CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/05/05 18:29:29 Modified files: games/recoil-rts: Makefile distinfo games/recoil-rts/patches: patch-AI_Skirmish_BARb_src_circuit_module_EconomyManager_cpp patch-rts_System_MemPoolTypes_h patch-rts_System_Platform_Linux_CrashHandler_cpp patch-rts_System_Platform_Misc_cpp patch-rts_System_Platform_Threading_h patch-rts_System_Platform_byteorder_h patch-test_CMakeLists_txt Removed files: games/recoil-rts/patches: patch-doc_CMakeLists_txt patch-rts_CMakeLists_txt patch-rts_Rendering_Env_Decals_GroundDecalHandler_cpp patch-rts_Rendering_Units_UnitDrawerData_cpp patch-rts_Sim_Features_FeatureMemPool_h patch-rts_Sim_Path_HAPFS_PathMemPool_h patch-rts_Sim_Projectiles_ExplosionGenerator_cpp patch-rts_Sim_Projectiles_ProjectileMemPool_h patch-rts_Sim_Units_UnitMemPool_h patch-rts_Sim_Weapons_WeaponMemPool_h patch-rts_System_EventClient_h patch-rts_System_FileSystem_Archives_VirtualArchive_cpp patch-rts_System_Platform_Threading_cpp patch-rts_System_Sound_OpenAL_SoundSource_cpp patch-rts_System_SpringApp_cpp patch-rts_builds_dedicated_CMakeLists_txt patch-test_other_testMemPoolTypes_cpp Log message: catch up to more recent release used by BAR; a lot of patches upstreamed
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/05/05 11:19:38 Modified files: games : Makefile Log message: +recoil-rts
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/05/05 11:18:13 Log message: import games/recoil-rts, ok solene@ DESCR: Recoil is a battle tested open-source RTS engine, successor of Spring. It is designed, in its basis, to be able to run the content of the game Total Annihilation and deliver a similar, but improved, gaming experience. Games can be intense and very large scaled, with fight of, literally, hundreds of units and the mods allow very wide arrays of different strategies and tactics. Some of the games powered by Recoil: Beyond All Reason, ZeroK, TA Prime and Metal Factions. Status: Vendor Tag: thfr Release Tags: thfr_20240505 N ports/games/recoil-rts/Makefile N ports/games/recoil-rts/distinfo N ports/games/recoil-rts/patches/patch-AI_Skirmish_BARb_src_circuit_module_EconomyManager_cpp N ports/games/recoil-rts/patches/patch-AI_Skirmish_BARb_src_lib_angelscript_add_on_scriptbuilder_scriptbuilder_cpp N ports/games/recoil-rts/patches/patch-rts_CMakeLists_txt N ports/games/recoil-rts/patches/patch-AI_Skirmish_CircuitAI_src_lib_angelscript_add_on_scriptbuilder_scriptbuilder_cpp N ports/games/recoil-rts/patches/patch-rts_Lua_LuaUtils_cpp N ports/games/recoil-rts/patches/patch-doc_CMakeLists_txt N ports/games/recoil-rts/patches/patch-rts_Rendering_Env_Decals_GroundDecalHandler_cpp N ports/games/recoil-rts/patches/patch-rts_System_EventClient_h N ports/games/recoil-rts/patches/patch-rts_build_cmake_ConfigureVersion_cmake N ports/games/recoil-rts/patches/patch-rts_Sim_Misc_SmoothHeightMesh_h N ports/games/recoil-rts/patches/patch-rts_Sim_Projectiles_ExplosionGenerator_cpp N ports/games/recoil-rts/patches/patch-rts_System_GlobalRNG_h N ports/games/recoil-rts/patches/patch-rts_System_FileSystem_Archives_VirtualArchive_cpp N ports/games/recoil-rts/patches/patch-rts_System_FileSystem_DataDirLocater_cpp N ports/games/recoil-rts/patches/patch-rts_System_MemPoolTypes_h N ports/games/recoil-rts/patches/patch-rts_System_Platform_CpuID_cpp N ports/games/recoil-rts/patches/patch-rts_System_Platform_Linux_CrashHandler_cpp N ports/games/recoil-rts/patches/patch-rts_System_Platform_Misc_cpp N ports/games/recoil-rts/patches/patch-rts_System_Platform_Linux_ThreadSupport_cpp N ports/games/recoil-rts/patches/patch-rts_System_Platform_Linux_ThreadSupport_h N ports/games/recoil-rts/patches/patch-rts_System_Platform_Threading_cpp N ports/games/recoil-rts/patches/patch-rts_System_Platform_Threading_h N ports/games/recoil-rts/patches/patch-rts_System_Platform_byteorder_h N ports/games/recoil-rts/patches/patch-rts_System_Sound_OpenAL_SoundSource_cpp N ports/games/recoil-rts/patches/patch-rts_System_SpringApp_cpp N ports/games/recoil-rts/patches/patch-rts_System_SpringHashMap_hpp N ports/games/recoil-rts/patches/patch-rts_System_SpringHashSet_hpp N ports/games/recoil-rts/patches/patch-rts_lib_fmt_os_h N ports/games/recoil-rts/patches/patch-test_CMakeLists_txt N ports/games/recoil-rts/patches/patch-rts_builds_dedicated_CMakeLists_txt N ports/games/recoil-rts/patches/patch-rts_lib_asio_include_asio_detail_impl_posix_event_ipp N ports/games/recoil-rts/patches/patch-rts_lib_assimp_CMakeLists_txt N ports/games/recoil-rts/patches/patch-rts_lib_assimp_code_CMakeLists_txt N ports/games/recoil-rts/patches/patch-rts_lib_assimp_code_DefaultIOStream_cpp N ports/games/recoil-rts/patches/patch-rts_lib_libcpuid_libcpuid_cpuid_main_c N ports/games/recoil-rts/patches/patch-rts_lib_libcpuid_libcpuid_rdtsc_c N ports/games/recoil-rts/patches/patch-rts_lib_lua_src_ldo_cpp N ports/games/recoil-rts/patches/patch-rts_lib_lua_src_lmathlib_cpp N ports/games/recoil-rts/patches/patch-rts_lib_lua_src_loadlib_cpp N ports/games/recoil-rts/patches/patch-rts_lib_streflop_CMakeLists_txt N ports/games/recoil-rts/patches/patch-rts_lib_xsimd_config_xsimd_align_hpp N ports/games/recoil-rts/patches/patch-rts_lib_xsimd_memory_xsimd_aligned_allocator_hpp N ports/games/recoil-rts/patches/patch-tools_pr-downloader_src_CMakeLists_txt N ports/games/recoil-rts/patches/patch-tools_pr-downloader_src_Version_h N ports/games/recoil-rts/patches/patch-tools_pr-downloader_src_lib_minizip_ioapi_h N ports/games/recoil-rts/patches/patch-rts_lib_lua_include_luaconf_h N ports/games/recoil-rts/patches/patch-tools_pr-downloader_src_lib_readerwriterqueue_benchmarks_systemtime_h N ports/games/recoil-rts/patches/patch-rts_Rendering_Units_UnitDrawerData_cpp N ports/games/recoil-rts/patches/patch-rts_Sim_Features_FeatureMemPool_h N ports/games/recoil-rts/patches/patch-rts_Sim_Path_HAPFS_PathMemPool_h N ports/games/recoil-rts/patches/patch-rts_Sim_Projectiles_ProjectileMemPool_h N ports/games/recoil-rts/patches/patch-rts_Sim_Units_UnitMemPool_h
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/05/04 14:41:53 Modified files: games/py-steam : Makefile distinfo games/py-steam/patches: patch-setup_py games/py-steam/pkg: PLIST Added files: games/py-steam/patches: patch-requirements_txt patch-steam_client_builtins_apps_py Removed files: games/py-steam/patches: patch-steam_egg-info_requires_txt Log message: unbreak py3-steam and steamctl by switching to source with protobuf files regenerated with our more up-to-date version
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/05/04 14:24:52 Modified files: games : Makefile Log message: +keeperrl
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/05/04 14:23:36 Log message: import games/keeperrl, ok solene@ DESCR: KeeperRL is an ambitious dungeon simulator with roguelike and RPG elements. Take the role of an evil wizard and study the methods of black magic. Equip your minions and explore the world, murder innocent villagers and burn their homes. Build your dungeon, lay traps and prepare for an assault of angry heroes. When you control your minions the game changes into a classic roguelike, with turn-based and very tactical combat. You can also play as an adventurer and assault dungeons made by you or other players. Status: Vendor Tag: thfr Release Tags: thfr_20240504 N ports/games/keeperrl/Makefile N ports/games/keeperrl/distinfo N ports/games/keeperrl/patches/patch-Makefile N ports/games/keeperrl/patches/patch-steam_internal_h N ports/games/keeperrl/patches/patch-steam_achievements_cpp N ports/games/keeperrl/patches/patch-steam_input_cpp N ports/games/keeperrl/patches/patch-steam_base_cpp N ports/games/keeperrl/patches/patch-steam_call_result_h N ports/games/keeperrl/patches/patch-steam_client_cpp N ports/games/keeperrl/patches/patch-steam_ugc_cpp N ports/games/keeperrl/patches/patch-steam_friends_cpp N ports/games/keeperrl/patches/patch-steam_user_cpp N ports/games/keeperrl/patches/patch-steam_utils_cpp N ports/games/keeperrl/pkg/DESCR N ports/games/keeperrl/pkg/PLIST N ports/games/keeperrl/pkg/README No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/05/03 21:04:40 Modified files: games/rigg : Makefile distinfo Log message: update to rigg 1.1 which includes mainly fixes to test and install targets
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/05/02 12:44:57 Modified files: games/yquake2 : Makefile distinfo Log message: update to yquake2 8.30. From Tom Murphy who also takes MAINTAINER. ok with former maintainer awolk@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/04/28 13:56:18 Modified files: games : Makefile Log message: +rigg
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/04/28 13:54:38 Log message: import games/rigg ok brynet@ DESCR: rigg serves as a thin, OpenBSD-adapted runtime wrapper for independent games based on certain engines. rigg handles visibility of files by using unveil(2) to hide those that conflict with execution on OpenBSD. This solves a common problem with commercial games based on open-source frameworks like FNA, LibGDX, or HashLink. In addition, rigg also enforces a minimum-necessary filesystem view by default via unveil(2). Some basic engine configuration for OpenBSD like dllmap for mono(1) is included. Status: Vendor Tag: thfr Release Tags: thfr_20240428 N ports/games/rigg/Makefile N ports/games/rigg/distinfo N ports/games/rigg/pkg/DESCR N ports/games/rigg/pkg/PLIST No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/04/25 09:09:07 Modified files: editors/novelwriter: Makefile distinfo editors/novelwriter/pkg: PLIST Log message: update to novelwriter 2.4, release announcements at: https://github.com/vkbo/novelWriter/releases
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/03/09 08:39:37 Modified files: lang/hashlink : Makefile lang/hashlink/patches: patch-Makefile patch-libs_mysql_socket_c patch-src_std_thread_c Log message: previous update overwrote the ${CFLAGS} in ${WRKSRC}/Makefile, so honor those again if changed from default. Also some minor restructuring of patches coming out of work to upstream them.
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/03/08 18:52:31 Modified files: lang/hashlink : Makefile distinfo lang/hashlink/patches: patch-Makefile Log message: update hashlink to most recent "latest" tag, tested with Into the Necrovale, Dead Cells, and Northgard
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/03/06 07:17:27 Modified files: games/fna : Makefile.inc games/fna/faudio: Makefile distinfo games/fna/fna : distinfo games/fna/fna3d: distinfo Log message: update FNA ports to 24.03
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/03/04 20:10:19 Modified files: games/stone-soup: Makefile distinfo games/stone-soup/patches: patch-source_Makefile games/stone-soup/pkg: PFRAG.no-no_x11 PLIST Removed files: games/stone-soup/patches: patch-source_xdg-data_org_develz_Crawl_tiles_desktop Log message: update to stone-soup 0.31.0, from maintainer Stefan Moran - thanks!
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/03/01 11:49:50 Modified files: games/godot4 : Makefile Log message: Some cleanup in godot4 - remove the LINKFLAGS line as it isn't doing anything (last update revealed that). This should help avert porters trying to tweak it to no effect. To change linker flags, it seems at this point that detect.py needs to be patched... While here remove WRKDIST line as this is no longer needed with the recent DIST_TUPLE-related commit. This is ok op@ (maintainer)
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/03/01 09:49:04 Modified files: emulators/flycast: Makefile Log message: disable vulkan backend to restore build after vulkan updates, ok namn@ (maintainer)
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/29 21:47:01 Modified files: games/godot4 : Makefile Log message: missed to remove BROKEN marker when fixing glslang, but this is ready to build again
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/29 14:20:51 Modified files: infrastructure/mk: bsd.port.mk dist-tuple.port.mk Log message: Enable automatic setting of WRKDIST if DIST_TUPLE is used. After the previous attempt last fall led to breakage, this is now fixed and has survived a bulk kindly tested by tb@. It is based on how GitHub packages its tarballs. If needed, heuristics for other sources like gitlab, srht can be added later through the same mechanism. This makes lines in DIST_TUPLE (github) ports like the following superfluous: WRKDIST = ${WRKDIR}/project-${COMMIT_HASH}
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/29 05:59:20 Modified files: games/godot4 : Makefile distinfo games/godot4/patches: patch-SConstruct patch-drivers_unix_os_unix_cpp patch-methods_py patch-misc_dist_linux_godot_6 patch-platform_linuxbsd_detect_py patch-platform_linuxbsd_os_linuxbsd_cpp patch-platform_linuxbsd_x11_display_server_x11_cpp patch-thirdparty_openxr_src_common_platform_utils_hpp Added files: games/godot4/patches: patch-drivers_unix_file_access_unix_cpp patch-modules_glslang_register_types_cpp Removed files: games/godot4/patches: patch-platform_linuxbsd_tts_linux_cpp patch-platform_linuxbsd_tts_linux_h patch-thirdparty_oidn_mkl-dnn_src_cpu_jit_utils_jitprofiling_jitprofiling_c patch-thirdparty_oidn_mkl-dnn_src_cpu_simple_reorder_hpp Log message: update Godot4 to most recent commit, including unbreaking of build after the vulkan updates. This is now internal version 4.3.dev. Note the release notes for 4.2 (was skipped in ports) which mention some breaking changes and ways to migrate: https://godotengine.org/article/godot-4-2-arrives-in-style/ Discussed with, tested by, and ok op@ (maintainer)
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/28 20:07:21 Modified files: emulators/snes9x: Makefile emulators/snes9x/patches: patch-gtk_CMakeLists_txt Log message: glslang 14 doesn't need linking libHLSL anymore, nor does it provide it. Therefore remove HLSL from the build which fixes this fallout from glslang 14 update
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/25 15:42:10 Modified files: games/luasteam : Makefile Log message: luasteam depends on luajit, therefore needing USE_NOBTCFI=Yes at this point, raised by sthen@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/25 06:47:52 Modified files: devel/sdl2-mixer: Makefile Log message: I missed new dlopen(3) library dependencies on wavpack and libxmp. Add those. Found by aja@ - thanks!
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/24 19:57:01 Modified files: lang/hashlink : Makefile Log message: Fix build by adding WRKDIST not set automatically by DIST_TUPLE at this point. Spotted by tb@ in bulk build. Not bumping REVISION because the updated package couldn't be built.
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/24 19:43:36 Modified files: graphics/glslang: Makefile distinfo graphics/glslang/patches: patch-StandAlone_CMakeLists_txt graphics/glslang/pkg: PLIST graphics/spirv-headers: Makefile distinfo graphics/spirv-tools: Makefile distinfo graphics/vulkan-headers: Makefile distinfo graphics/vulkan-headers/patches: patch-registry_apiconventions_py patch-registry_cgenerator_py patch-registry_generator_py patch-registry_reg_py patch-registry_spec_tools_conventions_py patch-registry_vkconventions_py graphics/vulkan-headers/pkg: PLIST graphics/vulkan-loader: Makefile distinfo graphics/vulkan-loader/pkg: PLIST graphics/vulkan-tools: Makefile distinfo graphics/vulkan-validation-layers: Makefile distinfo Removed files: graphics/vulkan-headers/patches: patch-registry_genvk_py graphics/vulkan-validation-layers/patches: patch-layers_vulkan_generated_vk_extension_helper_h Log message: update vulkan ports to latest SDK release 1.3.275.0 testing and ok op@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/24 19:33:38 Modified files: graphics : Makefile Log message: +vulkan-utility-libraries
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/24 19:32:52 Log message: Import vulkan-utility-libraries, as part of the update to vulkan sdk 1.3.275.0. Testing and ok op@ - thanks! DESCR: Utilities to facilitate official source deliverables that can be reliably used by developers. Status: Vendor Tag: thfr Release Tags: thfr_20240224 N ports/graphics/vulkan-utility-libraries/Makefile N ports/graphics/vulkan-utility-libraries/distinfo N ports/graphics/vulkan-utility-libraries/pkg/DESCR N ports/graphics/vulkan-utility-libraries/pkg/PLIST No conflicts created by this import
Re: CVS: cvs.openbsd.org: ports
On Sat, Feb 24, 2024 at 07:48:00AM -0700, Thomas Frohwein wrote: > CVSROOT: /cvs > Module name: ports > Changes by: t...@cvs.openbsd.org2024/02/24 07:48:00 > > Log message: > import graphics/volk, a dynamic loader for the vulkan library and now a > dependency for vulkan-tools. ok op@ Was also built and tested by Jose Maldonado - thanks! > DESCR: > volk is a meta-loader for Vulkan. It allows you to dynamically load > entrypoints > required to use Vulkan without linking to vulkan-1.dll or statically > linking > Vulkan loader. Additionally, volk simplifies the use of Vulkan extensions > by > automatically loading all associated entrypoints. Finally, volk enables > loading > Vulkan entrypoints directly from the driver which can increase > performance by > skipping loader dispatch overhead. > > Status: > > Vendor Tag: thfr > Release Tags: thfr_20240224 > > N ports/graphics/volk/Makefile > N ports/graphics/volk/distinfo > N ports/graphics/volk/patches/patch-CMakeLists_txt > N ports/graphics/volk/pkg/DESCR > N ports/graphics/volk/pkg/PLIST > > No conflicts created by this import >
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/24 10:34:36 Modified files: devel/sdl2 : Makefile Added files: devel/sdl2/patches: patch-src_joystick_SDL_gamecontrollerdb_h Log message: Add PS4 controller mapping for GUID 0300d0424c05cc090001 that makes the touchpad button usable. There are more unaccounted PS4 controller GUIDs, will need to ultimately defer to upstream for keeping the SDL_gamecontrollerdb.h update. In the meantime, this helps stsp@ use chiaki better...
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/24 07:49:22 Modified files: graphics : Makefile Log message: +volk
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/24 07:48:00 Log message: import graphics/volk, a dynamic loader for the vulkan library and now a dependency for vulkan-tools. ok op@ DESCR: volk is a meta-loader for Vulkan. It allows you to dynamically load entrypoints required to use Vulkan without linking to vulkan-1.dll or statically linking Vulkan loader. Additionally, volk simplifies the use of Vulkan extensions by automatically loading all associated entrypoints. Finally, volk enables loading Vulkan entrypoints directly from the driver which can increase performance by skipping loader dispatch overhead. Status: Vendor Tag: thfr Release Tags: thfr_20240224 N ports/graphics/volk/Makefile N ports/graphics/volk/distinfo N ports/graphics/volk/patches/patch-CMakeLists_txt N ports/graphics/volk/pkg/DESCR N ports/graphics/volk/pkg/PLIST No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/24 07:20:49 Modified files: devel/sdl2 : Makefile devel/sdl2/patches: patch-src_joystick_bsd_SDL_bsdjoystick_c Log message: fix Hat/Dpad detection where HUG_HAT_SWITCH is used for it. Problem found by stsp@, ok stsp@ There are 2 different ways that HID devices communicate gamepad D-pads. The traditional way with HUG_HAT_SWITCH is less common, so the issue remained undetected as many current gamepads use HUG_DPAD_{UP,DOWN,LEFT,RIGHT} instead. The result was a bug where the HUG_HAT_SWITCH values were later overridden by zeroes from (non-existent) HUG_DPAD_*
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/23 20:56:44 Modified files: lang/hashlink : Makefile distinfo lang/hashlink/patches: patch-Makefile Log message: update hashlink to 'latest' tag from 2 weeks ago; tested with Into the Necrovale, Dead Cells, and Northgard. hashlink has the unfortunate habit of placing tag "latest" without further description at times, and in this case this is used by latest versions of Into the Necrovale and is required because of a new binding that has been introduced.
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/23 13:37:34 Modified files: devel/sdl2-ttf : Makefile distinfo devel/sdl2-ttf/patches: patch-Makefile_in patch-sdl2_ttf-config_cmake_in Removed files: devel/sdl2-ttf/patches: patch-external_harfbuzz_src_hb-ft_cc Log message: update to sdl2-ttf 2.22.0 Release Notes: In addition to bug fixes, here are the major changes in this release: * Updated to FreeType version 2.13.2 and HarfBuzz version 8.1.1
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/23 13:35:32 Modified files: devel/sdl2-mixer: Makefile distinfo devel/sdl2-mixer/patches: patch-Makefile_in Log message: update to sdl2-mixer 2.8.0 Release Notes: In addition to lots of bug fixes, here are the major changes in this release: * Added support for loading wavpack sound files (https://www.wavpack.com/) * Added support for loading classic console sound files using Game_Music_Emu (https://github.com/libgme/game-music-emu) * Use minimp3 instead of dr_mp3 as the default backend for MP3 music * Use libxmp instead of modplug as the default backend for MOD music * To use libmodplug instead, configure using --enable-music-mod-modplug --disable-music-mod-xmp * Added support for FLAC audio in Ogg containers * Added Mix_PauseAudio() to pause and resume all audio playback * Added Mix_GetNumTracks() and Mix_StartTrack() for managing tracks in GME files
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/23 13:33:55 Modified files: devel/sdl2 : Makefile distinfo devel/sdl2/patches: patch-configure patch-src_SDL_c patch-src_joystick_bsd_SDL_bsdjoystick_c Log message: update to sdl2-2.30.0 Release Notes: In addition to lots of bug fixes, here are the major changes in this release: General: * Added support for 2 bits-per-pixel indexed surface formats * Added the function SDL_GameControllerGetSteamHandle() to get the Steam API handle for a controller, if available * Added the event SDL_CONTROLLERSTEAMHANDLEUPDATED which is sent when the Steam API handle for a controller changes. This could also change the name, VID, and PID of the controller. * Added the environment variable SDL_LOGGING to control default log output [rest is for macOS and Xbox, so omitted]
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/14 13:42:46 Modified files: infrastructure/mk: dist-tuple.port.mk Log message: Fix post-extract stage for DIST_TUPLE with sub-projects (that is '/' in the project name) and using the subdir component. This is done by stripping the directory part from the project component for the post-extract mv(1) to subdir. Use :T instead of :C,^.*/,, as suggested by kn@. Problem discovered and raised by rsadowski@. ok kn@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/13 16:06:15 Modified files: devel/robin-hood-hashing: Makefile distinfo Log message: update to robin-hood-hashing 3.11.5
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/13 12:50:35 Modified files: graphics/glad : Makefile Log message: add Jose as mainainer - thanks!
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/13 12:47:46 Modified files: devel : Makefile Log message: +fast-float
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/13 12:45:52 Log message: import devel/fast-float, by Jose Maldonado who also takes MAINTAINER - thanks! changes, discussed with, and ok sthen@ DESCR: The fast_float library provides fast header-only implementations for the C++ from_chars() functions for 'float' and 'double' as well as integer types. Status: Vendor Tag: thfr Release Tags: thfr_20240213 N ports/devel/fast-float/Makefile N ports/devel/fast-float/distinfo N ports/devel/fast-float/pkg/DESCR N ports/devel/fast-float/pkg/PLIST No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/13 09:55:15 Modified files: graphics : Makefile Log message: +glad
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/13 09:52:49 Log message: import glad, from Jose Maldonado ( josemal89 () gmail ! com ) - thanks! with tweaks and ok sthen@ I removed the executable bits from Makefile and pkg/DESCR DESCR: Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specifications for multiple languages. Status: Vendor Tag: thfr Release Tags: thfr_20240213 N ports/graphics/glad/Makefile N ports/graphics/glad/distinfo N ports/graphics/glad/pkg/DESCR N ports/graphics/glad/pkg/PLIST No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/12 10:52:20 Modified files: games/fna : Makefile.inc games/fna/faudio: Makefile distinfo games/fna/fna : Makefile distinfo games/fna/fna3d: Makefile distinfo Log message: update fna ports to 24.02. Includes some minor Makefile reformatting for legibility
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/12 10:24:05 Modified files: editors/novelwriter: Makefile distinfo Log message: bugfix update to novelWriter 2.2.1
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/02/12 10:22:31 Modified files: games/fheroes2 : Makefile distinfo games/fheroes2/patches: patch-src_Makefile games/fheroes2/pkg: PLIST Log message: update to fheroes2 1.0.12
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/30 12:52:56 Modified files: games : Makefile Log message: +cromagrally
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/30 12:51:55 Log message: import games/cromagrally, a 3D racing game from izzy Meyer izder456 AT disroot ! org tweaks by me and op@ ok op@ DESCR: Cro-Mag Rally is a racing game where players assume the role of Brog, a caveman with a fondness for speed. Throughout the game, Brog races through various historical periods, including the Stone, Bronze, and Iron Ages, using an assortment of primitive vehicles such as the Geode Cruiser, Bone Buggy, Logmobile, Trojan Horse, and more. Alongside these vehicles, Brog also has access to a range of primitive weapons, including Bone Bombs, Chinese Bottle Rockets, and Heat Seeking Homing Pigeons. The game offers single-player racing, where players compete against computer-controlled opponents. Additionally, there are various multiplayer modes available, such as Tag, Capture the Flag, and Survival. These modes allow up to four players to compete on a single computer in split-screen mode, adding to the excitement and enjoyment. This version of Cro-Mag Rally is a port of the original game released by Pangea Software in 2000. With permission from Pangea Software, Inc., this port has been created to offer players the best possible experience of Cro-Mag Rally on modern computers. It is an enhanced version that addresses some bugs from the original game while also introducing a few new features that stay true to the spirit of the game. Status: Vendor Tag: thfr Release Tags: thfr_20240130 N ports/games/cromagrally/Makefile N ports/games/cromagrally/distinfo N ports/games/cromagrally/pkg/DESCR N ports/games/cromagrally/pkg/PLIST N ports/games/cromagrally/patches/patch-Source_Main_cpp No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/24 13:04:59 Modified files: games/fna : Makefile Added files: games/fna : Makefile.inc Removed files: games/fna : distinfo games/fna/files: FNA.Settings.props FNA.dll.config games/fna/patches: patch-src_Color_cs patch-src_Content_ContentManager_cs patch-src_GraphicsDeviceManager_cs games/fna/pkg : DESCR PLIST Log message: remove the fna port in games/fna, setting up the SUBDIRs instead that point to previously imported games/fna/{faudio,fna,fna3d}, this move was reviewed by and ok op@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/24 12:55:38 Modified files: graphics : Makefile Removed files: graphics/fna3d : Makefile distinfo graphics/fna3d/patches: patch-CMakeLists_txt graphics/fna3d/pkg: DESCR PLIST Log message: remove and unhook fna3d from graphics/, moved to games/fna/fna3d
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/24 12:51:38 Modified files: audio : Makefile Removed files: audio/faudio : Makefile distinfo audio/faudio/patches: patch-src_qoa_decoder_h audio/faudio/pkg: DESCR PLIST Log message: unhook and remove faudio from the old location; has been moved to games/fna/faudio
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/24 12:48:25 Log message: move faudio to games/fna/faudio, ok op@ Status: Vendor Tag: thfr Release Tags: thfr_20240124 N ports/games/fna/faudio/Makefile N ports/games/fna/faudio/distinfo N ports/games/fna/faudio/pkg/DESCR N ports/games/fna/faudio/pkg/PLIST No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/24 12:47:31 Log message: move fna3d to games/fna/fna3d, ok op@ Status: Vendor Tag: thfr Release Tags: thfr_20240124 N ports/games/fna/fna3d/Makefile N ports/games/fna/fna3d/distinfo N ports/games/fna/fna3d/patches/patch-CMakeLists_txt N ports/games/fna/fna3d/pkg/DESCR N ports/games/fna/fna3d/pkg/PLIST No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/24 12:46:32 Log message: move FNA to games/fna/fna, ok op@ Status: Vendor Tag: thfr Release Tags: thfr_20240124 N ports/games/fna/fna/Makefile N ports/games/fna/fna/distinfo N ports/games/fna/fna/files/FNA.Settings.props N ports/games/fna/fna/files/FNA.dll.config N ports/games/fna/fna/patches/patch-src_Color_cs N ports/games/fna/fna/patches/patch-src_GraphicsDeviceManager_cs N ports/games/fna/fna/patches/patch-src_Content_ContentManager_cs N ports/games/fna/fna/pkg/DESCR N ports/games/fna/fna/pkg/PLIST No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/21 11:42:36 Modified files: games : Makefile Log message: +bugdom2
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/21 11:41:55 Log message: import games/bugdom2 from izzy Meyer ( izder456 () disroot ! org ) tweaks and ok op@ DESCR: Three years after Rollie McFly's victory over King Thorax, the Bugdom remains a dangerous place. Skip, our new hero, has had his knapsack stolen by a Bully Bee. Your mission as Skip is to track down the Bully Bee and retrieve your knapsack in the chase that takes place around a house. Along the way, you'll receive assistance from new Bugdom friends like Sam the Snail and Sally the Chipmunk. Sam may require you to prove yourself before offering help, while Sally is preoccupied with collecting acorns. Make sure to have plenty of acorns to give to Sally. Additionally, the same Buddy Bugs that aided Rollie McFly will assist you in defeating hostile bugs you come across. Status: Vendor Tag: thfr Release Tags: thfr_20240121 N ports/games/bugdom2/Makefile N ports/games/bugdom2/distinfo N ports/games/bugdom2/pkg/DESCR N ports/games/bugdom2/pkg/PLIST N ports/games/bugdom2/patches/patch-Source_Boot_cpp No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/21 09:33:00 Modified files: games : Makefile Log message: +bugdom
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/21 09:31:43 Log message: import games/bugdom by Stu (izder456 () disroot ! org) who also takes MAINTAINER - thanks! with contribution/review by me, op@, gkoehler@ ok op@ DESCR: In the Bugdom, the peaceful rule of the Rollie Pollies and Lady Bugs was recently toppled by the Fire Ants. They have captured all the Lady Bugs, who are now held captive. To bring back peace, Rollie McFly, the sole bug capable of saving the Lady Bugs, must defeat King Thorax, the leader of the Fire Ants. Starting from the Lawn area, Rollie will encounter various challenges, including crossing water, riding bugs, and battling enemy forces. Once King Thorax and the Fire Ants are defeated, Rollie will become the new ruler, restoring peace to the Bugdom. Bugdom was released in 1999 by Pangea Software as a pack-in game on Macs. It is known for being the most advanced game to use QuickDraw 3D. This port aims to provide the best Bugdom experience by adding modern comforts and fixing gameplay bugs, while staying true to the original game's spirit. No modifications to the game's design are included in this project. Status: Vendor Tag: thfr Release Tags: thfr_20240121 N ports/games/bugdom/Makefile N ports/games/bugdom/distinfo N ports/games/bugdom/patches/patch-src_Boot_cpp N ports/games/bugdom/pkg/DESCR N ports/games/bugdom/pkg/PLIST No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/21 09:16:19 Modified files: audio/fluidsynth: Makefile audio/fluidsynth/files: fluid_sndio.c audio/fluidsynth/patches: patch-src_CMakeLists_txt Added files: audio/fluidsynth/patches: patch-FluidSynthConfig_cmake_in patch-cmake_admin_report_cmake patch-src_config_cmake patch-src_drivers_fluid_adriver_c patch-src_drivers_fluid_adriver_h patch-src_drivers_fluid_mdriver_c patch-src_drivers_fluid_mdriver_h Log message: hook up sndio backend again post update, ok sebastia@
Re: CVS: cvs.openbsd.org: ports
On Sun, Jan 21, 2024 at 05:19:23AM -0700, Sebastian Reitenbach wrote: > CVSROOT: /cvs > Module name: ports > Changes by: sebas...@cvs.openbsd.org2024/01/21 05:19:23 > > Modified files: > audio/qsynth : Makefile distinfo > audio/qsynth/pkg: PLIST > Removed files: > audio/qsynth/patches: patch-Makefile_in > patch-src_qsynthChannelsForm_cpp > > Log message: > update to 0.9.12 > > based on patch sent for 0.9.11 by rsadowski@ > switch to QT6 and cmake > Fails to build here, not sure if I'm missing something...: CMake Error at src/CMakeLists.txt:81 (qt_add_translation): Unknown CMake command "qt_add_translation". Full configure log: ===> Building from scratch qsynth-0.9.12 ===> qsynth-0.9.12 depends on: cmake-* -> cmake-3.27.7v0 ===> qsynth-0.9.12 depends on: ninja-* -> ninja-1.11.1 ===> qsynth-0.9.12 depends on: fluidsynth->=2.3.2 -> fluidsynth-2.3.4p0 ===> qsynth-0.9.12 depends on: qt6-qtsvg->=6.5.2,<6.6 -> qt6-qtsvg-6.5.2 ===> qsynth-0.9.12 depends on: qt6-qtbase->=6.5.2,<6.6 -> qt6-qtbase-6.5.2p1 ===> Verifying specs: c++ c++abi pthread GL Qt6Core Qt6Gui Qt6Network Qt6Svg Qt6Widgets c fluidsynth m ===> found c++.9.0 c++abi.6.0 pthread.27.1 GL.19.0 Qt6Core.3.0 Qt6Gui.4.0 Qt6Network.2.0 Qt6Svg.1.1 Qt6Widgets.1.1 c.98.0 fluidsynth.3.0 m.10.1 ===> Checking files for qsynth-0.9.12 `/usr/ports/distfiles/qsynth-0.9.12.tar.gz' is up to date. >> (SHA256) qsynth-0.9.12.tar.gz: OK ===> Extracting for qsynth-0.9.12 ===> Patching for qsynth-0.9.12 ===> Compiler link: clang -> /usr/bin/clang ===> Compiler link: clang++ -> /usr/bin/clang++ ===> Compiler link: cc -> /usr/bin/cc ===> Compiler link: c++ -> /usr/bin/c++ ===> Generating configure for qsynth-0.9.12 ===> Configuring for qsynth-0.9.12 -- The C compiler identification is Clang 16.0.6 -- The CXX compiler identification is Clang 16.0.6 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/ports/pobj/qsynth-0.9.12/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/ports/pobj/qsynth-0.9.12/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done fatal: not a git repository (or any parent up to mount point /usr) Stopping at filesystem boundary (GIT_DISCOVERY_ACROSS_FILESYSTEM not set). -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Check if compiler accepts -pthread -- Check if compiler accepts -pthread - yes -- Found Threads: TRUE -- Performing Test HAVE_STDATOMIC -- Performing Test HAVE_STDATOMIC - Success -- Found WrapAtomic: TRUE -- Found OpenGL: /usr/X11R6/lib/libGL.so.19.0 -- Found WrapOpenGL: TRUE -- Found PkgConfig: /usr/bin/pkg-config (found version "0.29.2") -- Found XKB: /usr/local/lib/libxkbcommon.so.2.0 (found suitable version "1.6.0", minimum required is "0.5.0") -- Found Vulkan: /usr/local/lib/libvulkan.so.1.1 (found version "1.3.261") found components: glslangValidator missing components: glslc -- Found WrapVulkanHeaders: /usr/local/include CMake Warning at CMakeLists.txt:116 (find_package): By not providing "FindQt6LinguistTools.cmake" in CMAKE_MODULE_PATH this project has asked CMake to find a package configuration file provided by "Qt6LinguistTools", but CMake did not find one. Could not find a package configuration file provided by "Qt6LinguistTools" with any of the following names: Qt6LinguistToolsConfig.cmake qt6linguisttools-config.cmake Add the installation prefix of "Qt6LinguistTools" to CMAKE_PREFIX_PATH or set "Qt6LinguistTools_DIR" to a directory containing one of the above files. If "Qt6LinguistTools" provides a separate development package or SDK, be sure it has been installed. -- Looking for lroundf -- Looking for lroundf - found -- Looking for 3 include files fcntl.h, ..., signal.h -- Looking for 3 include files fcntl.h, ..., signal.h - found -- Checking for module 'fluidsynth' -- Found fluidsynth, version 2.3.4 -- Looking for fluid_synth_system_reset -- Looking for fluid_synth_system_reset - found -- Looking for fluid_synth_set_bank_offset -- Looking for fluid_synth_set_bank_offset - found -- Looking for fluid_synth_unset_program -- Looking for fluid_synth_unset_program - found -- Looking for fluid_version_str -- Looking for fluid_version_str - found -- Looking for fluid_settings_dupstr -- Looking for fluid_settings_dupstr - found -- Looking for fluid_preset_get_banknum -- Looking for fluid_preset_get_banknum - found -- Looking for fluid_preset_get_num -- Looking for fluid_preset_get_num - found -- Looking for fluid_preset_get_name -- Looking for fluid_preset_get_name - found -- Looking for fluid_preset_get_sfont -- Looking for fluid_preset_get_sfont - found -- Looking for fluid_sfont_get_id -- Looking
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/20 13:01:57 Modified files: audio/fluidsynth: Makefile distinfo audio/fluidsynth/pkg: PLIST Added files: audio/fluidsynth/patches: patch-CMakeLists_txt patch-src_CMakeLists_txt Removed files: audio/fluidsynth/patches: patch-Makefile_am patch-configure_ac patch-fluidsynth_pc_in patch-src_Makefile_am patch-src_drivers_fluid_adriver_c patch-src_drivers_fluid_jack_c patch-src_drivers_fluid_mdriver_c patch-src_fluidsynth_c patch-src_utils_fluid_sys_c patch-src_utils_fluidsynth_priv_h Log message: update to fluidsynth 2.3.4 based on original diff by rsadowski@ to 2.3.2. Consumers tested by solene@ and rsadowski@. ok rsadowski@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/17 07:44:42 Modified files: infrastructure/templates: Makefile.template Log message: use '+=' in DIST_TUPLE example, nudging porters to use this syntax that makes it easy to combine multiple DIST_TUPLE entries. ok sthen@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/14 06:34:21 Modified files: games/fs2open : Makefile distinfo games/fs2open/patches: patch-cmake_toolchain-clang_cmake patch-cmake_toolchain-gcc_cmake patch-code_CMakeLists_txt patch-lib_imgui_CMakeLists_txt Added files: games/fs2open/patches: patch-lib_imgui_backends_imgui_impl_opengl3_loader_h Removed files: games/fs2open/patches: patch-lib_vulkan-hpp_vulkan_vulkan_hpp Log message: update to fs2open 23.2.1; re-enable building with vulkan besides GL. ok rsadowski@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/13 20:08:28 Modified files: games/legendary: Makefile distinfo Log message: update to legendary 0.20.34
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/12 19:48:53 Modified files: games/tome4: Makefile Log message: USE_NOBTCFI=Yes due to bundled luajit, fixes running on IBT hardware. In addition, previously observed blank window on start is also resolved, unclear if because of sdl2-image update or other previous work. ok kn@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/12 19:38:21 Modified files: devel/sdl2-image: Makefile distinfo devel/sdl2-image/patches: patch-Makefile_in Log message: update to SDL_image 2.8.2, build-tested with all consumers
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/09 19:59:01 Modified files: editors/novelwriter: Makefile distinfo editors/novelwriter/pkg: PLIST Log message: update to novelwriter 2.2
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2024/01/08 22:07:12 Modified files: lang/hashlink : Makefile distinfo lang/hashlink/patches: patch-Makefile patch-src_module_c patch-src_std_socket_c patch-src_std_thread_c Log message: update to hashlink 1.14; tested with Dead Cells, Northgard, and Nuclear Blaze without issues
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/12/28 20:06:00 Modified files: games/fheroes2 : Makefile distinfo Log message: update to fheroes2 1.0.11
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/24 16:17:53 Modified files: editors/novelwriter: Makefile distinfo Log message: update to novelWriter 2.1.1
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/24 16:15:31 Modified files: games/fheroes2 : Makefile distinfo Log message: update to fheroes2 1.0.10, diff by user sonya on irc.libera.chat #openbsd-gaming
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/19 07:10:48 Modified files: games/goldberg_emulator: Makefile games/goldberg_emulator/patches: patch-Makefile Log message: use -std=c++17, fixing build with clang16. By tb@, also input from espie@
Re: CVS: cvs.openbsd.org: ports
On Sun, Nov 12, 2023 at 10:52:59AM -0700, Thomas Frohwein wrote: > CVSROOT: /cvs > Module name: ports > Changes by: t...@cvs.openbsd.org2023/11/12 10:52:59 > > Modified files: > games/dsda-doom: Makefile > > Log message: > disable picking up audio/dumb, a hidden dependency found and reported by > tb@. Enabling it by default would come with the headaches of managing > bumping a statically linked library, as audio/dumb doesn't have a > .so.M.m shared library. Therefore disable it at this point. > ok tb@ > Lucas, I committed it to fix the build issues. If missing dumb causes problems, we need to figure out how to best manage the dependency situation between the 2 ports. So speak up if there's a need!
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/12 10:58:31 Modified files: games/mvdsv: Makefile distinfo games/mvdsv/patches: patch-src_server_h Removed files: games/mvdsv/patches: patch-CMakeLists_txt Log message: update to mvdsv 0.36, by maintainer Tom Murphy. Tested with brief playsession
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/12 10:52:59 Modified files: games/dsda-doom: Makefile Log message: disable picking up audio/dumb, a hidden dependency found and reported by tb@. Enabling it by default would come with the headaches of managing bumping a statically linked library, as audio/dumb doesn't have a .so.M.m shared library. Therefore disable it at this point. ok tb@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/12 07:06:37 Modified files: fonts/juliamono: Makefile distinfo Log message: update to juliamono 0.051, ok Laurence Tratt (maintainer)
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/12 07:03:31 Modified files: games/stone-soup: Makefile distinfo games/stone-soup/patches: patch-source_Makefile patch-source_rltiles_Makefile games/stone-soup/pkg: PFRAG.no-no_x11 PLIST Added files: games/stone-soup/patches: patch-source_xdg-data_org_develz_Crawl_tiles_desktop Removed files: games/stone-soup/patches: patch-source_debian_crawl-tiles_desktop Log message: update to stone soup 0.30.1. From Stefan Moran Stefan Moran ( ssm AT howdoesmycode ! work ) who also takes MAINTAINER - thanks!
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/09 13:20:33 Modified files: audio/faudio : Makefile distinfo games/fna : Makefile distinfo graphics/fna3d : Makefile distinfo Added files: audio/faudio/patches: patch-src_qoa_decoder_h Log message: update FNA ports to 23.11
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/09 13:18:14 ports/audio/faudio/patches Update of /cvs/ports/audio/faudio/patches In directory cvs.openbsd.org:/tmp/cvs-serv85414/patches Log Message: Directory /cvs/ports/audio/faudio/patches added to the repository
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/09 10:34:03 Modified files: editors/kakoune: Makefile distinfo editors/kakoune/pkg: PLIST Log message: update to kakoune 2023.08.05, from Berthault Justin ( justin ! berthault AT zaclys ! net ) with minor modification by me
Re: CVS: cvs.openbsd.org: ports
On Mon, Nov 06, 2023 at 08:56:27AM +0100, Antoine Jacoutot wrote: > On Sun, Nov 05, 2023 at 12:04:13PM -0700, Stefan Hagen wrote: > > CVSROOT:/cvs > > Module name:ports > > Changes by: s...@cvs.openbsd.org2023/11/05 12:04:13 > > > > Log message: > > Import x11/srandrd version 0.6.3 > > > > $ cat pkg/DESCR > > srandrd is a tool that executes a command on xrandr output change > > events, i.e. if a monitor is plugged or unplugged. > > > > I'm taking MAINTAINER as well. > > > > OK op thfr (with hints from both) > > > > Status: > > > > Vendor Tag: sdk > > Release Tags: sdk_20231105 > > > > N ports/x11/srandrd/Makefile > > N ports/x11/srandrd/distinfo > > N ports/x11/srandrd/pkg/DESCR > > N ports/x11/srandrd/pkg/PLIST > > N ports/x11/srandrd/patches/patch-Makefile > > > > No conflicts created by this import > > Make it respect CFLAGS. > OK? ok
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/11/05 06:56:52 Modified files: devel/sdl2 : Makefile distinfo Log message: stable bugfix update to SDL 2.28.5, build and runtime tested with multiple consumers
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/10/28 08:09:31 Modified files: lang/mono : Makefile Added files: lang/mono/patches: patch-mono_mini_mini-posix_c Log message: remove use of syscall(2) from mono. Thanks brynet@ for finding the location in mini-posix.c. ok brynet@, op@, robert@ (maintainer)
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/10/23 11:08:06 Modified files: games : Makefile devel/quirks : Makefile devel/quirks/files: Quirks.pm Removed files: games/barony : Makefile distinfo games/barony/files: barony.sh games/barony/patches: patch-CMakeLists_txt patch-cmake_Modules_FindThreads_cmake patch-src_draw_cpp patch-src_files_cpp patch-src_opengl_cpp patch-src_savepng_cpp games/barony/pkg: DESCR PLIST README Log message: retire games/barony - frequent breakage with new releases, openal backend has been orphaned for > 1 year with limited to no support from upstream. Maybe revisit/resurrect once development has petered out and/or there is a sane implementation with a non-proprietary audio backend. ok David Carlier (maintainer) ok solene@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/10/20 12:53:28 Modified files: editors/novelwriter: Makefile distinfo editors/novelwriter/pkg: PLIST Log message: update to novelwriter 2.1
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/10/15 20:41:21 Modified files: games : Makefile Log message: +legendary
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/10/15 20:40:27 Log message: import legendary, a client for Epic Games Store authentication and downloads ok sdk@ DESCR: Legendary is an open-source game launcher that can download and install games from the Epic Games platform on Linux, macOS, Windows, and of course OpenBSD. Features: - Authenticating with Epic's service - Downloading and installing your games and their DLC - Delta patching/updating of installed games - Launching games with online authentication (for multiplayer/DRM) - Syncing cloud saves (compatible with EGL) - Running games with WINE on Linux/macOS - Importing/Exporting installed games from/to the Epic Games Launcher (unsupported on OpenBSD) Status: Vendor Tag: thfr Release Tags: thfr_20231015 N ports/games/legendary/Makefile N ports/games/legendary/distinfo N ports/games/legendary/pkg/DESCR N ports/games/legendary/pkg/PLIST No conflicts created by this import
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/10/14 09:28:17 Modified files: devel/nuget: Makefile distinfo Log message: update nuget to 6.6.1.2
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/10/13 16:41:57 Modified files: audio/faudio : Makefile distinfo games/fna : Makefile distinfo games/fna/patches: patch-src_Content_ContentManager_cs graphics/fna3d : Makefile distinfo graphics/fna3d/patches: patch-CMakeLists_txt Log message: update FNA ports (including fna3d and faudio) to 23.10
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/10/13 16:38:11 Modified files: devel/sdl2 : Makefile distinfo Log message: bugfix update to sdl2 2.28.4
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/10/13 16:36:29 Modified files: games/fheroes2 : Makefile distinfo Log message: update to fheroes2 1.0.9
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/09/27 14:25:27 Modified files: infrastructure/db: dist-tuple.pattern infrastructure/mk: dist-tuple.port.mk Log message: commonalize more parts of DIST_TUPLE, based (loosely) on espie@'s comments: - EXTRACT_SUFX.x is TEMPLATE_EXTRACT_SUFX unless otherwise set (.tar.gz) - Re-use MASTER_SITES.x (soon SITES.x) in TEMPLATE_HOMEPAGE Also set WRKDIST unless already specified which is how GH_* does it. Also expand the regex for DISTNAME from tag format (e.g. v1.0, r122) the same way GH_* does it. ok espie@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/09/26 21:42:06 Modified files: games/fheroes2 : Makefile distinfo Log message: update to fheroes2 1.0.8; switch to using DIST_TUPLE
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/09/26 14:44:06 Modified files: games/godot: Makefile distinfo games/godot/pkg: PLIST-main PLIST-tools Log message: maintenance update to 3.5.3 runs with both mono and GDScript engines. We can fortunately reuse the same pre-generated files for C#/nuget (see SHARPFILES_V). Gamecontroller tested and still works. ok op@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/09/24 13:08:53 Modified files: games/godot: Makefile distinfo games/godot/pkg: PLIST-tools README-tools Added files: games/godot/patches: patch-modules_mono_build_scripts_mono_configure_py patch-modules_mono_csharp_script_cpp patch-modules_mono_glue_GodotSharp_GodotSharp_GodotSharp_csproj patch-modules_mono_godotsharp_dirs_cpp patch-modules_mono_godotsharp_dirs_h patch-modules_mono_mono_gd_gd_mono_cpp games/godot/pkg: DESCR-sharp PLIST-sharp Log message: build godot with mono support on MONO_ARCHS. This bifurcates the build between MONO_ARCHS and !MONO_ARCHS, the port has no intended changs for the latter. A helper package godot-sharp is used to share the mono-related files between the -main and -tools packages. Patches direct godot to use the godot-sharp files rather than bundled files on execution. See README-tools for a required manual workaround when trying to build your own projects with C# support (not needed unless you are using Godot's C# scripting). Anticipating more refinement, but best handled in-tree. ok and lots of input op@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/09/24 12:57:08 Modified files: infrastructure/mk: dist-tuple.port.mk Log message: use comma in the substitution instead of '/', allows using gitlab subgroups as raised by lraab@ ok espie@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/09/20 19:27:44 Modified files: games/hlsteam : Makefile Log message: add include/hl directory to the build based on recent hashlink change
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/09/20 19:25:59 Modified files: lang/hashlink : Makefile lang/hashlink/patches: patch-Makefile lang/hashlink/pkg: PLIST Log message: provide libhl_module.so which can be used for embedding; note this is a deviation from current upstream though planning to upstream this. also install hlmodule.h and opcodes.h header files. move all header files into include/hl/ subdir. Note this requires update of consumers, currently limited to hlsteam which will follow shortly.
Re: CVS: cvs.openbsd.org: ports
On Wed, Sep 06, 2023 at 09:48:53PM -0600, Thomas Frohwein wrote: > CVSROOT: /cvs > Module name: ports > Changes by: t...@cvs.openbsd.org2023/09/06 21:48:53 > > Modified files: > lang : Makefile > devel/quirks : Makefile > devel/quirks/files: Quirks.pm > Removed files: > lang/haxe : Makefile distinfo > lang/haxe/files: ptmap-META > lang/haxe/patches: patch-libs_extc_process_stubs_c > patch-libs_extlib-leftovers_uTF8_ml > patch-ocamldeps_gen_Makefile > patch-ocamldeps_gen_src_dune > patch-ocamldeps_gen_src_gen_ml > patch-ocamldeps_ocaml-migrate-parsetree_Makefile > patch-ocamldeps_ocaml-sha_Makefile > patch-ocamldeps_ocaml-sha_bitfn_h > patch-ocamldeps_ocaml-sha_sha1_ml > patch-ocamldeps_ocaml-sha_sha256_ml > patch-ocamldeps_ppx_derivers_Makefile > patch-ocamldeps_ppx_tools_versioned_Makefile > patch-ocamldeps_sedlex_Makefile > > patch-ocamldeps_sedlex_src_generator_gen_unicode_ml_inc > patch-ocamldeps_sedlex_src_lib_dune > patch-sha512_ml patch-src_compiler_main_ml > lang/haxe/pkg : DESCR PLIST > > Log message: > send lang/haxe to the attic - it has been broken for a long time. Future > attempts should be prepared to deal with obtuse ocaml dependencies and a > build system intransparently trying to fetch remote sources during the > build process. > > ok daniel@ > was also ok kn@
CVS: cvs.openbsd.org: ports
CVSROOT:/cvs Module name:ports Changes by: t...@cvs.openbsd.org2023/09/06 21:48:53 Modified files: lang : Makefile devel/quirks : Makefile devel/quirks/files: Quirks.pm Removed files: lang/haxe : Makefile distinfo lang/haxe/files: ptmap-META lang/haxe/patches: patch-libs_extc_process_stubs_c patch-libs_extlib-leftovers_uTF8_ml patch-ocamldeps_gen_Makefile patch-ocamldeps_gen_src_dune patch-ocamldeps_gen_src_gen_ml patch-ocamldeps_ocaml-migrate-parsetree_Makefile patch-ocamldeps_ocaml-sha_Makefile patch-ocamldeps_ocaml-sha_bitfn_h patch-ocamldeps_ocaml-sha_sha1_ml patch-ocamldeps_ocaml-sha_sha256_ml patch-ocamldeps_ppx_derivers_Makefile patch-ocamldeps_ppx_tools_versioned_Makefile patch-ocamldeps_sedlex_Makefile patch-ocamldeps_sedlex_src_generator_gen_unicode_ml_inc patch-ocamldeps_sedlex_src_lib_dune patch-sha512_ml patch-src_compiler_main_ml lang/haxe/pkg : DESCR PLIST Log message: send lang/haxe to the attic - it has been broken for a long time. Future attempts should be prepared to deal with obtuse ocaml dependencies and a build system intransparently trying to fetch remote sources during the build process. ok daniel@