there? (Then post the
issue link here.) I do think you have a legitimate use case to set the
default encoding to utf-8. (Though there may be a way already.) Does Python
3.3 have te same bug?
On Wednesday, October 3, 2012, Campbell Barton wrote:
On Thu, Oct 4, 2012 at 1:35 PM, Campbell Barton ideasma
Hi,
We've run into an issue recently with blender3d on ms-windows where we
want to enforce the encoding is UTF-8 with the embedded python
interpreter.
(the encoding defaults to cp437).
I naively thought setting the environment variable before calling
Py_Initialize() would work, but the way
On Thu, Oct 4, 2012 at 1:35 PM, Campbell Barton ideasma...@gmail.com wrote:
Hi,
We've run into an issue recently with blender3d on ms-windows where we
want to enforce the encoding is UTF-8 with the embedded python
interpreter.
(the encoding defaults to cp437).
I naively thought setting
Hi, I'm writing because I'm working on a project where the user can
run scripts that don't reference a file but use internal application
text data.
Otherwise we are not doing anything tricky, only that the scripts
should each run independently (no cruft left from the previous scripts
namespace,
For blender we have a number of types defined in the C/API like
meshes, lamps, metaballs, nurbs etc that dont make sense with some of
richcmp's operations.
A problem I have is that in python 3.1 the Py_CmpToRich function is removed.
Should we copy Py_CmpToRich into our source tree?
Otherwise we
On Sun, Jul 26, 2009 at 11:01 AM, Joshua Habermanjos...@reverberate.org wrote:
I'm writing a C Python extension that needs to generate PyTypeObjects
dynamically. Unfortunately, the Py_TPFLAGS_HEAPTYPE flag is overloaded
in a way that makes it difficult to achieve this goal.
The documentation
In Python3 PySys_SetArgv takes (wchar_t **) for the argv, I looked
into converting a (char **) into a (wchar_t **) and while its possible
its lengthy enough not to be trivial, see python.c:18 - char2wcharm(),
its 102 lines with ifdef's and goto's, not including the loop lower
down that loops over
The reason I was a big vague is that I'm not really bothered HOW its
done, I'd just like there to be some way to use PySys_SetArgv with a
(char **)
Definitely not suggesting that PySys_SetArgv be reverted to the way it
worked in py2.x, if there was 2 versions of PySys_SetArgv that would
be
This page used to give an index of the C/Python API functions too
http://docs.python.org/genindex-all.html
But a week or so ago I noticed all these functions are now missing (I
remember they existed in 2.6.1 docs)
Was this intentional?
Quite a while ago, ~2.5 the C/API docs had their own index
Hi, there has been a problem in blender3d for 6~ years or so thats
eluded me, I decided to look into today.
- Whenever the a script raises a warnings python prints out binary
garbage in the console. Some users complain when they run python games
in blender they get beeps coming from the PC
Hi, Just noticed the new Python 2.6.2 docs now dont have any reference to
* PyCFunction_New
* PyCFunction_NewEx
* PyCFunction_Check
* PyCFunction_Call
Ofcourse these are still in the source code but Im wondering if this
is intentional that these functions should be for internal use only?
--
-
Hi, I have been writing a new C api that can build with both python 2.6 and 3.0
I found that when building with python 2.6, doing a==b between 2
different pyrna_struct_Type's would run tp_compare
But with python 3.0, a==b will always be false and tp_compare
function would not even run.
The only
Hrvoje NikÅ¡iÄ wrote:
On Thu, 2007-06-21 at 19:25 +0200, Martin v. Löwis wrote:
In the past, we created special-interest groups for such discussion.
Would you like to coordinate a C sig? See
http://www.python.org/community/sigs/
A SIG sounds like an excellent idea. If created, a
The reason I asked on this in the first place is I had looked through
the python source to make sure PyObject_Call had no equivalent that
supported keywords, and since I needed to do this I figured it might be
worth considering for Pythons API.
Im sure everyone could write their own
Hrvoje Nikšić wrote:
On Wed, 2007-06-20 at 00:21 +1000, Campbell Barton wrote:
I want to add my own call's before and after PyLists standard functions
but have a proplem with functons that use keywords and have no API
equivalent.
For example, I cant use the API's PyList_Sort because
Hrvoje NikÅ¡iÄ wrote:
[ Note that this discussion, except maybe for the suggestion to add a
simpler way to call a method with keyword args, is off-topic to
python-dev. ]
Is there a list for this kind of discussion?
Iv tried asking questions on the freenode python chat room but almost
very
Hey Guys,
My first post on this list so I hope this is the right place to post and
relevant.
Im rewriting parts of the Blender3D python API that has got a bit old
and needs an update.
Im making a PyList subtype with the C/Python API, this involves
intercepting calls to standard list methods to
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