We are having problems getting interlaced and checkerboard stereo to
work with the latest incentive builds. On both windows xp and OS X
10.6 we can enable both byrow/bycolumn/checkerboard stereo and in all
cases we see two copies of the molecule but no checkerboard or
interlaced pattern.
In both
As a further twist, the zalman build works fine for both interlaced
and checkerboard.
Aaron
On Fri, May 14, 2010 at 4:38 PM, aaron bryden bry...@wisc.edu wrote:
We are having problems getting interlaced and checkerboard stereo to
work with the latest incentive builds. On both windows xp and OS
We are trying to use pymol on our new 3D HDTV that accepts a single
frame side by side stereo format and stretches the two sides into a
full frame. This works somewhat well with Pymol's geowall setting but
the image is (of course) stretched. Is their any way to make PyMOL
squeeze each side of the
We are attempting to use a set of external input devices (wiimotes) to
allow interaction with pymol and are achieving this by having a
seperate thread running that talk to the wiimote over bluetooth and
sends commands to pymol when appropriate. Commands such as rotate or
move the view go through
points to precompiled header issues but as far as we can tell,
distutils is not making use of precompiled headers.
If anyone has had any experience with this or any suggestions it would be
greatly appreciated.
thanks,
aaron bryden
Are their any plans to improve checkerboard stereo support for 3D DLP
hdtvs any time soon in the incentive builds.
for more info look at:
http://www.dlp.com/hdtv/3-d_dlp_hdtv.aspx
thanks,
aaron bryden
of the opengl window. Currently in order to use pymol on
our geowall, users have to maximize pymol on one window and drag it
across the other screen. Is their a better solution?
thanks,
Aaron Bryden
Thank you very much, this works much faster than cmd.alter_state.
On 10/9/07, Tsjerk Wassenaar tsje...@gmail.com wrote:
#--- Python proof e-mail ;) ---
# Hi Aaron,
# You can get to the coordinates in the following way:
# First make a model from the selection you want to work on:
sel =
demo and when editing the molecular structure w/ the
mouse.
thanks in advance,
aaron bryden
Phillips Lab
University Of Wisconsin Madison
normals appear to be still broken in VRML export. I have attached a
simple test case that demonstrates this. The pdb file attached
contains 1 atom at the origin. To reproduce the wrl file that I have
attached, set the quality to best performance, turn on surface
rendering of the molecule and
Has anyone had good luck with the VRML export. It seems that there is
a problem with the normals that are exported in some cases. Can
anyone recommend a VRML viewer that works well with the exported
files.
aaron
Does anyone know of the best way to get a scene export of all polygons
currently being used? I am not afraid to modify the pymol source and
have done so for other custom projects. The vrml export option is very
much appreciated but exporting stick models has the unfortunate
consequence that the
Is their any way to get the size in pixels of the sequence view like
their is of the internal gui, or the size in pixels of the space
actually used for drawing? I know that glGetDouble(GL_VIEWPORT) but
this doesn't take into account the internal gui or the sequence view.
I can find a way to get
Hey,
Is their any way to make the wall eye stereo mode draw the various controls
for each eye. Specifically I am talking about the panel on the right and the
sequence display/selection control. Where in the code tree should I consider
looking in order to add this functionality.
Also does a
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