Re: Midi Visualizer

2018-03-06 Thread Benjamin Moran
Hi Eelke, 

Sorry, I've been very busy the last week.  It seems like you're making good 
progress! Not bad for your first project. 

*In answer to your previous questions:*
In simple terms, the on_draw method is called whenever you press a key or 
resize the window.  This is an "event driven" programming style, and it 
works well for GUI applications. After all, the screen does not need to be 
updated if nothing changes. 
For more graphical applications, such as games, you want a steady update 
(such as 60fps). To do that, just use the `pyglet.clock.schedule_interval` 
function. This will cause the window to be redrawn as necessary. 

For graphical effects, you could do it with Sprites. You could also do it 
with OpenGL shaders, but it will require some knowledge of shader 
programming. I would recommend you skip this step for now, and come back to 
it after the functionality is more complete. 

For reading your physical Midi device, it seems that `mido` is popular 
these days. Mido uses the rtmidi or portmidi backends. It will require you 
to install that library as well.
As a first step, I would try to create a small program that will read your 
keyboard, and print your key presses out to the console. After you have 
that working, it should be pretty easy to implement it into your pyglet 
project.

I think I have an old Midi keyboard laying around. I might give it a try as 
well. 


On Monday, March 5, 2018 at 2:42:48 PM UTC+9, Eelke Johnson wrote:
>
>
> 
> Hi community,
>
> I updated my small project. I reviewed how my code works and I implemented 
> chord lines between notes.
>
> Now, I need your suggestions :)
> I want to improve the visual part with a glow effect when a note is played 
> like in the software synthétisa. have you any idea how to implement it?  I 
> listen to your commentaries and if you have another good idea I take it!
>
> My second challenge is to implement it with my midi keyboard. There isn't 
> many documentation available online. Do you have any ressources for a 
> pyglet program who use midi input?
>
> Thank you for your support :D I'm proud of the result and I hope I can 
> keep it moving straight forward !
>
> Eelke (way2key)
>

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Re: Problem with pyglet windows mouse event on_mouse_press

2018-03-06 Thread Benjamin Moran
Hi Joshua, 

Yes, Dan was able to have a look at this recently. He has a pull request 
currently open, which would be great if you could try: 
https://bitbucket.org/pyglet/pyglet/pull-requests/112/fix-bug-introduced-in-pr-104-commit/diff
If you try it, let us know your results either here or by comenting on his 
pull request. 

-Ben


On Tuesday, March 6, 2018 at 11:28:17 PM UTC+9, Joshua C wrote:
>
> Hi Benjamin,
>
> Recently got back into Pyglet after noticing some updates (been a few 
> years). 
>
> Had this same issue as described above using the example code: all events 
> are being detected except on_mouse_press, 
> for all three of the main mouse buttons, and the two side buttons aren't 
> detected for any input at all.
> I am running Windows 10 Home, have an AMD FX-6350 processor, and a 
> wireless mouse, Logitech M510, 
> using whatever generic drivers come with Windows. I unfortunately cannot 
> test this issue on other hardware. 
> I poked around in Pyglet's source but I can't see anything obviously 
> wrong, so I am at a loss.
>
> Has any headway been made on this issue? Let me know if there is anything 
> I can do to help.
>
> Thank you!
>
> On Monday, February 19, 2018 at 6:12:54 PM UTC-8, Benjamin Moran wrote:
>>
>> Hi Polorky, 
>>
>> I wonder if this is related to this issue:  
>> https://bitbucket.org/pyglet/pyglet/issues/130/mouse-release-event-not-triggered
>> We thought that was a Mac only issue related to that specific touchpad, 
>> but it's possible the issue lies elsewhere. 
>>
>> Interestingly, some people are reporting missing on_press, while others 
>> are missing on_release events! 
>> It shouldn't matter, but could you have a try with the exact code example 
>> from the issue tracker, and confirm your results there? 
>> Also, please share the hardware and OS details for your laptop. 
>>
>> Thanks!
>>
>> On Tuesday, February 20, 2018 at 4:46:25 AM UTC+9, Polorky wrote:
>>>
>>> Hi, I'm having the same issue. I have run the following code which 
>>> prints out all detectable Pyglet events:
>>>  
>>>
>>> screen.push_handlers(pyglet.window.event.WindowEventLogger())
>>>
>>>
>>> And this was the result:
>>>
>>> on_mouse_motion(x=442, y=371, dx=0, dy=-1)
>>> on_draw()
>>> on_mouse_release(x=442, y=371, button='LEFT', modifiers=MOD_NUMLOCK)
>>> on_draw()
>>> on_mouse_release(x=442, y=371, button='LEFT', modifiers=MOD_NUMLOCK)
>>> on_draw()
>>> on_mouse_motion(x=445, y=374, dx=3, dy=3)
>>>
>>>
>>> I clicked the mouse twice but it only read the 'release' not the 'press'.
>>>
>>> I'm using a Windows laptop and I've tried this with the mouse pad and an 
>>> external mouse, neither is working.
>>>
>>> Any ideas?
>>>
>>

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Re: Problem with pyglet windows mouse event on_mouse_press

2018-03-06 Thread Joshua C
Hi Benjamin,

Recently got back into Pyglet after noticing some updates (been a few 
years). 

Had this same issue as described above using the example code: all events 
are being detected except on_mouse_press, 
for all three of the main mouse buttons, and the two side buttons aren't 
detected for any input at all.
I am running Windows 10 Home, have an AMD FX-6350 processor, and a wireless 
mouse, Logitech M510, 
using whatever generic drivers come with Windows. I unfortunately cannot 
test this issue on other hardware. 
I poked around in Pyglet's source but I can't see anything obviously wrong, 
so I am at a loss.

Has any headway been made on this issue? Let me know if there is anything I 
can do to help.

Thank you!

On Monday, February 19, 2018 at 6:12:54 PM UTC-8, Benjamin Moran wrote:
>
> Hi Polorky, 
>
> I wonder if this is related to this issue:  
> https://bitbucket.org/pyglet/pyglet/issues/130/mouse-release-event-not-triggered
> We thought that was a Mac only issue related to that specific touchpad, 
> but it's possible the issue lies elsewhere. 
>
> Interestingly, some people are reporting missing on_press, while others 
> are missing on_release events! 
> It shouldn't matter, but could you have a try with the exact code example 
> from the issue tracker, and confirm your results there? 
> Also, please share the hardware and OS details for your laptop. 
>
> Thanks!
>
> On Tuesday, February 20, 2018 at 4:46:25 AM UTC+9, Polorky wrote:
>>
>> Hi, I'm having the same issue. I have run the following code which prints 
>> out all detectable Pyglet events:
>>  
>>
>> screen.push_handlers(pyglet.window.event.WindowEventLogger())
>>
>>
>> And this was the result:
>>
>> on_mouse_motion(x=442, y=371, dx=0, dy=-1)
>> on_draw()
>> on_mouse_release(x=442, y=371, button='LEFT', modifiers=MOD_NUMLOCK)
>> on_draw()
>> on_mouse_release(x=442, y=371, button='LEFT', modifiers=MOD_NUMLOCK)
>> on_draw()
>> on_mouse_motion(x=445, y=374, dx=3, dy=3)
>>
>>
>> I clicked the mouse twice but it only read the 'release' not the 'press'.
>>
>> I'm using a Windows laptop and I've tried this with the mouse pad and an 
>> external mouse, neither is working.
>>
>> Any ideas?
>>
>

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