Re: [pygame] pygame.org not displaying release descriptions

2017-04-27 Thread René Dudfield
Cheers Gumm. On Wed, Apr 26, 2017 at 11:32 PM, bw wrote: > That is helpful, Thomas. Thank you. > > I can say with confidence I won't know how to fix it. I'm not a webby > programmer, though I played one at work. :) > > I eyeballed the git project you listed below and see there are no open > issu

Re: [pygame] pygame.org not displaying release descriptions

2017-04-26 Thread bw
That is helpful, Thomas. Thank you. I can say with confidence I won't know how to fix it. I'm not a webby programmer, though I played one at work. :) I eyeballed the git project you listed below and see there are no open issues, so that answers my question: it's not in the works. I opened an

Re: [pygame] pygame.org not displaying release descriptions

2017-04-26 Thread Thomas Kluyver
On 26 April 2017 at 00:54, bw wrote: > Is this in the works, by any chance? I have no idea, but the website code is here, if you can work out how to fix it: https://github.com/pygame/pygameweb Thomas

[pygame] pygame.org not displaying release descriptions

2017-04-25 Thread bw
Howdy, I notice the project page displays Summary and Description for the project, but the Description I add for each release does not appear anywhere. Is this in the works, by any chance? Gumm

Re: [pygame] pygame.org

2016-09-04 Thread DiliupG
may the python be with you On Fri, Sep 2, 2016 at 8:16 AM, Michael Lutinsky < mich...@callthecomputerdoctor.com> wrote: > Hello and welcome Jorge! > > > > You can use the following link to create an account: > > > > http://www.pygame.org/login/new.php?nospamplease=thisisabitweird > > Hope this he

Re: [pygame] pygame.org

2016-09-02 Thread Michael Lutinsky
Hello and welcome Jorge! You can use the following link to create an account: /http://www.pygame.org/login/new.php?nospamplease=thisisabitweird/[1] Michael > > From https://bitbucket.org/pygame/pygame/issues/290: > > > There's a secret signup link - I don't know it, but if you post to the

Re: [pygame] pygame.org

2016-09-02 Thread DiliupG
you have to ask Darth Vader for that.Can't mess around with the dark side On Fri, Sep 2, 2016 at 7:51 AM, Jorge Maldonado Ventura < jorgesu...@freakspot.net> wrote: > From https://bitbucket.org/pygame/pygame/issues/290: > > There's a secret signup link - I don't know it, but if you post to th

[pygame] pygame.org

2016-09-01 Thread Jorge Maldonado Ventura
>From https://bitbucket.org/pygame/pygame/issues/290: > There's a secret signup link - I don't know it, but if you post to the pygame > mailing list, someone will probably share it with you. They disabled new > accounts because of issues with spam, sadly. What is the link to make an accound

Re: [pygame] pygame.org broken link

2015-06-08 Thread diliup gabadamudalige
not possible. This has been down for quite some time. I have informed the admin of Nullege. On Mon, Jun 8, 2015 at 1:15 PM, Philip Le Riche wrote: > I think that page was working last week. I certainly used a page looking > remarkably like that. > > Regards - Philip > > > On 08/06/2015 03:03,

Re: [pygame] pygame.org broken link

2015-06-08 Thread Philip Le Riche
I think that page was working last week. I certainly used a page looking remarkably like that. Regards - Philip On 08/06/2015 03:03, diliup gabadamudalige wrote: > http://www.pygame.org/docs/ref/examples.html > > This link is totally off! Not a single example is in any link. > > On Sun, Jun 7, 2

Re: [pygame] pygame.org broken link

2015-06-07 Thread diliup gabadamudalige
http://www.pygame.org/docs/ref/examples.html This link is totally off! Not a single example is in any link. On Sun, Jun 7, 2015 at 7:43 PM, Philip Le Riche wrote: > The webmaster might like to note that pygame.org/docs contains a link to > install.html which doesn't exist. According to archive.

[pygame] pygame.org broken link

2015-06-07 Thread Philip Le Riche
The webmaster might like to note that pygame.org/docs contains a link to install.html which doesn't exist. According to archive.org it disappeared some time between Feb and July 2014. I tried install with a capital "I" and .htm instead of .html but without success. Regards - Philip --- This emai

[pygame] pygame.org commented project alert.

2015-03-11 Thread Gino Ingras
how to know if someone had post a comment on your project? for sure, without checking every day, is there an email feedback possible?

Re: [pygame] Pygame.org is down?

2013-09-16 Thread Dominik George
On Mon, Sep 16, 2013 at 06:51:35AM -0700, Jason M. Marshall wrote: > If you're desperate for online docs, they are still available (though > outdated) at http://pygame.seul.org/docs/. Then there also is /usr/share/doc/python-pygame/index.html . -nik -- Ein Jabber-Account, sie alle zu finden; i

Re: [pygame] Pygame.org is down?

2013-09-16 Thread Virgil Stokes
On 16-Sep-2013 16:31, René Dudfield wrote: Hi, the docs and downloads are back up... http://pygame.org/ cu. It is not working on my browser (Firefox) . Virgil

Re: [pygame] Pygame.org is down?

2013-09-16 Thread Sean Felipe Wolfe
Nice ascii art! How is everything with the site these days? I have been out of the loop. Learning a lot though on the day job ... doing Ruby :P but it's good! Is there any help needed in general with the site? I helped with the migration to the new wiki + mercurial a bit here and there. Any thin

Re: [pygame] Pygame.org is down?

2013-09-16 Thread René Dudfield
Hi, the docs and downloads are back up... http://pygame.org/ cu.

Re: [pygame] Pygame.org is down?

2013-09-16 Thread Jason M. Marshall
If you're desperate for online docs, they are still available (though outdated) at http://pygame.seul.org/docs/. Jason From: Sean Felipe Wolfe To: pygame-users@seul.org Sent: Sunday, September 15, 2013 4:26 AM Subject: Re: [pygame] Pygame.org is

Re: [pygame] Pygame.org is down?

2013-09-15 Thread René Dudfield
Hi, there was a problem with one of the hard drives in the raid1. The hard drive has been replaced, and the website will be restored. cu. On Sun, Sep 15, 2013 at 11:26 AM, Sean Felipe Wolfe wrote: > Aaaah! Help!! > > Just thought that might be useful. Er maybe not. > On Sep 15, 2013 4:38 AM,

Re: [pygame] Pygame.org is down?

2013-09-15 Thread Sean Felipe Wolfe
Aaaah! Help!! Just thought that might be useful. Er maybe not. On Sep 15, 2013 4:38 AM, "Dominik George" wrote: > Hi, > > > The pygame.org website seems to be down. Is there a problem with the > > host? > > I found it to not resolve yesterday, but didn't investigate further. > > I tried to reach

Re: [pygame] Pygame.org is down?

2013-09-15 Thread Dominik George
Hi, > The pygame.org website seems to be down. Is there a problem with the > host? I found it to not resolve yesterday, but didn't investigate further. I tried to reach both DNS servers (a.ns.py3d.org and b.ns.f0o.com) and both cannot be resolved either. It seems suspicious that both py3d.org a

[pygame] Pygame.org is down?

2013-09-15 Thread Al Sweigart
The pygame.org website seems to be down. Is there a problem with the host? -Al

Re: [pygame] pygame.org

2013-06-23 Thread James Miller
I would like an account also. Thank you. On Friday, June 14, 2013 1:59:09 AM UTC-5, illume wrote: > > Hi, > > just sent you a private mail. If anyone else needs an account feel free > to msg me, @pygame_org or Jason M. > > chairs, > > > On Fri, Jun 14, 2013 at 5:36 AM, Aikiman >wrote: > >> Hell

Re: [pygame] pygame.org

2013-06-14 Thread Aikiman
Thanks Rene :) -- View this message in context: http://pygame-users.25799.x6.nabble.com/pygame-org-tp740p742.html Sent from the pygame-users mailing list archive at Nabble.com.

Re: [pygame] pygame.org

2013-06-14 Thread René Dudfield
Hi, just sent you a private mail. If anyone else needs an account feel free to msg me, @pygame_org or Jason M. chairs, On Fri, Jun 14, 2013 at 5:36 AM, Aikiman wrote: > Hello fello pygamers, > > I was just curious as to whats happening over at www.pygame.org in terms > of > accepting new reg

[pygame] pygame.org

2013-06-13 Thread Aikiman
Hello fello pygamers, I was just curious as to whats happening over at www.pygame.org in terms of accepting new registrations. When I try it says this feature has been disabled, has anyone else had this problem, if this is the case is there any information as to why or if they intend to accept reg

Re: [pygame] pygame.org wiki spam

2012-06-19 Thread René Dudfield
Hi, Adding this to the list of antispam tasks for later... Enable recatcha for users that are less than 1 month old. Most of the spammers are currently people, so this will just slow them down a bit... but it will stop most of the really annoying bots. That way it shouldn't inconvenience peopl

Re: [pygame] pygame.org wiki spam

2012-05-29 Thread Winter
On May 28, 2012, at 4:41 AM, René Dudfield wrote: > Hi, > > a number of ip address ranges have been blocked over the last week. I have > some scripts now to more easily block spamming users. I think it's slowly > getting rid of them. > > Thanks for the report, and the help with de-spamming t

Re: [pygame] pygame.org wiki spam

2012-05-28 Thread René Dudfield
Hi, a number of ip address ranges have been blocked over the last week. I have some scripts now to more easily block spamming users. I think it's slowly getting rid of them. Thanks for the report, and the help with de-spamming the wiki. cheers,

Re: [pygame] pygame.org wiki spam

2012-05-12 Thread Gene Buckle
On Fri, 11 May 2012, Winter wrote: Hello, I've been fighting the great fight against spam on the pygame.org wiki, but there's at least 2 accounts that seem to be doing automated changes: spainadmon and Ronald Derren. The Derren account is being particularly nasty these past few days. The

[pygame] pygame.org wiki spam

2012-05-11 Thread Winter
Hello, I've been fighting the great fight against spam on the pygame.org wiki, but there's at least 2 accounts that seem to be doing automated changes: spainadmon and Ronald Derren. The Derren account is being particularly nasty these past few days. I've gone from direct editing to reverts

Re: [pygame] pygame.org can has social?

2011-05-03 Thread René Dudfield
Hi, There's a page here with recent comments: http://pygame.org/project_comments.html

Re: [pygame] pygame.org can has social?

2011-05-03 Thread René Dudfield
On Mon, May 2, 2011 at 12:23 PM, Jake b wrote: > Is there a "front page" to view recent comments, or popular? there's a > filter on project page. > > good idea, thanks. I'll look into it.

Re: [pygame] pygame.org can has social?

2011-05-02 Thread Jake b
Cool, voting , and time settings. Is there a "front page" to view recent comments, or popular? there's a filter on project page. On Friday, April 29, 2011, René Dudfield wrote: > twitter: @pygame_org > disqus comments: http://pygame.org/project-Crazy+China+Pong-1820-3229.html > -- Jake

[pygame] pygame.org can has social?

2011-04-29 Thread René Dudfield
twitter: @pygame_org disqus comments: http://pygame.org/project-Crazy+China+Pong-1820-3229.html

Re: [pygame] pygame.org DNS error?

2010-06-15 Thread Timothy Baldock
Looks like both the nameservers for pygame.org are offline, ns.f0o.com and ns.py3d.org (which are also both down). :( On 15/06/2010 23:21, Weeble wrote: > I can't load the www.pygame.org website. There seems to be a DNS problem: > > $ dig @8.8.8.8 www.pygame.org > > ; <<>> DiG 9.6.1-P2 <<>> @8.8

Re: [pygame] pygame.org project editing docs?

2009-12-19 Thread René Dudfield
On Sat, Dec 19, 2009 at 12:19 AM, B W wrote: > > Ha. Life just got good. Thanks. > > bw > > On Fri, Dec 18, 2009 at 7:17 AM, Timothy Baldock wrote: > > It's just HTML :) Hi, there now is also an optional rich text editor available.  Just click the link "Add/Remove rich text editor" down the bot

Re: [pygame] pygame.org project editing docs?

2009-12-18 Thread B W
Ha. Life just got good. Thanks. bw On Fri, Dec 18, 2009 at 7:17 AM, Timothy Baldock wrote: > It's just HTML :)

Re: [pygame] pygame.org project editing docs?

2009-12-18 Thread Timothy Baldock
It's just HTML :) B W wrote: Hey yous. Editing my projects, looking for basic editing so I get get something a little more elegant than a run-on paragraph. Can't find anything on pygame.org that looks like docs for the markup. Would some helpful person provide a link, please? Thanks in advance.

[pygame] pygame.org project editing docs?

2009-12-18 Thread B W
Hey yous. Editing my projects, looking for basic editing so I get get something a little more elegant than a run-on paragraph. Can't find anything on pygame.org that looks like docs for the markup. Would some helpful person provide a link, please? Thanks in advance. bw

Re: [pygame] pygame.org - update finished!

2008-09-19 Thread René Dudfield
Hi, every new function from 1.8 onwards is marked in the docs (or should be). you'll see something like 'new in pygame 1.8. You can download old docs from the ftp site, or from subversion. cheers. On Fri, Sep 19, 2008 at 6:20 PM, Charlie Nolan <[EMAIL PROTECTED]> wrote: > While we're on the

Re: [pygame] pygame.org - update finished!

2008-09-19 Thread Charlie Nolan
While we're on the subject of docs, it'd be really nice to have older documentation available. Not everybody is running the bleeding-edge version, and it's frustrating to find something useful only to realize it's not in the version you have (or have to use). -FM On 9/18/08, KKarasu <[EMAIL PROT

Re: [pygame] pygame.org - update finished!

2008-09-18 Thread KKarasu
Hi ian. Mmm just one thing i found dificult to find the pdf release of the reference guide shouldnt be on the docs page? I know there is one. but i just found it googling it. It should be a not in the documents page showing it available for download. its very usefull when u dont have net or the

Re: [pygame] pygame.org - update finished!

2008-09-17 Thread Ian Mallett
http://www.pygame.org/docs/ doesn't have links to the modules Color and Scrap and the alphabetical order is incorrect in some places. Ian

Re: [pygame] pygame.org website down?

2008-09-14 Thread Ian Mallett
Works for me now too, thanks. Ian

Re: [pygame] pygame.org website down?

2008-09-14 Thread Kizul Emeraldfire
On Sun, Sep 14, 2008 at 7:09 PM, Roger Dingledine <[EMAIL PROTECTED]> wrote: > On Sun, Sep 14, 2008 at 03:02:32PM -0700, Ian Mallett wrote: > > http://www.pygame.org/ appears to be down. Is it just me? > > It's back up. Sorry for the inconvenience. > > (When the machine running the website is dow

Re: [pygame] pygame.org website down?

2008-09-14 Thread Roger Dingledine
On Sun, Sep 14, 2008 at 03:02:32PM -0700, Ian Mallett wrote: > http://www.pygame.org/ appears to be down. Is it just me? It's back up. Sorry for the inconvenience. (When the machine running the website is down, the mailing lists are down too. FYI. :) --Roger

Re: [pygame] pygame.org website down?

2008-09-14 Thread Kizul Emeraldfire
On Sun, Sep 14, 2008 at 5:02 PM, Ian Mallett <[EMAIL PROTECTED]> wrote: > http://www.pygame.org/ appears to be down. Is it just me? > Ian > I think it's just you — it loaded just fine for me. :)

[pygame] pygame.org website down?

2008-09-14 Thread Ian Mallett
http://www.pygame.org/ appears to be down. Is it just me? Ian

Re: [pygame] pygame.org website update

2008-06-23 Thread techtonik
Just giving you some spare nags to 'small horse' Phil in case you don't have any left. On Tue, Jun 24, 2008 at 5:50 AM, René Dudfield <[EMAIL PROTECTED]> wrote: > nag (plural nags) > 1. A small horse; a pony. > 2. An old useless horse. > 3. One who nags. > > Stop 'small horsing' me!! > -A

Re: [pygame] pygame.org website update

2008-06-23 Thread René Dudfield
nag (plural nags) 1. A small horse; a pony. 2. An old useless horse. 3. One who nags. Stop 'small horsing' me!!

Re: [pygame] pygame.org website update

2008-06-23 Thread PyMike
Hi, Me nagging Rene -pynag On Mon, Jun 23, 2008 at 10:03 PM, Ian Mallett <[EMAIL PROTECTED]> wrote: > Hi, > > Me nagging Rene > > -Ian > -- - pymike (http://pymike.pyedpypers.org/)

Re: [pygame] pygame.org website update

2008-06-23 Thread Ian Mallett
Hi, Me nagging Rene -Ian

Re: [pygame] pygame.org website update

2008-06-23 Thread techtonik
ss > .. > > -Phil > > --- On *Sun, 6/22/08, René Dudfield <[EMAIL PROTECTED]>* wrote: > > From: René Dudfield <[EMAIL PROTECTED]> > Subject: Re: [pygame] pygame.org website update > To: pygame-users@seul.org > Date: Sunday, June 22, 2008, 11:15 PM >

Re: [pygame] pygame.org website update

2008-06-23 Thread Kevin
Fair use is a wonderful thing. I had been wondering why that censor bar was there... On Mon, Jun 23, 2008 at 12:26 PM, Chris <[EMAIL PROTECTED]> wrote: > Claim satire and tell them to piss off. > > > Ian Mallett wrote: > >> On Sun, Jun 22, 2008 at 9:44 PM, Peter Shinners <[EMAIL PROTECTED]> >> w

Re: [pygame] pygame.org website update

2008-06-23 Thread Chris
Claim satire and tell them to piss off. Ian Mallett wrote: On Sun, Jun 22, 2008 at 9:44 PM, Peter Shinners <[EMAIL PROTECTED]> wrote: At one point in time there was a Stormtrooper helmet on the snake. Yes, I remember that. The legal sharks at Lucasfilm Entertainment were not amused, so a q

Re: [pygame] pygame.org website update

2008-06-23 Thread Ian Mallett
On Sun, Jun 22, 2008 at 9:44 PM, Peter Shinners <[EMAIL PROTECTED]> wrote: > At one point in time there was a Stormtrooper helmet on the snake. Yes, I remember that. > The legal sharks at Lucasfilm Entertainment were not amused, so a quick > change was made. That's pretty funny. Thanks. Ian

Re: [pygame] pygame.org website update

2008-06-23 Thread Phil Hassey
Rene, Nag me sometime soon and I'll actually get the website code into subversion so that we don't get ourselves into some kind of non version controlled mess ..  -Phil --- On Sun, 6/22/08, René Dudfield <[EMAIL PROTECTED]> wrote: From: René Dudfield <[EMAIL PROTECTED]>

Re: [pygame] pygame.org website update

2008-06-22 Thread René Dudfield
hi, hopefully I'll get a chance to update those two things on the webpage this week sometime. It's an action item that has been up prioritised on the corn-flour-blue todo list. I wanted to make it so changing spotlighted projects could be done via the web admin interface so that any of the websit

Re: [pygame] pygame.org website update

2008-06-22 Thread Peter Shinners
Ian Mallett wrote: Is there a reason for http://www.pygame.org/skins/main/censored.jpg ? The spotlight should change periodically. At one point in time there was a Stormtrooper helmet on the snake. The legal sharks at Lucasfilm Entertainment were not amused, so a quick change was made. Looks l

Re: [pygame] pygame.org website update

2008-06-22 Thread Ian Mallett
Is there a reason for http://www.pygame.org/skins/main/censored.jpg ? The spotlight should change periodically. Ian

Re: [pygame] pygame.org website update

2008-04-06 Thread Ian Mallett
http://www.pygame.org/ludumcontest1.shtml should be linked to the main page. I like the parrots game, though the source is no longer available.

Re: [pygame] pygame.org website update

2008-04-06 Thread Ian Mallett
http://www.pygame.org/docs/ doesn't have a link to pygame.scrap...

Re: [pygame] pygame.org website update

2008-03-05 Thread PyMike
Yeah. Pretty random. It should have more games in it :) Not necessarily from the pyweek competition On Wed, Mar 5, 2008 at 4:29 PM, Ian Mallett <[EMAIL PROTECTED]> wrote: > Is it just me, or does the spotlight show only two projects? I think > it has been this way since forever... > -- - PyM

Re: [pygame] pygame.org website update

2008-03-05 Thread Ian Mallett
Is it just me, or does the spotlight show only two projects? I think it has been this way since forever...

Re: [pygame] pygame.org - update finished!

2008-02-06 Thread JoN
Quoting "Dave LeCompte (really)" <[EMAIL PROTECTED]>: > René Dudfield <[EMAIL PROTECTED]> wrote: > > > Yeah, another good idea. I was thinking the same thing just today. > > > > I'll have to add a user option for emails too... something like 'don't > > email me'. Also there'd have to be a limit

Re: [pygame] pygame.org - update finished!

2008-02-06 Thread Dave LeCompte (really)
René Dudfield <[EMAIL PROTECTED]> wrote: > Yeah, another good idea. I was thinking the same thing just today. > > I'll have to add a user option for emails too... something like 'don't > email me'. Also there'd have to be a limit on the amount of emails > sent to try and stop spam... and other a

Re: [pygame] pygame.org - update finished!

2008-02-06 Thread René Dudfield
Yeah, another good idea. I was thinking the same thing just today. I'll have to add a user option for emails too... something like 'don't email me'. Also there'd have to be a limit on the amount of emails sent to try and stop spam... and other anti spam messages. On Feb 7, 2008 9:47 AM, Ian M

Re: [pygame] pygame.org - update finished!

2008-02-06 Thread Ian Mallett
Can we make it so that pygame users could email each other? Posting links and stuff in comments is unrelated clutter.

Re: [pygame] pygame.org - update finished!

2008-02-03 Thread Ian Mallett
On Feb 3, 2008 5:24 PM, René Dudfield <[EMAIL PROTECTED]> wrote: > Cool little demo. > Not by me, but yes. > What version of OS are you on? > Vista Home Premium

Re: [pygame] pygame.org - update finished!

2008-02-03 Thread René Dudfield
Cool little demo. What version of OS are you on? On Feb 4, 2008 12:20 PM, Ian Mallett <[EMAIL PROTECTED]> wrote: > 2.0.0.11 - It says that there's no updates. > I had a problem specifically trying to copy the very first comment in > pygame.draw (its about a trig demo). >

Re: [pygame] pygame.org - update finished!

2008-02-03 Thread Ian Mallett
2.0.0.11 - It says that there's no updates. I had a problem specifically trying to copy the very first comment in pygame.draw (its about a trig demo).

Re: [pygame] pygame.org - update finished!

2008-02-03 Thread René Dudfield
Yeah, the emails will notify interested people of changes to the project - including comments that are made. Weird, I can copy from the documentation comments on my copy of firefox. What version are you running?

Re: [pygame] pygame.org - update finished!

2008-02-03 Thread Ian Mallett
On Feb 3, 2008 5:02 PM, René Dudfield <[EMAIL PROTECTED]> wrote: > That's a good idea. > > Emails could be per user, and per project. Authors are automatically > set to have emails sent to them for their own projects. ...to notify them of comments about them, right? > Also other interested peop

Re: [pygame] pygame.org - update finished!

2008-02-03 Thread René Dudfield
That's a good idea. Emails could be per user, and per project. Authors are automatically set to have emails sent to them for their own projects. Also other interested people can select to get updates on a project update too. Once a person is logged in, they could see on the project page a check

Re: [pygame] pygame.org - update finished!

2008-02-03 Thread Ian Mallett
Could we get emails when a new project is posted and when we receive a comment on one of our own projects?

Re: [pygame] pygame.org - update finished!

2007-11-06 Thread Ian Mallett
Did we get stuff to account for daylight savings time? http://www.pygame.org/project/526/?release_id=891 Here, I posted a comment, and the response is logged as sent before my original comment. Ian

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread René Dudfield
I love how there is a flower tag... http://www.pygame.org/tags/flowers with ZANTHOR who likes flowers and killing. On 11/2/07, Ian Mallett <[EMAIL PROTECTED]> wrote: > On 11/1/07, Phil Hassey <[EMAIL PROTECTED]> wrote: > > Umn.. really, it's not a big deal. Just add tags to stuff :) > I

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Ian Mallett
On 11/1/07, Phil Hassey <[EMAIL PROTECTED]> wrote: > > Umn.. really, it's not a big deal. Just add tags to stuff :) I see. Is the Pygame category not predetermined? It's our fault then. I think searching for users should give all of their projects, not all of their comments. Ian

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Phil Hassey
Umn.. really, it's not a big deal. Just add tags to stuff :) Casey Duncan <[EMAIL PROTECTED]> wrote: On Nov 1, 2007, at 10:10 PM, Simon Wittber wrote: > On 11/2/07, Ian Mallett wrote: >> On 11/1/07, Ian Mallett wrote: >> >>> Yep. >> I mean, yep, it seems redundant. > > Not all projects use

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Casey Duncan
On Nov 1, 2007, at 10:10 PM, Simon Wittber wrote: On 11/2/07, Ian Mallett <[EMAIL PROTECTED]> wrote: On 11/1/07, Ian Mallett <[EMAIL PROTECTED]> wrote: Yep. I mean, yep, it seems redundant. Not all projects use pygame. Some use PyOpenGL, Pyglet, WX etc. Even assuming there are legitimate

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Brian Fisher
Even if there are some projects that don't use pygame, having a pygame tags still seems like it would be mostly redundant and essentially useless. I'm sure 95+% of the projects use pygame. In that case, it would make a lot more sense to tag the exceptions as "No Pygame" rather than the other way ar

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Ian Mallett
On 11/1/07, Simon Wittber <[EMAIL PROTECTED]> wrote: > Not all projects use pygame. Some use PyOpenGL, Pyglet, WX etc. > Not necessarily. When I write PyOpenGL stuff, I always use Pygame to load the textures. Anyway, in my opinion, the distinction is useless info. - it's on the Pygame website.

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Simon Wittber
On 11/2/07, Ian Mallett <[EMAIL PROTECTED]> wrote: > On 11/1/07, Ian Mallett <[EMAIL PROTECTED]> wrote: > > > Yep. > I mean, yep, it seems redundant. Not all projects use pygame. Some use PyOpenGL, Pyglet, WX etc. -- :: Simon Wittber :: http://www.linkedin.com/in/simonwittber :: pho

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Ian Mallett
On 11/1/07, Ian Mallett <[EMAIL PROTECTED]> wrote: > Yep. I mean, yep, it seems redundant.

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Ian Mallett
On 11/1/07, Casey Duncan <[EMAIL PROTECTED]> wrote: > > The tags are sweet, very nice. One question though, do we really need > a "pygame" tag? seems a bit redundant ;^) > Yep.

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Casey Duncan
The tags are sweet, very nice. One question though, do we really need a "pygame" tag? seems a bit redundant ;^) -Casey On Nov 1, 2007, at 8:19 PM, Phil Hassey wrote: I've just made it so that *anyone* can change the tags on any project as long as they are logged in. So if someone wants to

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Ian Mallett
On 11/1/07, Phil Hassey <[EMAIL PROTECTED]> wrote: > > I've just made it so that *anyone* can change the tags on any project as > long as they are logged in. So if someone wants to help out with the > website, there are a good 500 projects on the site that could use tags :) > If everyone does thei

Re: [pygame] pygame.org - update finished!

2007-11-01 Thread Phil Hassey
I've just made it so that *anyone* can change the tags on any project as long as they are logged in. So if someone wants to help out with the website, there are a good 500 projects on the site that could use tags :) Phil Phil Hassey <[EMAIL PROTECTED]> wrote: Hey, We've got some swell new fea

[pygame] pygame.org - update finished!

2007-11-01 Thread Phil Hassey
Hey, We've got some swell new features: - google search box - updated spotlight (pyweek5 entries!) - link to the pygame book - news article about an python+ai contest with prizes ... and ... TAGGING! So, quick, go to the site and update all your projects with appropriate tags :) The old cate

Re: [pygame] pygame.org website

2007-10-26 Thread Ian Mallett
Small again!

Re: [pygame] pygame.org website

2007-10-26 Thread James Paige
On Fri, Oct 26, 2007 at 12:04:49PM -0700, Ian Mallett wrote: > Is it just me, or is the right-hand column of pygame.org huge? > Ian > > It is huge because getimagesize(/home/pygame/public_html/thumb/b7d5b79c1e4e9b986c0b56e0748b6874.jpg) [function.getimagesize]: failed to open stream: No such f

Re: [pygame] pygame.org website

2007-10-26 Thread Sean Berry
it's huge for me too. IE7 under Vista On 10/26/07, Ian Mallett <[EMAIL PROTECTED]> wrote: > > Is it just me, or is the right-hand column of pygame.org huge? > Ian >

[pygame] pygame.org website

2007-10-26 Thread Ian Mallett
Is it just me, or is the right-hand column of pygame.org huge? Ian

Re: [pygame] pygame.org website update

2007-10-24 Thread RR4CLB
Hi Luke, I know. The reason why I went to the script side is for display reasons. When the screen is not text based my screen reader can not read them. The company that has written the screen reader program focuses on Microsoft products first. They will write the scripts to handle such win

Re: [pygame] pygame.org website update

2007-10-24 Thread Luke Paireepinart
Just as a side note, Java is a programming language made by Sun Microsystems that can be used either locally or on the web. JavaScript is a scripting language exclusively for the web. They are completely different languages. -Luke

RE: [pygame] pygame.org website update

2007-10-24 Thread Michael George
basic python data structures. Maybe on the tutorials page? --Mike _ From: [EMAIL PROTECTED] on behalf of RR4CLB Sent: Wed 10/24/2007 8:02 AM To: pygame-users@seul.org Subject: Re: [pygame] pygame.org website update Hi Lenard, Thanks for the docs. I discovered that I had downloade

Re: [pygame] pygame.org website update

2007-10-24 Thread RR4CLB
Hi Lenard, Thanks for the docs. I discovered that I had downloaded the installed back on the 14'th. I can not remember if I had installed it but I think I did. I was too busy recovering from my broken leg&ankle to pay attention. When you sent this yesterday I had spent the day making my own

Re: [pygame] pygame.org website update

2007-10-23 Thread Lenard Lindstrom
The lastest Pygame 1.8 is still in SVN. It hasn't been released yet. I took it upon myself to build it for Windows. As posted earlier I made a Windows installer available for Python 2.5: http://www3.telus.net/len_l/pygame-1.8.0rc3.win32-py2.5.exe The documents are in as a separate zip file: h

Re: [pygame] pygame.org website update

2007-10-23 Thread Ian Mallett
On 10/23/07, RR4CLB <[EMAIL PROTECTED]> wrote: > Yes, a little confusing, but was not sure if it was Phil or something. > Thanks for letting > me know. Confusing to me, too. Even I had to check. Fortunately, most of my projects are named according to version, just not in this case. It [i]co

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