interactive graphic-only
>> elements should have accessible labels, not all of them need tooltips.
>
> example?
Icon-o
On Tuesday, March 1, 2011, Matthew Paul Thomas wrote:
> > I understand that it's suboptimal (though thanks, Matthew for laying it
> > out in greater detail), my reservation was that many developers simply
> > don't care about accessibility enough to add another string, so it
> > probable makes sens
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Sebastian Kügler wrote on 10/02/11 17:22:
>
> On Thursday, February 10, 2011 05:39:08 Ted Gould wrote:
>...
>> I forwarded the discussion that was had about using the title in the
>> tooltip for the accessible label. While I felt that it was not
>> ad
On Thursday 10 February 2011, Sebastian Kügler wrote:
> On Thursday, February 10, 2011 05:39:08 Ted Gould wrote:
> > Plasma folks,
> >
> > I forwarded the discussion that was had about using the title in the
> > tooltip for the accessible label. While I felt that it was not adequate
> > I could
On Thursday, February 10, 2011 05:39:08 Ted Gould wrote:
> Plasma folks,
>
> I forwarded the discussion that was had about using the title in the
> tooltip for the accessible label. While I felt that it was not adequate
> I couldn't express why. As per usual, mpt says it better than I, here
>
Plasma folks,
I forwarded the discussion that was had about using the title in the
tooltip for the accessible label. While I felt that it was not adequate
I couldn't express why. As per usual, mpt says it better than I, here
is his response:
Forwarded Message
From: Matthew Pau
(resending, cc'ing Ted)
> >
> > What would help is if the tooltip was using semantic markup, instead of a
> > subset of html. Think about something like this:
> >
> >
> > Amarok
> >
> > Currently playing: Qt 4 dance by Trolltech
> >
> >
> > With such a format, it would be possible to ex
On Monday, February 7, 2011, Aurélien Gâteau wrote:
> > > What would help is if the tooltip was using semantic markup, instead of
> > > a subset of html. Think about something like this:
> > >
> > >
> > >
> > > Amarok
> > >
> > > Currently playing: Qt 4 dance by Trolltech
> > >
> > >
>
On Monday, February 7, 2011, Aurélien Gâteau wrote:
> > On Thursday, February 3, 2011, Aurélien Gâteau wrote:
> > > There are ways to strongly suggest application developers to define
> > > such strings: for example outputing warnings on stderr when a KSNI
> > > goes live without having proper a11y
> >
> > What would help is if the tooltip was using semantic markup, instead of a
> > subset of html. Think about something like this:
> >
> >
> > Amarok
> >
> > Currently playing: Qt 4 dance by Trolltech
> >
> >
> > With such a format, it would be possible to extract meaningful informa
On Monday 07 February 2011, Aurélien Gâteau wrote:
> > On Thursday, February 3, 2011, Aurélien Gâteau wrote:
> > > There are ways to strongly suggest application developers to define
> > > such strings: for example outputing warnings on stderr when a KSNI
> > > goes live without having proper a11y
On Monday 07 February 2011, Aurélien Gâteau wrote:
> > > Yeah, in talking to the a11y folks they like tooltips, but they really
> > > wanted another label as sometimes the tooltips don't describe the icon
> > > enough for a blind user to know what it means.
> >
> > this is true for traditional too
> > Yeah, in talking to the a11y folks they like tooltips, but they really
> > wanted another label as sometimes the tooltips don't describe the icon
> > enough for a blind user to know what it means.
>
> this is true for traditional tooltips, but the ones in a SNI are not like
> those tooltips
> On Thursday, February 3, 2011, Aurélien Gâteau wrote:
> > There are ways to strongly suggest application developers to define such
> > strings: for example outputing warnings on stderr when a KSNI goes live
> > without having proper a11y properties set.
>
> catching and punishing sins (though a
On Thu, 2011-02-03 at 16:24 +0100, Sebastian Kügler wrote:
> On the other hand, it requires application developers to add another
> string in their code to all UI elements -- something which might be
> easily forgotten by those that don't care a lot about a11y (I fear
> that this applies to a lot o
On Thursday, February 3, 2011, Ted Gould wrote:
> On Thu, 2011-02-03 at 14:37 +0100, Marco Martin wrote:
> > On Thursday 03 February 2011, Ted Gould wrote:
> > > One of the projects we're doing is to try and make Unity more
> > > accessible. To that end we'd like to add properties to add accessibl
On Thursday, February 3, 2011, Sebastian Kügler wrote:
> On the other hand, it requires application developers to add another string
> in their code to all UI elements -- something which might be easily
> forgotten by those that don't care a lot about a11y (I fear that this
> applies to a lot of de
On Thursday, February 3, 2011, Aurélien Gâteau wrote:
> There are ways to strongly suggest application developers to define such
> strings: for example outputing warnings on stderr when a KSNI goes live
> without having proper a11y properties set.
catching and punishing sins (though a warning is h
first, thanks for working with us on this Ted. it really helps keep things
moving forward in a coordinate fashion, and makes our lives (and hopefully
yours) a lot brighter. :)
oh, and you don't need to CC Marco and I, we're on the plasma-devel list :)
On Wednesday, February 2, 2011, Ted Gould w
> On the other hand, it requires application developers to add another string
in their code to all UI elements -- something which might be easily forgotten
by those that don't care a lot about a11y (I fear that this applies to a lot
of developers). Falling back to the tooltip sounds like somethi
Hey,
On Thursday, February 03, 2011 15:29:38 Ted Gould wrote:
> On Thu, 2011-02-03 at 14:37 +0100, Marco Martin wrote:
> > On Thursday 03 February 2011, Ted Gould wrote:
> > > One of the projects we're doing is to try and make Unity more
> > > accessible. To that end we'd like to add properties t
On Thu, 2011-02-03 at 14:37 +0100, Marco Martin wrote:
> On Thursday 03 February 2011, Ted Gould wrote:
> > One of the projects we're doing is to try and make Unity more
> > accessible. To that end we'd like to add properties to add accessible
> > labels for the icons that could be given to screen
On Thursday 03 February 2011, Ted Gould wrote:
> Hello,
>
> For an intro see the mail with the (0/3) in the subject line.
>
> One of the projects we're doing is to try and make Unity more
> accessible. To that end we'd like to add properties to add accessible
> labels for the icons that could be
Hello,
For an intro see the mail with the (0/3) in the subject line.
One of the projects we're doing is to try and make Unity more
accessible. To that end we'd like to add properties to add accessible
labels for the icons that could be given to screen readers. We're
planning on issuing warnings
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