[Pyro-users] Pyro simulator bug fix

2006-12-03 Thread Douglas S. Blank
There was a long standing bug in the Pyrobot Simulator which allowed robots to escape from a boxed-in area (especially when dealing with robots which had evolved behavior). This was a weird bug, and I never could figure out how the little buggers could escape...until now! The short story is that

Re: [Pyro-users] Pyro simulator bug fix

2006-12-03 Thread belinda thom
On Dec 3, 2006, at 2:41 PM, Douglas S. Blank wrote: The short story is that you can get updated versions of Pyro from cvs: http://pyrorobotics.org/?page=PyroDeveloperCVS Glad to hear you've figured this out :-)! (When playing w/various configurations, I have occasionally seen robots

Re: [Pyro-users] Pyro simulator bug fix

2006-12-03 Thread Douglas S. Blank
I would always work with the cvs version, unless some major revision is in progress that would be announced here. I hope by the end of the year we will release Pyro version 5.0 which will update Player/Stage/Gazebo, clean up a couple of interfaces, release a new Pyro Live CD, new binaries for

Re: [Pyro-users] conx sweep modification?

2006-12-03 Thread belinda thom
I've dug thru the code; its complicated. But for future reference, my current inference about this dictionary is: {'output': [499, 740, 249, 370]} 1st number: number of outputs in network that are correct (w/in threshold) 2nd number: total number of outputs (amount of data * number of